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Speeding up everyting in a map by x2


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Kasea
Member
Join Date: Feb 2015
Old 07-05-2015 , 21:52   Speeding up everyting in a map by x2
Reply With Quote #1

Like the title suggests, i want to speed up a map by x2.
This is for a cs:go server.

Basically i want every func_tracktrain and everything like that to move at twice the speed. The reason for this is because it's a css map. So everything is moving at about /2 the speed.

So would this be possible or would i need to recompile the map(might not be an option)?
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Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 07-06-2015 , 06:38   Re: Speeding up everyting in a map by x2
Reply With Quote #2

Does host_timescale exist in CSGO? If so, set it to 2 like so: "host_timescale 2"

You may need to enable sv_cheats (so it's probably not that good of an idea).
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 07-06-2015 , 10:49   Re: Speeding up everyting in a map by x2
Reply With Quote #3

Quote:
Originally Posted by Potato Uno View Post
Does host_timescale exist in CSGO? If so, set it to 2 like so: "host_timescale 2"

You may need to enable sv_cheats (so it's probably not that good of an idea).
host_timescale also changes the speed of players, which presumably isn't what he wants.
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SPYderman
Senior Member
Join Date: Aug 2013
Old 07-06-2015 , 13:50   Re: Speeding up everyting in a map by x2
Reply With Quote #4

Quote:
Originally Posted by Potato Uno View Post
Does host_timescale exist in CSGO? If so, set it to 2 like so: "host_timescale 2"

You may need to enable sv_cheats (so it's probably not that good of an idea).
You could just do sm_cvar host_timescale 2.
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Kasea
Member
Join Date: Feb 2015
Old 07-06-2015 , 14:47   Re: Speeding up everyting in a map by x2
Reply With Quote #5

Quote:
Originally Posted by Powerlord View Post
host_timescale also changes the speed of players, which presumably isn't what he wants.
You are indeed correct, but if this is the only option, I'll see how it works out.. ^.-
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checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 07-07-2015 , 00:04   Re: Speeding up everyting in a map by x2
Reply With Quote #6

sm_cvar phys_pushscale "the sm_cvar cause its a hidden cvar"
Thats what you want to use, it will change movement speed off objects not players.


PHP Code:
phys_pushscale 0 disablebarrels and ragdolls not affected by bullet impactRagdolls not fly by explosion.
phys_pushscale 1 normal default
phys_pushscale 10 increase explosionbarrels ragdolls "light"
phys_pushscale -10 vice versabarrels and ragdolls fly towards shooter 
^^Bacardi
It will also make doors move faster, stuff that fall, kinda long list.
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