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Dynamic Objects and Properties - v.0.0.32 - [2018.05.08]


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NgBUCKWANGS
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Old 11-01-2017 , 20:52   Re: Dynamic Objects and Properties - v.0.0.30 - [2017.09.18]
Reply With Quote #251

Quote:
Originally Posted by Neuro Toxin View Post
Thank you Neuro Toxin, unfortunately today I didn't have any time to check any of this out but tomorrow will hopefully be better for me to dig into it again. Thank you very much for all of your help and the interesting project here. I'll be sure to again post here when I hopefully get the ball rolling. Thanks!
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Neuro Toxin
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Old 01-12-2018 , 19:21   Re: Dynamic Objects and Properties - v.0.0.31 - [2018.01.13]
Reply With Quote #252

Dynamic 0.0.31

- Patched FlatConfigs bugs
- Patched String->Bool datatype conversion
- Allow double forward slash comments in flatconfigs
- Patched CreateMemberFromString not reading ints/floats properly
- Removed case sensitivity in String to Bool datatype conversion
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Last edited by Neuro Toxin; 01-12-2018 at 19:22.
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asdfxD
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Old 02-19-2018 , 14:13   Re: Dynamic Objects and Properties - v.0.0.31 - [2018.01.13]
Reply With Quote #253

L 02/19/2018 - 19:50:19: [SM] Exception reported: Script execution timed out
L 02/19/2018 - 19:50:19: [SM] Blaming: dynamic.smx
L 02/19/2018 - 19:50:19: [SM] Call stack trace:
L 02/19/2018 - 19:50:19: [SM] [1] Line 117, ..\dynamic.sp::OnPluginEnd
L 02/19/2018 - 19:50:19: Error log file session closed.

server crashed

using latest dynamic

Last edited by asdfxD; 02-19-2018 at 14:35.
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Neuro Toxin
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Old 02-20-2018 , 00:49   Re: Dynamic Objects and Properties - v.0.0.31 - [2018.01.13]
Reply With Quote #254

Interesting.

Which plugins do you run that use Dynamic?
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asdfxD
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Old 02-20-2018 , 03:18   Re: Dynamic Objects and Properties - v.0.0.31 - [2018.01.13]
Reply With Quote #255

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Originally Posted by Neuro Toxin View Post
Interesting.

Which plugins do you run that use Dynamic?
your ts auto updater plugin (the package)

with the previous versions of dynamic there was no error. checked my old gameserver backups.

Last edited by asdfxD; 02-20-2018 at 03:22.
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Neuro Toxin
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Old 02-21-2018 , 02:08   Re: Dynamic Objects and Properties - v.0.0.31 - [2018.01.13]
Reply With Quote #256

To confirm. The server was shutting down when the error occured?
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Old 05-07-2018 , 20:50   Re: Dynamic Objects and Properties - v.0.0.32 - [2018.05.08]
Reply With Quote #257

Dynamic-0032
- Fix persistent directive (thanks Kailo97!)
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extremeg
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Old 05-10-2018 , 15:04   Re: Dynamic Objects and Properties - v.0.0.32 - [2018.05.08]
Reply With Quote #258

Hi,
I want to use your dynamic lib for fluffys timer. Do you can aprox. say if the interaction in the timer is faster when using your lib for it and how you mean mysql support for it?
I also wrote you an pn. Pls add me in steam.

Question:
1. Can i make as example an array to store client data. char array[MAXPLAYERS + 1] but in the dynamic syntax like a collection.

good regards,
cRUSHER
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Last edited by extremeg; 05-10-2018 at 18:06.
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Neuro Toxin
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Old 05-11-2018 , 05:19   Re: Dynamic Objects and Properties - v.0.0.32 - [2018.05.08]
Reply With Quote #259

Quote:
Originally Posted by extremeg View Post
Question:
1. Can i make as example an array to store client data. char array[MAXPLAYERS + 1] but in the dynamic syntax like a collection.
It's probably best to use the built in player objects that can be referenced.

https://github.com/ntoxin66/Dynamic/...etting-Objects
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extremeg
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Old 05-11-2018 , 06:59   Re: Dynamic Objects and Properties - v.0.0.32 - [2018.05.08]
Reply With Quote #260

@Neuro Tokin what do you think about destructors to add to the methodmaps maybe?
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