Monthly Target: $400 Donations: $228
 56% 

One-Shot Multikill Detection


Post New Thread Reply   
 
Thread Tools Display Modes
PRoSToTeM@
Veteran Member
Join Date: Jan 2010
Location: Russia, Ivanovo
Old 01-12-2017 , 03:31   Re: One-Shot Multikill Detection
Reply With Quote #61

You can also try to notify via print_center. Or it isn't looks good for you?
__________________
PRoSToTeM@ is offline
Send a message via ICQ to PRoSToTeM@ Send a message via Skype™ to PRoSToTeM@
EFFx
Veteran Member
Join Date: Feb 2016
Location: Brazil, SP
Old 01-12-2017 , 14:34   Re: One-Shot Multikill Detection
Reply With Quote #62

You mean another message type? I'll try it and post if it is good.
__________________
EFFx is offline
Send a message via Skype™ to EFFx
EFFx
Veteran Member
Join Date: Feb 2016
Location: Brazil, SP
Old 01-12-2017 , 19:14   Re: One-Shot Multikill Detection
Reply With Quote #63

Languages updated.

[de] Godofwar
[sk] Belo95135
[es] ACM1PT
__________________
EFFx is offline
Send a message via Skype™ to EFFx
EFFx
Veteran Member
Join Date: Feb 2016
Location: Brazil, SP
Old 01-12-2017 , 22:37   Re: One-Shot Multikill Detection
Reply With Quote #64

Quote:
Originally Posted by PRoSToTeM@ View Post
You can also try to notify via print_center. Or it isn't looks good for you?
Hmm, no, this doesn't looks good for me and I think for anyone. Because print center's message appear only for 2 seconds...
__________________
EFFx is offline
Send a message via Skype™ to EFFx
EFFx
Veteran Member
Join Date: Feb 2016
Location: Brazil, SP
Old 01-14-2017 , 16:07   Re: One-Shot Multikill Detection
Reply With Quote #65

Languages updated

[mk] and [bg] by OciXCrom.
__________________
EFFx is offline
Send a message via Skype™ to EFFx
EFFx
Veteran Member
Join Date: Feb 2016
Location: Brazil, SP
Old 03-07-2017 , 02:38   Re: One-Shot Multikill Detection
Reply With Quote #66

Released the version 1.5:

Added forwards:
. I have added two forwards, they're:

PHP Code:
client_OneShot(idiKillsiWeaponID)
client_OneGrenade(idiKills
For use them, just put
PHP Code:
#include <oneshotmd> 
in your custom plugin.

Code edited:
. Removed a check for see if is not a TK because a condition 1>0 at register_event() already checks it.
__________________
EFFx is offline
Send a message via Skype™ to EFFx
edon1337
Penguin Enthusiast
Join Date: Jun 2016
Location: Macedonia
Old 03-07-2017 , 07:12   Re: One-Shot Multikill Detection
Reply With Quote #67

Why are you destroying the Trie in plugin_end, aren't they automatically destroyed ?
__________________
trobax

Last edited by edon1337; 03-07-2017 at 07:13.
edon1337 is offline
KliPPy
AlliedModders Donor
Join Date: May 2013
Location: Serbia
Old 03-07-2017 , 07:46   Re: One-Shot Multikill Detection
Reply With Quote #68

Quote:
Originally Posted by edon1337 View Post
Why are you destroying the Trie in plugin_end, aren't they automatically destroyed ?
Doesn't matter. It's a good practice to release a resource when you are done with it, even if it gets cleaned afterwards.
KliPPy is offline
EFFx
Veteran Member
Join Date: Feb 2016
Location: Brazil, SP
Old 03-07-2017 , 19:46   Re: One-Shot Multikill Detection
Reply With Quote #69

KliPPy said all.
__________________
EFFx is offline
Send a message via Skype™ to EFFx
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:11.


Powered by vBulletin®
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Theme made by Freecode