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Generic precache limit


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Vieni
Member
Join Date: Apr 2018
Old 05-26-2020 , 08:17   Generic precache limit
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Hey everyone,
I'm just not sure, if i really have this much precache free space in the generic type or there is some hidden stuff, as mentioned in some posts.

Type : Total Limit
model : 238 510
sound : 375 511
generic : 79 4096
event : 29 255
decal : 225 511
------------------------

Does this mean that i can precache 4017 more files with precache_generic? 'cause that would be great.
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DruGzOG
Veteran Member
Join Date: Nov 2007
Location: Unknown
Old 05-26-2020 , 08:23   Re: Generic precache limit
Reply With Quote #2

Quote:
Originally Posted by Vieni View Post
Hey everyone,
I'm just not sure, if i really have this much precache free space in the generic type or there is some hidden stuff, as mentioned in some posts.

Type : Total Limit
model : 238 510
sound : 375 511
generic : 79 4096
event : 29 255
decal : 225 511
------------------------

Does this mean that i can precache 4017 more files with precache_generic? 'cause that would be great.
Yes, but keep in mind with the different maps and stuff that the number can greatly change.
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Last edited by DruGzOG; 05-26-2020 at 08:23.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 05-26-2020 , 13:16   Re: Generic precache limit
Reply With Quote #3

These limits seem really off. Where did you get them from?
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Vieni
Member
Join Date: Apr 2018
Old 05-27-2020 , 09:53   Re: Generic precache limit
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Quote:
Originally Posted by HamletEagle View Post
These limits seem really off. Where did you get them from?
Wrote rescount into the console, I have reHLDS. And as i can see, this guy has the same limits:
https://forums.alliedmods.net/showthread.php?t=317731

EDIT:
As far as i know, generic type ain't client sided. i mean, it's not added to any client sided precache list. So it kinda could make sense, if it's limit would be much bigger than the others.

Last edited by Vieni; 05-27-2020 at 10:13.
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