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[L4D/L4D2]Weapon Cleaner (2.2)


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Voevoda
Senior Member
Join Date: Aug 2016
Old 01-14-2020 , 06:01   Re: [L4D/L4D2]Weapon Cleaner
Reply With Quote #51

Quote:
Originally Posted by xZk View Post
updated
Code:
2020-01-13 (v1.4.8)
*Semifixed cvar: weapon_cleaner_ammo
*Ignore weapon_scavenge_item_spawn
finally fixed ty...valve and Voevoda for your patience
Quote:
L 01/14/2020 - 13:58:49: SourceMod error session started
L 01/14/2020 - 13:58:49: Info (map "c6m3_port") (file "D:\Server_left_coop\left4dead2\addons\source mod\logs\errors_20200114.log")
L 01/14/2020 - 13:58:49: [SM] Exception reported: Property "m_hOwner" not found (entity 156/weapon_ammo_spawn)
L 01/14/2020 - 13:58:49: [SM] Blaming: weapon_cleaner.smx
L 01/14/2020 - 13:58:49: [SM] Call stack trace:
L 01/14/2020 - 13:58:49: [SM] [0] GetEntPropEnt
L 01/14/2020 - 13:58:49: [SM] [1] Line 741, D:\sborka_coop_1.10\sourcemod-1.10.0-git6453_weapon\weapon_cleaner.sp::IsWeaponInU se
L 01/14/2020 - 13:58:49: [SM] [2] Line 513, D:\sborka_coop_1.10\sourcemod-1.10.0-git6453_weapon\weapon_cleaner.sp::OnSpawnPost
L 01/14/2020 - 13:58:49: [SM] Exception reported: Property "m_hOwner" not found (entity 123/weapon_ammo_spawn)
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xZk
Senior Member
Join Date: Nov 2017
Location: cl
Old 01-14-2020 , 17:07   Re: [L4D/L4D2]Weapon Cleaner
Reply With Quote #52

I'm sorry, fixed
Code:
2020-01-14 (v1.4.9)
Fixed invalid prop in function(IsWeaponSpawn)
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Voevoda
Senior Member
Join Date: Aug 2016
Old 01-15-2020 , 10:13   Re: [L4D/L4D2]Weapon Cleaner
Reply With Quote #53

Quote:
Originally Posted by xZk View Post
I'm sorry, fixed
Code:
2020-01-14 (v1.4.9)
Fixed invalid prop in function(IsWeaponSpawn)
Quote:
L 01/15/2020 - 18:11:12: SourceMod error session started
L 01/15/2020 - 18:11:12: Info (map "c6m3_port") (file "D:\Server_left_coop\left4dead2\addons\source mod\logs\errors_20200115.log")
L 01/15/2020 - 18:11:12: [SM] Exception reported: Property "m_hOwner" not found (entity 167/weapon_scavenge_item_spawn)
L 01/15/2020 - 18:11:12: [SM] Blaming: weapon_cleaner.smx
L 01/15/2020 - 18:11:12: [SM] Call stack trace:
L 01/15/2020 - 18:11:12: [SM] [0] GetEntPropEnt
L 01/15/2020 - 18:11:12: [SM] [1] Line 741, D:\sborka_coop_1.10\sourcemod-1.10.0-git6453_weapon\weapon_cleaner.sp::IsWeaponInU se
L 01/15/2020 - 18:11:12: [SM] [2] Line 513, D:\sborka_coop_1.10\sourcemod-1.10.0-git6453_weapon\weapon_cleaner.sp::OnSpawnPost
L 01/15/2020 - 18:11:12: [SM] Exception reported: Property "m_hOwner" not found (entity 168/weapon_scavenge_item_spawn)
Voevoda is offline
xZk
Senior Member
Join Date: Nov 2017
Location: cl
Old 01-15-2020 , 15:39   Re: [L4D/L4D2]Weapon Cleaner
Reply With Quote #54

Fixed, thanks for all your reports
Code:
2020-01-15 (v1.4.9.7)
*Fixed weapon spawn class method
*Fixed function (IsWeaponInUse)
xZk is offline
xZk
Senior Member
Join Date: Nov 2017
Location: cl
Old 03-30-2020 , 20:15   Re: [L4D/L4D2]Weapon Cleaner (2.2)
Reply With Quote #55

Updates:
Code:
2020-03-30 (v2.2)
*Improved method detect weapon dropped
*Fixed support on player disconnect
*Changed cvar "weapon_cleaner_map" to "weapon_cleaner_spawn"
and add new option to ignore weapons

2020-02-13 (v2.1)
*Improved commands to clean weapons
*Fixed method get equipped weapon name

2020-02-10 (v2.0)
*Added admin commands for to clean weapons manually
*Added admin command for reload Whitelist
*Changed method visibility for camera visibility
*Changed Renderfx types to effect weapons
*Optimized/improved code

Last edited by xZk; 03-31-2020 at 19:07. Reason: missing new updates
xZk is offline
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