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[CS:GO] Server sided smoke grenade


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eyal282
Veteran Member
Join Date: Aug 2011
Old 01-12-2022 , 14:35   [CS:GO] Server sided smoke grenade
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I am completely stuck with the idea, many have told me on AlliedModders discord that this is impossible. I wanted to either make the smoke grenade shorter duration, or limit a map to 4 smokegrenades at once, deleting the oldest one. None of these seem possible so I will patiently wait until someone figured out some magic trick. I tried every input and output imaginable, even teleporting the smoke and using the NoDraw input. It didn't budge and the smoke continued. However, entering inside the smoke made some weird hole.

Let me know if there is a way to control a smoke grenade in any of these ways.
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Discord: Eyal282#1334
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zwolofmeister
Member
Join Date: Aug 2018
Old 01-25-2022 , 10:23   Re: [CS:GO] Server sided smoke grenade
Reply With Quote #2

You can easily hook the "smokegrenade_detonate" event.
You can look here for guidance, ctrl + c --> ctrl + v some code and voila.
https://github.com/splewis/csgo-prac...ing/csutils.sp
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