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Security Camera Mode (TF2)


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Arkarr
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Join Date: Sep 2012
Location: Just behind my PC screen
Old 07-25-2016 , 04:48   Re: Security Camera Mode (TF2)
Reply With Quote #11

Quote:
Originally Posted by ddhoward View Post
Yeah, I saw, I ran in the same problem before. The thing is that you can't "split" the body from the eyes.
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ddhoward
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Join Date: May 2012
Location: California
Old 07-25-2016 , 05:23   Re: Security Camera Mode (TF2)
Reply With Quote #12

The only problem I'm experiencing is that the player's body can't turn without also turning the camera. Other than that, my dude runs around just fine while my camera stays put.

Try setting the player to third-person mode, and you'll get as far as I have gotten.
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Last edited by ddhoward; 07-25-2016 at 05:42.
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Arkarr
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Old 07-25-2016 , 06:09   Re: Security Camera Mode (TF2)
Reply With Quote #13

Quote:
Originally Posted by ddhoward View Post
The only problem I'm experiencing is that the player's body can't turn without also turning the camera. Other than that, my dude runs around just fine while my camera stays put.

Try setting the player to third-person mode, and you'll get as far as I have gotten.
Right. Also, the angle I believe, that's what make the camera move up down left right, can be set with TeleportEntity, can't it ?

EDIT:
Also, upgrading the FOV might make the view area bigger.
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Last edited by Arkarr; 07-25-2016 at 06:10.
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