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FakeFull Original v1.7.6


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turdsplash
New Member
Join Date: Dec 2006
Old 12-09-2006 , 14:55   -1 to get kicked
Reply With Quote #91

Fixed bug in team checking causing fakes on team "-1" to get kicked

why dont they get kick on my server...
this bug annoys the fuck out of every one in the server
is there a CVAR that i missd for this outo kick ???
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kp_uparrow
Penalized Member
Join Date: Jun 2006
Location: 192.168.0.1
Old 12-10-2006 , 02:05   Re: FakeFull Original v1.7.6
Reply With Quote #92

with auto on and ff players to 16 in a 20 slot server, the plugin kicks players when real players gets around 10, then ppl who join keeps getting kick (no one can join anymore), whats join on?
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turdsplash
New Member
Join Date: Dec 2006
Old 12-12-2006 , 08:46   meh
Reply With Quote #93

this plug needs improvement... it functions differntly on alot of servers...
My guess, maybe the right version of amx could make this function properly...but i dont know...
i have a idea...fix the bugs
and maybe add a randum score to the fake players...
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X-5173
Member
Join Date: Dec 2006
Location: Bucharest, Romania
Old 12-14-2006 , 06:57   Re: FakeFull Original v1.7.6
Reply With Quote #94

Works perfect for me! I was looking for a plugin like this. Finaly i found it! I'm using it like an in-game advertisement and in the bot's name I put my website address. 1 bot or 2 is nice but why a full server? People will join the server and will see that it's empty, but the server appear full, that's not nice in my opinion. I found more plugins like this but they were only fake full, so I like this one. Nice job!
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jtp10181
Veteran Member
Join Date: May 2004
Location: Madison, WI
Old 12-14-2006 , 07:42   Re: FakeFull Original v1.7.6
Reply With Quote #95

Most problems are user error and cannot be reproduced and thus not fixed. It works fine for almost everyone.
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turdsplash
New Member
Join Date: Dec 2006
Old 12-15-2006 , 01:17   FakeFull Original v1.7.6
Reply With Quote #96

would it be possible to add a fake randum score and randum connection time to the fake clients...
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mateo10
Veteran Member
Join Date: Jan 2006
Old 12-16-2006 , 08:00   Re: FakeFull Original v1.7.6
Reply With Quote #97

My HLDS crashes when i add a fake. Whats wrong?
It says something with "the memory could not be 'read'."
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mateo10
Veteran Member
Join Date: Jan 2006
Old 12-16-2006 , 12:21   Re: FakeFull Original v1.7.6
Reply With Quote #98

Is anyone gonna answer this?
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Da_sk8rboy
Veteran Member
Join Date: Jul 2006
Old 12-16-2006 , 12:33   Re: FakeFull Original v1.7.6
Reply With Quote #99

Dont Bump and they will.
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pizzahut
Senior Member
Join Date: Oct 2004
Old 12-27-2006 , 17:37   Re: FakeFull Original v1.7.6
Reply With Quote #100

In TFC the bots keep joining a team and then getting kicked. Perhaps it's because I have tfc_autoteam 1.

With real (human) players I would just exec the command "spectate":

client_cmd(id,"spectate")

But it doesn't work for bots.

Is there a way to set the team for bots in other mods than CS and DoD?

I'm looking at these functions:
http://www.amxmodx.org/funcwiki.php?...team&go=search

Perhaps entity_set_int(BotID, EV_INT_team, 0) will work (engine module).
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My AMXX plugins (content date 2007-03-29, link check 2017-04-26)

Plugins for the Royston Vasey TFC server - These are UNSUPPORTED, except those which have been published at AMX Mod X.

Last edited by pizzahut; 12-30-2006 at 13:23. Reason: Emphasising the suggested solution.
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