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[CSS] Spawn Tools 7


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nguyenbaodanh
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Join Date: Jun 2007
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Old 10-02-2013 , 03:20   Re: [CSS] Spawn Tools 7
Reply With Quote #191

Quote:
Originally Posted by a4287604 View Post
I cant see the T spawn point
only can see CT spawn blue ball !
Me too ! .. any fixed yet ?
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Bacardi
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Old 10-02-2013 , 04:44   Re: [CSS] Spawn Tools 7
Reply With Quote #192

Quote:
Originally Posted by a4287604 View Post
I cant see the T spawn point
only can see CT spawn blue ball !
Quote:
Originally Posted by nguyenbaodanh View Post
Me too ! .. any fixed yet ?
Working fine, not need fix.
As this plugin thread says Thread: [CSS] Spawn Tools 7
and support = Counter-Strike: Source
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Doc-Holiday
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Old 10-02-2013 , 06:36   Re: [CSS] Spawn Tools 7
Reply With Quote #193

Quote:
Originally Posted by a4287604 View Post
I cant see the T spawn point
only can see CT spawn blue ball !
Quote:
Originally Posted by nguyenbaodanh View Post
Me too ! .. any fixed yet ?
Which game are you running... also.... you can make them all blue.. I have issues showing the red sprite in CSGO only... works fine in CSS as that sprite doesn't exist
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nguyenbaodanh
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Old 10-15-2013 , 00:20   Re: [CSS] Spawn Tools 7
Reply With Quote #194

yea ! I mean in CSGO ...
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Doc-Holiday
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Old 10-15-2013 , 22:50   Re: Re: [CSS] Spawn Tools 7
Reply With Quote #195

Quote:
Originally Posted by nguyenbaodanh View Post
yea ! I mean in CSGO ...
Try the version I posted
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Raziel200480
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Join Date: Oct 2013
Old 10-22-2013 , 19:48   Re: [CSS] Spawn Tools 7
Reply With Quote #196

I've been having an issue with spawn tools 7 on our CSS Deathrun server. What happens is, we have each map configured for 2 T spawns and 40 CT spawns, however when we try saving configurations, what we end up with when we go back there later, is 0 T spawns and maybe 6 CT spawns, then when trying to reconfigure it for the normal 2 and 40 and then restart, it goes to some other configuration, in this case, 6 t spawns and 72 CT spawns.
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St00ne
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Join Date: Jan 2011
Location: Annecy - France
Old 10-23-2013 , 00:04   Re: [CSS] Spawn Tools 7
Reply With Quote #197

Quote:
Originally Posted by Raziel200480 View Post
I've been having an issue with spawn tools 7 on our CSS Deathrun server. What happens is, we have each map configured for 2 T spawns and 40 CT spawns, however when we try saving configurations, what we end up with when we go back there later, is 0 T spawns and maybe 6 CT spawns, then when trying to reconfigure it for the normal 2 and 40 and then restart, it goes to some other configuration, in this case, 6 t spawns and 72 CT spawns.
Hi,

Try to delete all default spawn points of the map first.

Then add your 2 T spawn points, then the 40 CT spawns.

You will also probably need a noblock and set mp_limitteams 0.

++
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Raziel200480
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Join Date: Oct 2013
Old 10-23-2013 , 03:05   Re: [CSS] Spawn Tools 7
Reply With Quote #198

Quote:
Originally Posted by St00ne View Post
Hi,

Try to delete all default spawn points of the map first.

Then add your 2 T spawn points, then the 40 CT spawns.

You will also probably need a noblock and set mp_limitteams 0.

++
I've done that. I've completely setup every spawn on these maps and they still seem to add or remove any random number of spawns to each side. The maps this happens most on are hot_desert_v9, lol, minecraft_realm_final, and helix.
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nguyenbaodanh
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Old 11-07-2013 , 20:59   Re: [CSS] Spawn Tools 7
Reply With Quote #199

Quote:
Originally Posted by Doc-Holiday View Post
Try the version I posted
which version ?
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Doc-Holiday
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Old 11-07-2013 , 20:59   Re: Re: [CSS] Spawn Tools 7
Reply With Quote #200

Quote:
Originally Posted by nguyenbaodanh View Post
which version ?
Find my post with the update for csgo.

I don't know the post number search the thread
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