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[TF2] TF2Ware - Wario Ware Microgaming!!


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sejin513
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Join Date: Dec 2008
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Old 01-24-2011 , 22:14   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #21

if i suicide on spy crab rounds i got won :O
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Hal Jordan
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Location: Chicago
Old 01-25-2011 , 12:54   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #22

I tried installing this on my server, but apparently the plugin itself put the server into a crash loop which kept it offline... any suggestions/ideas?

EDIT: I have the same problem(s) Jasonfrog has, apparently. Hopefully a fix pops up soonish.
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Last edited by Hal Jordan; 01-26-2011 at 00:50.
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ultrafunix
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Join Date: May 2010
Old 01-25-2011 , 21:32   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #23

srry if this is a stupid question, but i dont usually upload big maps, and this map is huge, to big to be downloaded as the net_maxfilesize can only go up to 64 (unless there is some mod or something i dont know of to raise it) and i dont have a redirect/fastdownload server, is there any free way i can get people to be able to download. (im fine with linking to a url, but i just dont want to purchase a redirect server just for this)
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Mecha the Slag
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Join Date: Jun 2009
Location: Denmark
Old 01-26-2011 , 02:31   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #24

The plugin is confirmed to not crash on Windows servers

If it crashes then you didn't follow the installation description properly, or you're running Linux / Mac servers (which we haven't tested it on). This is most likely due to a bug in the dependencies (attachables, SDKHooks) or Sourcemod itself, and so it is out of our level of support.
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xomp
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Old 01-26-2011 , 10:43   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #25

This mod works fine on linux servers. I do agree that the map is a bit on the HOLY SHIT side as far as filesize goes. I'll see if I can't optimize the map some and reduce it's overall size anyone know who the original map maker is? I'd like to contact them for permission (and source if possible).

EDIT: Well this shows up often in my error.log. No idea why though.

Quote:
L 01/25/2011 - 10:46:57: SourceMod error session started
L 01/25/2011 - 10:46:57: Info (map "tf2ware_test34") (file "errors_20110125.log")
L 01/25/2011 - 10:46:57: [SM] Plugin encountered error 25: Call was aborted
L 01/25/2011 - 10:46:57: [SM] Native "ThrowError" reported: SetEntityRenderColor not supported by this mod
L 01/25/2011 - 10:46:57: [SM] Displaying call stack trace for plugin "mw_tf2ware.smx":
L 01/25/2011 - 10:46:57: [SM] [0] Line 405, E:\Sourcemod\sourcemod 1.3\addons\sourcemod\scripting\include\entity _prop_stocks.inc::SetEntityRenderColor()
L 01/25/2011 - 10:46:57: [SM] [1] Line 205, E:\Sourcemod\sourcemod 1.3\addons\sourcemod\scripting\include\tf2war e\mw_tf2ware_features.inc::SetWeaponState()
L 01/25/2011 - 10:46:57: [SM] [2] Line 593, E:\Sourcemod\sourcemod 1.3\addons\sourcemod\scripting\mw_tf2ware.sp: :EventInventoryApplication()
L 01/25/2011 - 11:23:12: [SM] Plugin encountered error 25: Call was aborted
L 01/25/2011 - 11:23:12: [SM] Native "ThrowError" reported: SetEntityRenderColor not supported by this mod
L 01/25/2011 - 11:23:12: [SM] Displaying call stack trace for plugin "mw_tf2ware.smx":
L 01/25/2011 - 11:23:12: [SM] [0] Line 405, E:\Sourcemod\sourcemod 1.3\addons\sourcemod\scripting\include\entity _prop_stocks.inc::SetEntityRenderColor()
L 01/25/2011 - 11:23:12: [SM] [1] Line 209, E:\Sourcemod\sourcemod 1.3\addons\sourcemod\scripting\include\tf2war e\mw_tf2ware_features.inc::SetWeaponState()
L 01/25/2011 - 11:23:12: [SM] [2] Line 594, E:\Sourcemod\sourcemod 1.3\addons\sourcemod\scripting\mw_tf2ware.sp: :EventInventoryApplication()

Last edited by xomp; 01-26-2011 at 13:09.
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jasonfrog
Senior Member
Join Date: Mar 2008
Old 01-26-2011 , 11:56   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #26

Quote:
Originally Posted by xomp View Post
This mod works fine on linux servers.
Could you post 'meta list' here please. It might help me (and others) get this working on other Linux boxes.
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Old 01-26-2011 , 12:49   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #27

Quote:
Originally Posted by jasonfrog View Post
Could you post 'meta list' here please. It might help me (and others) get this working on other Linux boxes.
Umm... okay.

meta list
Quote:
Listing 10 plugins:
[01] SourceMod (1.3.6) by AlliedModders LLC
[02] Accelerator (1.0.1) by Asher Baker (asherkin)
[03] Attachables (MM) (1.3.2) by Spencer 'voogru' MacDonald
[04] Server Secure - Files Only (1.0.0) by AzuiSleet (mod by asherkin)
[05] TF2Items (1.4.2) by Asherkin & AzuiSleet & Damizean
[06] TF2 Tools (1.3.6) by AlliedModders LLC
[07] BinTools (1.3.6) by AlliedModders LLC
[08] SDK Tools (1.3.6) by AlliedModders LLC
[09] Attachables (1.3.2) by voogru
[10] SDK Hooks (1.3.0) by Tsunami
sm version
Quote:
SourceMod Version Information:
SourceMod Version: 1.3.6
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.3.6)
SourcePawn API: v1 = 4, v2 = 3
Compiled on: Oct 30 2010 18:49:41
Build ID: 3065:8036343199ca
http://www.sourcemod.net/
meta version
Quote:
Metamod:Source version 1.8.5-dev
Build ID: 750:5d9bf6eb21d8-dev
Loaded As: Valve Server Plugin
Compiled on: Dec 17 2010
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
sm exts list
Quote:
Displaying 15 extensions:
[01] Automatic Updater (1.3.6): Updates SourceMod gamedata files
[02] Webternet (1.3.6): Extension for interacting with URLs
[03] Server Secure - Files Only (1.0.0): The finest defence
[04] TF2Items (1.4.2): TF2 Item Modifier
[05] TF2 Tools (1.3.6): TF2 extended functionality
[06] BinTools (1.3.6): Low-level C/C++ Calling API
[07] Top Menus (1.3.6): Creates sorted nested menus
[08] SDK Tools (1.3.6): Source SDK Tools
[09] Client Preferences (1.3.6): Saves client preference settings
[10] SQLite (1.3.6): SQLite Driver
[11] Socket (3.0.1alpha): Socket extension for SourceMod
[12] Regex (1.3.6): Provides regex natives for plugins
[13] Attachables (1.3.2): TF2 Attachables Interface
[14] GeoIP (1.3.6): Geographical IP information
[15] SDK Hooks (1.3.0): Source SDK Hooks

Last edited by xomp; 01-26-2011 at 12:55.
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psychonic

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Join Date: May 2008
Old 01-26-2011 , 13:52   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #28

Quote:
Originally Posted by xomp View Post
EDIT: Well this shows up often in my error.log. No idea why though.
Your sm gamedata is fubar'd
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Old 01-26-2011 , 14:42   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #29

Quote:
Originally Posted by psychonic View Post
Your sm gamedata is fubar'd
Thanks, I just uploaded a new copy.
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Mecha the Slag
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Join Date: Jun 2009
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Old 01-26-2011 , 16:02   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #30

Quote:
Originally Posted by xomp View Post
This mod works fine on linux servers. I do agree that the map is a bit on the HOLY SHIT side as far as filesize goes. I'll see if I can't optimize the map some and reduce it's overall size anyone know who the original map maker is? I'd like to contact them for permission (and source if possible).
I made the map and you have my permission.
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