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[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported


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adrianman
Senior Member
Join Date: Sep 2010
Old 10-18-2010 , 16:45   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #981

ok i've found the problem that crashes the server when clients connect
removing this signature makes it work again
Code:
            "OnServerShutdown"
            {
               "library" "server"
               "linux" "@_ZN8Director16OnServerShutdownEv"
               "windows" "\x51\x53\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x33\xDB\x89\x9E\x2A\x2A\x2A\x2A\x88\x9E\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x3B\xCB\x88\x1D\x2A\x2A\x2A\x2A\x88\x1D"
               /* 51 53 56 8B F1 E8 ? ? ? ? E8 ? ? ? ? 33 DB 89 9E ? ? ? ? 88 9E ? ? ? ? 8B 0D ? ? ? ? 3B CB 88 1D ? ? ? ? 88 1D ? ? ? ?  */
            }
i'm not sure about the other sigs but this one is faulty
and of course...the scores plugin throws an error about this sig missing upon removing it

Last edited by adrianman; 10-18-2010 at 17:04.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 10-18-2010 , 17:22   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #982

That sig is not faulty, its completely correct. However removing it causes the Scoring Plugin to not startup at all ;)

I'll see if i can find more candidates for MaxHumanPlayers ...



EDIT
try this

PHP Code:
            "GetMaxHumanPlayers"
            
{
                
"library" "server"
                "linux" "@_ZNK16CTerrorGameRules18GetMaxHumanPlayersEv"
                "windows" "\xF7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x74\x07\xB8\x2A\x2A\x2A\x2A\xEB\x11\xA1\x2A\x2A\x2A\x2A\x8B\x40\x2A\x85\xC0\x75\x05\xB8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\x83\x2A\x2A\xF7\xD8\x1B\xC0\x83"
                    
/* F7 05 ?  ?  ?  ?  ?  ?  ?  ?  74 07 B8 ?  ?  ?  ?  EB 11 A1 ?  ?  ?  ?   8B 40 ?  85 C0 75 05 B8 ?  ?  ?  ?  68 ?  ?  ?  ?  50 E8 ?  ?  ?  ?  83 ?  ?  F7 D8 1B C0 83 */
            

EDIT #2:

Are you on linux, btw, or windows? This looks like it needs change too

PHP Code:
                /* Into Director::ClearTeamScores(bool)
                   mov dword ptr [esi+708h], 0
                 */
                
"linux" "58"
            

into
PHP Code:

                
/* Into Director::ClearTeamScores(bool)
                   mov dword ptr [esi+708h], 0
                 */
                
"linux" "63"
            




PHP Code:
            "ClearTeamScore_B"
            
{
                
/* Into Director::OnServerShutdown()
                    mov [esi+710h], eax
                  */
                
"windows" "69"
                
/* Into Director::ClearTeamScores(bool)
                   mov dword ptr [esi+70Ch], 0
                 */
                
"linux" "68"
            

into
PHP Code:
            "ClearTeamScore_B"
            
{
                
/* Into Director::OnServerShutdown()
                    mov [esi+710h], eax
                  */
                
"windows" "69"
                
/* Into Director::ClearTeamScores(bool)
                   mov dword ptr [esi+70Ch], 0
                 */
                
"linux" "73"
            


Last edited by AtomicStryker; 10-18-2010 at 18:08.
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adrianman
Senior Member
Join Date: Sep 2010
Old 10-18-2010 , 19:24   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #983

still crashes on windows, no sigs removed or anything
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 10-19-2010 , 08:05   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #984

Take this, it's a debug build that will log each detour so i can see exactly when it crashes.
Attached Files
File Type: dll left4downtown.ext.2.l4d.dll (578.5 KB, 150 views)
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LordTurbat
BANNED
Join Date: Apr 2010
Old 10-24-2010 , 01:47   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #985

i dont hnow but i tink [LEFT4DOWNTOWN] its the problem that crash server (freeze server\game)

this is my log file

L 10/24/2010 - 09:04:06: SourceMod error session started
L 10/24/2010 - 09:04:06: Info (map "c8m1_apartment") (file "errors_20101024.log")
L 10/24/2010 - 09:04:06: [LEFT4DOWNTOWN] Detour -- Could not find 'SpawnWitch' signature

