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[Metamod] Semiclip (v2.2)


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BBG
BANNED
Join Date: May 2017
Old 05-25-2017 , 00:41   Re: [Metamod] Semiclip (v2.2)
Reply With Quote #51

This is source mod...
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smurfavr
Member
Join Date: Jan 2011
Location: Bulgaria
Old 03-15-2018 , 15:15   Re: [Metamod] Semiclip (v2.2)
Reply With Quote #52

slLent
I have made setup team 3, but there is transparency of the other team. Why not only work for teammates? I use it on a hl server.
Players can not go through each other.
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Last edited by smurfavr; 03-16-2018 at 09:06.
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tarsisd2
Veteran Member
Join Date: Feb 2016
Location: brazil
Old 10-02-2018 , 16:44   Re: [Metamod] Semiclip (v2.2)
Reply With Quote #53

is there anyway to disable on some map only? per example fun_matrix, if two players comes through the doors at the same time, one of them doesn't get weapon, so is it possible?
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Rivotril
Senior Member
Join Date: Feb 2014
Location: Argentina
Old 05-14-2019 , 17:57   Re: [Metamod] Semiclip (v2.2)
Reply With Quote #54

Quote:
Originally Posted by tarsisd2 View Post
is there anyway to disable on some map only? per example fun_matrix, if two players comes through the doors at the same time, one of them doesn't get weapon, so is it possible?
you can read the mapname and call the meta unload command so it doesn't work there


s1lent, is it possible to fix door jamming when 2 players are together at the door? happens with func_door and func_door_rotating
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GasmoN
Member
Join Date: Jul 2014
Old 09-23-2019 , 07:59   Re: [Metamod] Semiclip (v2.2)
Reply With Quote #55

BUG: If patch is set to 1 and player touches func_breakable entity with "Break on touch" flags entity will break but will not disappear. Instead it will became NOT_SOLID.
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Mistrick
Senior Member
Join Date: Aug 2012
Location: Russia
Old 09-23-2019 , 09:30   Re: [Metamod] Semiclip (v2.2)
Reply With Quote #56

Quote:
Originally Posted by GasmoN View Post
BUG: If patch is set to 1 and player touches func_breakable entity with "Break on touch" flags entity will break but will not disappear. Instead it will became NOT_SOLID.
It is gamedll bug. Use this or ReGameDLL where fix included.
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GasmoN
Member
Join Date: Jul 2014
Old 09-23-2019 , 12:59   Re: [Metamod] Semiclip (v2.2)
Reply With Quote #57

Quote:
Originally Posted by Mistrick View Post
It is gamedll bug. Use this or ReGameDLL where fix included.
I just checked, you are right. False alert
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Adryyy
Member
Join Date: Oct 2011
Old 03-25-2020 , 06:38   Re: [Metamod] Semiclip (v2.2)
Reply With Quote #58

for drm(or not?) integration with this plugin isn't work!(for all types of amxx/metamod/engine)

Code:
#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <hamsandwich>

#define DENUMIRE ""

//i couldn't find them again..SRRY
#define PLUGIN ""
#define VERSION ""
#define AUTHOR ""//some edits..

#define MAX_ENTITYS 900+15*32
new bool:g_bPlayerInvisible[33],bool:g_bWaterInvisible[33],bool:g_bWaterEntity[MAX_ENTITYS],bool:g_bWaterFound,g_iSpectatedId[33];
new mf[125]

public plugin_init() {
    register_clcmd( "say /invis", "menuInvisDisplay" );
    register_clcmd( "say_team /invis", "menuInvisDisplay" );
    formatex(mf,charsmax(mf),"\r[\y%s\r] \w- Invizibilitate \y[\rFPS\y]^n^n",DENUMIRE)
    register_menucmd( register_menuid( mf ), 1023, "menuInvisAction" );
    register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 );
    register_event( "SpecHealth2", "eventSpecHealth2", "bd" );
    RegisterHam(Ham_Spawn, "player", "fwdPlayerSpawnPost", 1);
}
public plugin_cfg( )
{//ss
    new ent = -1;
    while( ( ent = find_ent_by_class( ent, "func_water" ) ) != 0 )
    {
//       pev( ent, pev_skin ) ==  CONTENTS_WATER is also true on func_water entities
        
        if( !g_bWaterFound )	g_bWaterFound = true;

        g_bWaterEntity[ent] = true;
    }

    ent = -1;
    while( ( ent = find_ent_by_class( ent, "func_illusionary" ) ) != 0 )
    {
        if( pev( ent, pev_skin ) ==  CONTENTS_WATER )
        {
            if( !g_bWaterFound )	g_bWaterFound = true;
    
            g_bWaterEntity[ent] = true;
        }
    }
    
    ent = -1;
    while( ( ent = find_ent_by_class( ent, "func_conveyor" ) ) != 0 )
    {
        if( pev( ent, pev_spawnflags ) == 3 )
        {
            if( !g_bWaterFound )	g_bWaterFound = true;
    
