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lag after the online server for a long time


  
 
 
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wilianmaique
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Join Date: Nov 2016
Old 05-05-2020 , 18:14   lag after the online server for a long time
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oops, good night, i have the following doubt, my server is connected 8-10 days and most of the plugins are my own. and all these plugins I put to reset the variables in the 'client_disconnected', leaving them in 'false' and I noticed that little by little the server is starting to lag, then I did a test and turned off the server and started the lag leave.

now i was wondering if the plugins cause this lag, some kind of 'cache' or if they are the rate settings etc ...



my config.


Code:
AMXMODX:  1.10.0.5392

sv_downloadurl "xxxx"
sv_allowdownload "1"
sv_allowupload "0"
sv_password ""
sv_rcon_banpenalty "120"
sv_rcon_maxfailures "3"
sv_rcon_minfailures "5"
sv_rcon_minfailuretime "30"
rcon_password "xxxx"
mp_logmessages "0"
mp_logfile "0"
mp_logecho "0"
mp_autokick "0"
mp_buytime "0.50"
mp_consistency "1"
mp_c4timer "45"
mp_freezetime "0"
mp_hostagepenalty "0"
mp_roundtime "2"
mp_timelimit "0" // 0= ilimitado
mp_maxmoney "80000"
mp_startmoney "80000"
mp_playerid "1"
sv_region 255
sv_airaccelerate "20"
sv_accelerate "20"
sv_maxspeed "2000"
sv_alltalk "3"
sv_voicecodec "voice_speex"
sv_voiceenable "1"
sv_voicequality "5"
sv_cheats "0"
sv_contact "xxx"
sv_unlag "1"
sv_maxunlag "0.1"
sv_unlagsamples "1"
sv_minrate "50000"
sv_maxrate "80000"
sv_minupdaterate "35"
sv_maxupdaterate "101"
sv_filetransfercompression "0" // evita criar arquivos temporarios (*.ztmp)

clockwindow "0.1"
sys_ticrate "1000.0"
fps_max "1000.0"

listipcfgfile​ "listip.cfg"
syserror_logfile​ "sys_error.log"
sv_auto_precache_sounds_in_models​ "0"
sv_delayed_spray_upload​ "0"
sv_echo_unknown_cmd​ "0"
sv_rcon_condebug​ "0"
sv_force_ent_intersection​​ "0"
sv_rehlds_force_dlmax​​ "0"
sv_rehlds_hull_centering​​ "0"
sv_rehlds_movecmdrate_max_avg​​ "40000"
sv_rehlds_movecmdrate_avg_punish​​ "-1"
sv_rehlds_movecmdrate_max_burst​​ "40000"
sv_rehlds_movecmdrate_burst_punish​​ "-1"
sv_rehlds_send_mapcycle​​ "0"
sv_rehlds_stringcmdrate_max_avg​​ "40000"
sv_rehlds_stringcmdrate_avg_punish​​ "-1"
sv_rehlds_stringcmdrate_max_burst​​ "40000"
sv_rehlds_stringcmdrate_burst_punish​​ "-1"
sv_rehlds_userinfo_transmitted_fields​​ "\name\model\*sid\*hltv\bottomcolor\topcolor"
sv_rehlds_attachedentities_playeranimationspeed_fix​​ "1"
sv_rehlds_maxclients_from_single_ip​​ "10"
sv_use_entity_file​​ "0"
sv_rehlds_local_gametime​​ "0"

startup settings:


Code:
nice -n -12 ./hlds_run -game cstrike +ip xxx +port xxx +maxplayers 32 +sys_ticrate 1000.0 -pingboost 3 +map de_dust2 +servercfgfile server.cfg +mapchangecfgfile server.cfg -master -secure
rehlds:


Code:
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.7.0.695-dev
Build date: 15:54:29 Apr  6 2020 (2186)
Build from: https://github.com/dreamstalker/rehlds/commit/7513e71

Last edited by wilianmaique; 05-05-2020 at 19:21.
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