Last edited by LordTurbat; 10-24-2010 at 02:06.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 10-24-2010 , 05:50   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #986

Get left4downtown2.
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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 10-27-2010 , 17:20   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #987

Quote:
Originally Posted by AtomicStryker View Post
Get left4downtown2.
But what about Left 4 Dead 1?
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BNDVS
New Member
Join Date: Oct 2010
Old 10-28-2010 , 04:41   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #988

Marcus101RR
use this sourcemod http://www.sourcemod.net/smdrop/1.3/...2-linux.tar.gz
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BNDVS
New Member
Join Date: Oct 2010
Old 10-28-2010 , 05:09   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #989

need new HumanPlayerLimitReached after update because server crash on linux(the game is L4D)
this is my log file:
L 10/28/2010 - 14:00:49: SourceMod error session started
L 10/28/2010 - 14:00:49: Info (map "l4d_vs_farm01_hilltop") (file "errors_20101028.log")
L 10/28/2010 - 14:00:49: [LEFT4DOWNTOWN] PlayerSlots -- Could not find 'HumanPlayerLimitReached' signature

P.S sorry for my bad English

Last edited by BNDVS; 10-28-2010 at 14:20.
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sof2er
Member
Join Date: Apr 2010
Old 10-29-2010 , 12:36   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #990

Code:
L 10/29/2010 - 14:06:22: [SM] Native "L4D_RestartScenarioFromVote" reported: Director unsupported or not available; file a bug report
L 10/29/2010 - 14:06:22: [SM] Displaying call stack trace for plugin "disabled/l4dready.smx":
L 10/29/2010 - 14:06:22: [SM]   [0]  Line 908, /groups/sourcemod/upload_tmp/textV3ESNR.sp::RestartCampaignAny()
L 10/29/2010 - 14:06:22: [SM]   [1]  Line 495, /groups/sourcemod/upload_tmp/textV3ESNR.sp::timerLiveCountCallback()

L 10/29/2010 - 15:42:47: [SM] Native "L4D_LobbyUnreserve" reported: CBaseServer not available
L 10/29/2010 - 15:42:47: [SM] Displaying call stack trace for plugin "disabled/rotoblin.smx":
L 10/29/2010 - 15:42:47: [SM]   [0]  Line 87, rotoblin.unreservelobby.sp::_UL_OnClientPutInServer()

L 10/29/2010 - 13:27:27: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 10/29/2010 - 13:27:27: [SM] Displaying call stack trace for plugin "l4dscores.smx":
L 10/29/2010 - 13:27:27: [SM]   [0]  Line 1440, /groups/sourcemod/upload_tmp/textZ9XbYo.sp::GetTeamRoundScore()
L 10/29/2010 - 13:27:27: [SM]   [1]  Line 448, /groups/sourcemod/upload_tmp/textZ9XbYo.sp::Event_RoundStart()
L 10/29/2010 - 13:27:27: [LEFT4DOWNTOWN] PlayerSlots -- Could not find 'HumanPlayerLimitReached' signature
L4DSCORES.SP
[TEST] Function 'GetTeamScore' not found.
[TEST] Function 'ClearTeamScores' initialized.
[TEST] Function 'SetCampaignScores' initialized.

These are the errors I'm getting, and they're all linked to left4downtown in some way.

I know this plugin is unsupported for l4d1 now, but just posting it here in case some kind human being wants to fix it. I've tried and no luck for me as all the signatures at least are exactly the same before and after update so I've no clue why it doesn't want to work.

Last edited by sof2er; 10-29-2010 at 12:39.
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