Raised This Month: $12 Target: $400
 3% 

[EXTENSION] NPC in CS:S - Updated 2012-7-4


Post New Thread Reply   
 
Thread Tools Display Modes
xbatista
Veteran Member
Join Date: Mar 2008
Location: Lithuania
Old 01-04-2012 , 03:38   Re: [EXTENSION] NPC in CS:S
Reply With Quote #71

You better upload your latest files ^_^
And please keep working on it, this monster mod is awesome, really. It's very unique in CS:S.
__________________

Last edited by xbatista; 01-04-2012 at 03:40.
xbatista is offline
Send a message via Skype™ to xbatista
raydan
Senior Member
Join Date: Aug 2006
Old 01-05-2012 , 00:52   Re: [EXTENSION] NPC in CS:S
Reply With Quote #72

i only updated the gamedata file, the extension should be able to run in lastest css version. But the extension is not the lastest version.
raydan is offline
Fearts
ferts of daeth
Join Date: Oct 2008
Old 01-05-2012 , 13:02   Re: [EXTENSION] NPC in CS:S
Reply With Quote #73

I still can't get this to load on my windows server. I know I installed everything correctly and I added the Stripper code to global and set the test map. But When I try to start the sever it wont start. I keep getting this error in logs:

Code:
L 01/05/2012 - 12:59:38: Info (map "test_coop") (file "errors_20120105.log")
L 01/05/2012 - 12:59:38: [MONSTER] Helper failed to Initialize. Server may Crash!
Running:

MetaMod:Source v1.9.0-devV
Stripper v1.2.2
SourceMod v1.4.2-dev
SDKhooks
and monter_core.smx and that's it.
__________________
Fearts is offline
xbatista
Veteran Member
Join Date: Mar 2008
Location: Lithuania
Old 01-07-2012 , 07:15   Re: [EXTENSION] NPC in CS:S
Reply With Quote #74

Yep the same
__________________
xbatista is offline
Send a message via Skype™ to xbatista
raydan
Senior Member
Join Date: Aug 2006
Old 01-07-2012 , 07:28   Re: [EXTENSION] NPC in CS:S
Reply With Quote #75

Quote:
Originally Posted by xbatista View Post
Yep the same
just open monster.cstrike.games.txt
change "CGameMovement_OnLadder"
to "OnLadder"
raydan is offline
Fearts
ferts of daeth
Join Date: Oct 2008
Old 01-07-2012 , 16:26   Re: [EXTENSION] NPC in CS:S
Reply With Quote #76

Where does the skill.cfg go?
__________________
Fearts is offline
xbatista
Veteran Member
Join Date: Mar 2008
Location: Lithuania
Old 01-08-2012 , 06:37   Re: [EXTENSION] NPC in CS:S
Reply With Quote #77

Fearts to cfg folder.
raydan please make those zombies corpses fade(dissapear).
__________________

Last edited by xbatista; 01-08-2012 at 06:37.
xbatista is offline
Send a message via Skype™ to xbatista
raydan
Senior Member
Join Date: Aug 2006
Old 01-08-2012 , 07:51   Re: [EXTENSION] NPC in CS:S
Reply With Quote #78

corpses & skill.cfg are NOT releated to this extension
all setting & config are completely same as HL2DM or GMOD
learn HL2DM or GMOD setting first

g_ragdoll_maxcount
raydan is offline
xbatista
Veteran Member
Join Date: Mar 2008
Location: Lithuania
Old 01-13-2012 , 05:49   Re: [EXTENSION] NPC in CS:S
Reply With Quote #79

raydan I mean this flag: 512 : Fade Corpse , I could make in my plugin so they can dissapear, but in your c++ code I don't see offset of fading
__________________
xbatista is offline
Send a message via Skype™ to xbatista
FreedomHouseMD
New Member
Join Date: Feb 2012
Old 02-26-2012 , 06:25   Re: [EXTENSION] NPC in CS:S
Reply With Quote #80

Hello Tell me somebody, this plugin will be updated, or not? If not, please, DO IT! I think it will be VERY cool.. play on HL2 maps (co-op or original) in CS:S))))))))) This is like Counter-Life (CS:S with HL1 maps) - http://www.youtube.com/watch?v=VJ0ZORrArNU
Cooomeee ooon)))))))))

Last edited by FreedomHouseMD; 02-26-2012 at 06:28.
FreedomHouseMD is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:47.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode