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[TF2] What are valid "mod flamethrower push" attribute values?


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BenCat07
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Join Date: Apr 2017
Old 07-15-2017 , 04:34   [TF2] What are valid "mod flamethrower push" attribute values?
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So, i was messing with tf2x10 and Custom weapons, when i saw this in the tf2x10 code:
Code:
"mod flamethrower push" "262144" //Crits vs overhealed players
So i wondered, what ARE valid values for this?
as far as i know, 0 disables The Compression Blast, while 262144 makes you crit Overhealed Players, does Anyone know ALL/more values?
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asherkin
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Join Date: Aug 2009
Location: OnGameFrame()
Old 07-15-2017 , 07:57   Re: [TF2] What are valid "mod flamethrower push" attribute values?
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The "mod flamethrower push" attribute does not appear to be implemented in TF2 any more.
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