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Solved Help with removing items


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Laurens
Junior Member
Join Date: Apr 2018
Old 01-11-2019 , 17:04   Help with removing items
Reply With Quote #1

Hello, this is my code:
PHP Code:
public void OnPluginStart() 
{
  
    
HookEvent("player_spawn"Event_PlayerSpawn); 

}
public 
Action Event_PlayerSpawn(Event event, const char[] namebool dontBroadcast){
    
    
int id event.GetInt("userid");
    
TF2_RemoveAllWeapons(id);
    

But when I join the game it does nothing.

Last edited by Laurens; 01-11-2019 at 17:23.
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 01-11-2019 , 17:13   Re: Help with removing items
Reply With Quote #2

You're missing the includes and you're not getting the index after the userid.

PHP Code:
#include <sourcemod>
#include <sdkhooks>
#include <tf2_stocks>

public void OnPluginStart() 
{
    
HookEvent("player_spawn"Event_PlayerSpawn); 
}
public 
Action Event_PlayerSpawn(Event event, const char[] namebool dontBroadcast)
{
    
int client GetClientOfUserId(event.GetInt("userid"));
    
TF2_RemoveAllWeapons(client);

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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 01-11-2019 , 17:14   Re: Help with removing items
Reply With Quote #3

Weapon loadouts are applied after players respawn. Try hooking post_inventory_application instead.
__________________
Not currently working on SourceMod plugin development.
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Laurens
Junior Member
Join Date: Apr 2018
Old 01-11-2019 , 17:22   Re: Help with removing items
Reply With Quote #4

Thank you guys so much for your help!
It works now!
Laurens is offline
Laurens
Junior Member
Join Date: Apr 2018
Old 01-11-2019 , 17:25   Re: Help with removing items
Reply With Quote #5

How can you add a melee weapon to a client?
Laurens is offline
Laurens
Junior Member
Join Date: Apr 2018
Old 01-11-2019 , 18:06   Re: Help with removing items
Reply With Quote #6

Quote:
Originally Posted by Laurens View Post
How can you add a melee weapon to a client?
Nevermind, I've already figured it out.
Laurens is offline
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