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[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported


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Vit_amin
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Join Date: Dec 2015
Location: Russian Federation
Old 11-03-2016 , 13:47   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1201

No I installed, and when will crashed link the log file
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Vit_amin
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Join Date: Dec 2015
Location: Russian Federation
Old 11-04-2016 , 13:17   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1202

The server was crash, but Crash Dump, doesn't upload, on Web Site and i don't know what is Crash ID. However i have Crash Dump in Folder "data/dump", this files with extensions TXT and DMP. accelerator.log is clear, when the server is crashed. When i added -debug option in the command line, created core file,all files attached, maybe it is helped.
Attached Files
File Type: zip crash_files.zip (153.4 KB, 208 views)

Last edited by Vit_amin; 11-04-2016 at 13:37.
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asherkin
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Location: OnGameFrame()
Old 11-04-2016 , 13:36   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1203

Quote:
Originally Posted by Vit_amin View Post
The server was crash, but Crash Dump, doesn't upload, on Web Site and i don't know what is Crash ID. However i have Crash Dump in Folder "data/dump", this files with extensions TXT and DMP. accelerator.log is clear, when the server is crashed. When i add -debug option in the command line, created core file,all files attached, maybe it is helped.
It will be uploaded and analyzed when the server is started again.
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cravenge
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Join Date: Nov 2015
Location: Chocolate Factory
Old 09-03-2017 , 19:22   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1204

Okay, so I've found these signatures for L4D1 version. I'm going to try and update this extension.

PHP Code:
"Zombiemanager_SpawnITMob" (correct)
{
    
"library"  "server"
    "linux"    "@_ZN13ZombieManager10SpawnITMobEi"
    "windows"  "\xA1\x2A\x2A\x2A\x2A\xD9\x40\x2A\x56\x57\x8B\x7C\x2A\x0C"
    
/* A1 ? ? ? ? D9 40 ? 56 57 8B 7C ? 0C */
}
"Zombiemanager_SpawnMob" (correct)
{
    
"library"  "server"
    "linux"    "@_ZN13ZombieManager8SpawnMobEi"
    "windows"  "\xA1\x2A\x2A\x2A\x2A\xD9\x40\x2A\x83\xEC\x2A\x53\x56\x57\x8B\x7C\x2A\xOC\x57"
    
/* A1 ? ? ? ? D9 40 ? 83 EC ? 53 56 57 8B 7C ? OC 57 */
}
"CThrowActivate" (uncertain)
{
    
"library"    "server"
    "linux"        "@_ZN6CThrow15ActivateAbilityEv"
    "windows"    "\x83\xEC\x2A\x55\x8B\x2A\x8B\x85\x2A\x2A\x2A\x2A\x83\xF8\xFF\x0F\x84"
    
/* 83 EC ? 55 8B ? 8B 85 ? ? ? ? 83 F8 FF 0F 84 */
}
"StartChangeLevel" (uncertain)
{
    
"library"    "server"
    "linux"        "@_ZN15InfoChangelevel16StartChangeLevelEPK10Checkpoint"
    "windows"    "\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x56\x8B\xF1\x2A\x2A\x2A\x2A\x74"
    
/* 81 EC ? ? ? ? A1 ? ? ? ? ? ? ? ? 56 8B F1 ? ? ? ? 74 */
}
"UseHealingItems" (correct)
{
    
"library"    "server"
    "linux"        "@_ZN11SurvivorBot15UseHealingItemsEP6ActionIS_E"
    "windows"    "\x83\xEC\x2A\x56\x57\x8B\xF9\x8D\x2A\x2A\x2A\x2A\x2A\x8B\xCE\xE8"
    
/* 83 EC ? 56 57 8B F9 8D ? ? ? ? ? 8B CE E8 */
}
"GetMissionVersusBossSpawning" (uncertain)
{
    
"library"    "server"
    "linux"        "@_ZN19CDirectorVersusMode28GetMissionVersusBossSpawningERfS0_S0_S0_"            
    "windows"    "\x8B\x2A\x2A\x2A\x85\xC9\x75\x05\x2A\xC0"
    
/* 8B ? ? ? 85 C9 75 05 ? C0 */
}
"WeaponInfoDatabase" (correct)
{
    
"library"    "server"
    "linux"        "@_ZL20m_WeaponInfoDatabase"
}
"ReadWeaponDataFromFileForSlot" (correct)
{
    
"library"    "server"
    "windows"    "\x81\xEC\x2A\x2A\x2A\x2A\x57\x8B\x2A\x2A\x2A\x2A\x2A\x2A\x85\xFF\x75\x2A\x2A\xC0\x2A\x81\xC4\x2A\x2A\x2A\x2A\xC3"
    
/* 81 EC ? ? ? ? 57 8B ? ? ? ? ? ? 85 FF 75 ? ? C0 ? 81 C4 ? ? ? ? C3 */
}
"DirectorMusicBanks_OnRoundStart" (correct)
{
    
"library"  "server"
    "windows"  "\x83\xEC\x2A\x53\x55\x57\x6A\x24\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x2A\x2A\x83\xC4\x04\x2A\x2A\x74"
    
/* 83 EC ? 53 56 57 6A 24 8B F9 E8 ? ? ? ? ? ? 83 C4 04 ? ? 74 */

Update: Double-checked them.

Last edited by cravenge; 09-04-2017 at 09:06.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 09-04-2017 , 08:16   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1205

You trying to run l4d1?
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 09-04-2017 , 09:08   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1206

Quote:
Originally Posted by Spirit_12 View Post
You trying to run l4d1?
Yes.
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dinhojack
Junior Member
Join Date: Sep 2017
Old 09-05-2017 , 04:54   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1207

Quote:
Originally Posted by ProdigySim View Post
http://prodigysim.com/l4d2/left4downtown.ext.2.l4d.so
Just compiled this based off of the package atomic posted that everyone keeps linking.

glhfgg!
Cool! Thanks a lot for this
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Vit_amin
Senior Member
Join Date: Dec 2015
Location: Russian Federation
Old 06-24-2018 , 03:30   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1208

Hello. Please, who can find the signature for SI spawns ? But spawn in automatic Navigation Area. I mean equivalent Console Command z_spawn <SI> auto

Last edited by Vit_amin; 06-24-2018 at 03:50.
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 01-31-2020 , 10:00   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1209

How to fix that?

Quote:
[04] <FAILED> file "left4downtown.ext.so": vstdlib_i486.so: cannot open shared object file: No such file or directory
What packet should I install on my Debian 9 server?
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 02-01-2020 , 00:53   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1210

Quote:
Originally Posted by Dragokas View Post
How to fix that?



What packet should I install on my Debian 9 server?
Does Dhooks Detour not work on L4D1? Why even bother to use Downtown?
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