            g_bWaterEntity[ent] = true;
        }
    }
}

public client_putinserver ( id )
{
	if(!is_user_connected(id)||is_user_bot(id)||is_user_hltv(id))	return

	set_task ( 7.5 , "menuInvisDisplay" , id );

	g_bPlayerInvisible [ id ] = false;
	g_bWaterInvisible [ id ] = false;
	g_iSpectatedId [ id ] = 0;
}

public fwdPlayerSpawnPost(iClient)	g_iSpectatedId[iClient] = 0;

public fwdAddToFullPack_Post( es_handle, e, ent, host, hostflags, player, pset )
{
    if( player && g_bPlayerInvisible[host] && host != ent && ent != g_iSpectatedId[host] && get_user_team(host) == get_user_team(ent) )
    {
        static const Float:corner[8][3] = 
        {
            { -4096.0, -4096.0, -4096.0 },
            { -4096.0, -4096.0, 4096.0 },
            { -4096.0, 4096.0, -4096.0 },
            { -4096.0, 4096.0, 4096.0 },
            { 4096.0, -4096.0, -4096.0 },
            { 4096.0, -4096.0, 4096.0 },
            { 4096.0, 4096.0, -4096.0 },
            { 4096.0, 4096.0, 4096.0 }
        };

        static const Float:map_distance = 7094.480108;
        
        static Float:origin[3];
        get_es( es_handle, ES_Origin, origin );
        
        static i;
        while( get_distance_f( origin, corner[i] ) > map_distance )	if( ++i >= sizeof( corner ) )	 i = 0;
        
        set_es( es_handle, ES_Origin, corner[i] );
        set_es( es_handle, ES_Effects, get_es( es_handle, ES_Effects ) | EF_NODRAW );
    }
    else if( g_bWaterInvisible[host] && g_bWaterEntity[ent])	 set_es( es_handle, ES_Effects, get_es( es_handle, ES_Effects ) | EF_NODRAW );
}
public eventSpecHealth2( id )	g_iSpectatedId[id] = read_data( 2 );
public menuInvisDisplay( id )
{
    static menu[256];
    new len = formatex( menu, charsmax(menu), "\r[\y%s\r] \w- Invizibilitate \y[\rFPS\y]^n^n",DENUMIRE );
    
    len += formatex( menu[len], charsmax(menu) - len, "\r1. \yCoechipieri: \w%s^n", g_bPlayerInvisible[id] ? "invizibili" : "vizibili" );
    
    if( g_bWaterFound )	len += formatex( menu[len], charsmax(menu) - len, "\r2. \yApa: \w%s^n", g_bWaterInvisible[id] ? "invizibila" : "vizibila" );
    else	len += formatex( menu[len], charsmax(menu) - len, "\r2. \yApa: \rNu exista pe aceasta mapa \w!^n" );

    len += formatex( menu[len], charsmax(menu) - len, "^n\r0. \yIesire" );
    
    show_menu( id, ( 1<<0 | 1<<1 | 1<<9 ), menu, -1 );
        
    return PLUGIN_HANDLED;
}
public menuInvisAction( id, key )
{
    switch( key )
    {
        case 0:
        {
            g_bPlayerInvisible[id] = !g_bPlayerInvisible[id];
            menuInvisDisplay( id );
        }
        case 1:
        {
            if( g_bWaterFound )	g_bWaterInvisible[id] = !g_bWaterInvisible[id];
            
            menuInvisDisplay( id );
        }
        case 9: show_menu( id, 0, "" );
    }
}
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XuberAxel
Junior Member
Join Date: Dec 2017
Old 05-16-2020 , 23:15   Re: [Metamod] Semiclip (v2.2)
Reply With Quote #59

My metamod does not recognize the plugin. How can I fix it? I type meta list in the console and it says:


] meta list
Currently running plugins:
[ 1] AMX Mod X, v1.8.3-dev+5201, Aug 30 2018, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 2] FakeMeta, v1.8.3-dev+5201, Aug 30 2018, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 3] CStrike, v1.8.3-dev+5201, Aug 30 2018, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 4] Ham Sandwich, v1.8.3-dev+5201, Aug 30 2018, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 5] CSX, v1.8.3-dev+5201, Aug 30 2018, by AMX Mod X Dev Team, see http://www.amxmodx.org/
[ 6] Engine, v1.8.3-dev+5201, Aug 30 2018, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 7] Fun, v1.8.3-dev+5201, Aug 30 2018, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 8] GeoIP, v1.8.3-dev+5201, Aug 30 2018, by AMX Mod X Dev Team, see http://www.amxmodx.org/
8 plugins
Unknown command: meta


How can I make it work?
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