Raised This Month: $51 Target: $400
 12% 

Spider - A Replacement Webcompiler


Post New Thread Reply   
 
Thread Tools Display Modes
Nerus
Senior Member
Join Date: Aug 2010
Location: Poland
Old 01-26-2016 , 08:57   Re: Spider - A Replacement Webcompiler
Reply With Quote #61

Quote:
Originally Posted by DeagLe.Studio View Post
I'm not sure but he probably means that the compiler will put every compiled sourcecode in github ...
Not compiled but sourcecode

Problem with web side ide's/editor's is that they need database to store information (and you know that), basically I have idea: to store and revive information from GitHub service (if is some way "API ?", I don't have enough knowledge to do this) because is free for openSource (and you know that too). Second is that all project will automatically stored remotely (will be nice).

Regards,
Nerus.
Nerus is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 01-26-2016 , 09:05   Re: Spider - A Replacement Webcompiler
Reply With Quote #62

Spider doesn't do any remote storage and I don't have any plans to add any, everything is kept in your browser (which is why it works offline).
__________________
asherkin is offline
Nerus
Senior Member
Join Date: Aug 2010
Location: Poland
Old 01-26-2016 , 09:32   Re: Spider - A Replacement Webcompiler
Reply With Quote #63

Quote:
Originally Posted by asherkin View Post
Spider doesn't do any remote storage and I don't have any plans to add any, everything is kept in your browser (which is why it works offline).
OK, than where is a point, where is a different between Spider and local applications like: Visual Studio Code and SublimeText + system scripts ?

Regards,
Nerus.

Last edited by Nerus; 01-26-2016 at 09:34.
Nerus is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 01-26-2016 , 10:17   Re: Spider - A Replacement Webcompiler
Reply With Quote #64

That's like asking what the difference is between a train and a SUV.

Its purpose is to replace http://www.sourcemod.net/compiler.php / http://www.amxmodx.org/webcompiler.cgi, not your local IDE / programming editor.
__________________
asherkin is offline
Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 01-26-2016 , 10:20   Re: Spider - A Replacement Webcompiler
Reply With Quote #65

It's also for people who happen to not be at their PCs but want to do some sourcemod coding.
Potato Uno is offline
TheDS1337
Veteran Member
Join Date: Jun 2012
Old 01-26-2016 , 11:21   Re: Spider - A Replacement Webcompiler
Reply With Quote #66

Quote:
Originally Posted by asherkin View Post
Spider doesn't do any remote storage and I don't have any plans to add any, everything is kept in your browser (which is why it works offline).
I agree on this, since maybe some people dont want to share their private plugin(s).
TheDS1337 is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-03-2017 , 15:58   Re: Spider - A Replacement Webcompiler
Reply With Quote #67

Spider now has support for running very simple SourceMod plugins, check it out!

Only the PrintToServer and Format natives are currently implemented, but it is enough to have a play with.

Obviously most of the SourceMod API requires having a game server to work, but the hope is that (with more of the non-game API) this'll be useful for quickly testing complex logic.
__________________
asherkin is offline
ESK0
BANNED
Join Date: May 2014
Location: Czech Republic
Old 06-04-2017 , 09:54   Re: Spider - A Replacement Webcompiler
Reply With Quote #68

Quote:
Originally Posted by asherkin View Post
Spider now has support for running very simple SourceMod plugins, check it out!

Only the PrintToServer and Format natives are currently implemented, but it is enough to have a play with.

Obviously most of the SourceMod API requires having a game server to work, but the hope is that (with more of the non-game API) this'll be useful for quickly testing complex logic.
Awesome
ESK0 is offline
ricksfishin
Senior Member
Join Date: Oct 2017
Old 07-19-2018 , 18:48   Re: Spider - A Replacement Webcompiler
Reply With Quote #69

Compile error

Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0
ricksfishin is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 02-29-2020 , 19:26   Re: Spider - A Replacement Webcompiler
Reply With Quote #70

https://spider.limetech.io/ has been updated to use the SourceMod 1.10 compiler and include files.
__________________
asherkin is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:26.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode