Raised This Month: $433 Target: $400
 108% 

Knife Models [XP System & Skills Support]


Post New Thread Reply   
 
Thread Tools Display Modes
OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 05-01-2019 , 14:20   Re: Knife Models [XP System & Skills Support]
Reply With Quote #151

I added it as a new cvar - km_admin_bypass 0/1.

About the saving - I just tested it (again) and noticed that it doesn't save only if the knife has a flag set. Is this what's happening for you as well? If yes, it's fixed it the new version that I just uploaded.
__________________
OciXCrom is offline
Send a message via Skype™ to OciXCrom
Deszzz
Member
Join Date: Sep 2017
Old 05-03-2019 , 15:06   Re: Knife Models [XP System & Skills Support]
Reply With Quote #152

Quote:
Originally Posted by OciXCrom View Post
I added it as a new cvar - km_admin_bypass 0/1.

About the saving - I just tested it (again) and noticed that it doesn't save only if the knife has a flag set. Is this what's happening for you as well? If yes, it's fixed it the new version that I just uploaded.
Just downloaded the new .sma
Knives still not saving, and yes, not saving only when the knife is set with a flag.

Last edited by Deszzz; 05-03-2019 at 15:06.
Deszzz is offline
OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 05-03-2019 , 18:35   Re: Knife Models [XP System & Skills Support]
Reply With Quote #153

Is the nVault file getting created? For me they are saving without any problem. Please give information about your server - AMXX version, OS, platform, etc.
I have no problems on the latest 1.9 dev-build on Windows, HLDS. Unfortunately I cannot test on Linux.
__________________

Last edited by OciXCrom; 05-03-2019 at 18:36.
OciXCrom is offline
Send a message via Skype™ to OciXCrom
Deszzz
Member
Join Date: Sep 2017
Old 05-04-2019 , 14:26   Re: Knife Models [XP System & Skills Support]
Reply With Quote #154

Quote:
Originally Posted by OciXCrom View Post
Is the nVault file getting created? For me they are saving without any problem. Please give information about your server - AMXX version, OS, platform, etc.
I have no problems on the latest 1.9 dev-build on Windows, HLDS. Unfortunately I cannot test on Linux.
AMXMODX 1.8.3
OS Linux
HLDS
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 175:12 Jul 5 2017 (7559)

km_save_choice is 1.

And yes, nvault is getting created.

Last edited by Deszzz; 05-04-2019 at 14:31.
Deszzz is offline
OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 05-05-2019 , 13:33   Re: Knife Models [XP System & Skills Support]
Reply With Quote #155

Try upgrading to the latest 1.9 dev-build. There were several 1.8.3 builds where the new player disconnect method did not work which results in data being unable to save.
__________________

Last edited by OciXCrom; 05-05-2019 at 13:33.
OciXCrom is offline
Send a message via Skype™ to OciXCrom
Deszzz
Member
Join Date: Sep 2017
Old 05-11-2019 , 21:51   Re: Knife Models [XP System & Skills Support]
Reply With Quote #156

Quote:
Originally Posted by OciXCrom View Post
Try upgrading to the latest 1.9 dev-build. There were several 1.8.3 builds where the new player disconnect method did not work which results in data being unable to save.
I cant upgrade my server to another AMX right now. But Im getting a new server with 1.9 and I'll be soon adding this system as well. I'll make sure to give a feedback about this feature with my new 1.9.

Thx.

Last edited by Deszzz; 05-11-2019 at 21:52.
Deszzz is offline
yRestrict
Member
Join Date: Apr 2019
Old 05-13-2019 , 04:27   Re: Knife Models [XP System & Skills Support]
Reply With Quote #157

I put it that way is correct?

PHP Code:
[Bayonet Polymer]
V_MODEL models/knife/bayonet_polyme/v_knife.mdl
P_MODEL 
models/knife/bayonet_polyme/p_knife.mdl
DEPLOY_SOUND 
bayonet_polyme/knife_deploy1.wav
HIT_SOUND 
bayonet_polyme/knife_hit1.wavbayonet_polyme/knife_hit2.wav bayonet_polyme/knife_hit3.wav bayonet_polyme/knife_hit4.wav 
HITWALL_SOUND 
bayonet_polyme/knife_hitwall1.wav 
SLASH_SOUND 
bayonet_polyme/knife_slash1.wavbayonet_polyme/knife_slash2.wav
STAB_SOUND 
bayonet_polyme/knife_stab.wav 
yRestrict is offline
OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 05-13-2019 , 17:15   Re: Knife Models [XP System & Skills Support]
Reply With Quote #158

@Deszzz - alternatively, you can try replacing public client_disconnected(id) with public client_disconnect(id) in the .sma file.

@yRestrict - you can only put one sound per option.
__________________
OciXCrom is offline
Send a message via Skype™ to OciXCrom
LithuanianJack
Senior Member
Join Date: Nov 2013
Location: Vilnius, Lithuania
Old 05-18-2019 , 03:26   Re: Knife Models [XP System & Skills Support]
Reply With Quote #159

Quote:
Originally Posted by OciXCrom View Post
I fixed that problem already. Are you running the latest version of the plugin?
Hello again. There is still problem with skins loading. Player’s data are saved to file, but server doesn’t load it
LithuanianJack is offline
OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 05-18-2019 , 08:21   Re: Knife Models [XP System & Skills Support]
Reply With Quote #160

Quote:
Originally Posted by LithuanianJack View Post
Hello again. There is still problem with skins loading. Player’s data are saved to file, but server doesn’t load it
AMXX version?
__________________
OciXCrom is offline
Send a message via Skype™ to OciXCrom
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:17.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode