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Missing MvM Icons despite having correct files


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Lemon Needle
New Member
Join Date: Apr 2022
Old 05-22-2022 , 01:45   Missing MvM Icons despite having correct files
Reply With Quote #1

I'm currently hosting a tf2 MvM server.
When clients connect (myself included), they report having missing wavebar icons despite owning the correct material files.

The server has the material files in tf/materials/hud
The maps which use these files have a corresponding .res file that lists the requires files.
"materials/hud/file_name.vmt" "file"
"materials/hud/file_name.vtf" "file"
etc...

sv_pure is set to 1.
tf/cfg/sv_pure_whitelist.txt has been modified to include the following line:
materials\hud\... any

I have also attempted setting sv_pure to 2 and including the above aforementioned directory in sv_pure_full.txt.

I have attempted connecting to the server with the respective material files in my client directory tf/materials/hud and also tf/download/materials/hud.

What am I doing wrong?
Any advice would be greatly appreciated. Thank you.
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Lexons
Junior Member
Join Date: Nov 2017
Old 09-06-2022 , 16:32   Re: Missing MvM Icons despite having correct files
Reply With Quote #2

I also had major troubles getting the icons to show up with sv_pure 1.

Finally got it working with the following in my pure_server_whitelist.txt:

Code:
whitelist
{
	//
	// Allow custom bot icons
	//
	materials\hud\...               any
	materials\vgui\..\hud\...       any
}

Also note that the server would only need the icons if you do not use a fast download server (FastDL), if you are using one the server doesn't actually need the icons as clients will download them from FastDL instead

Last edited by Lexons; 09-07-2022 at 15:33. Reason: Removed unnecessary rule
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 09-07-2022 , 05:14   Re: Missing MvM Icons despite having correct files
Reply With Quote #3

Quote:
Originally Posted by Lexons View Post
I also had major troubles getting the icons to show up with sv_pure 1.

Finally got it working with the following in my pure_server_whitelist.txt:

Code:
whitelist
{
	//
	// Allow custom bot icons
	//
	materials\...                   any
	materials\hud\...               any
	materials\vgui\..\hud\...       any
}
Also note that the server would only need the icons if you do not use a fast download server (FastDL), if you are using one the server doesn't actually need the icons as clients will download them from FastDL instead
Highlighted rule replace next two rules already.

...And also same rule defeat purpose of sv_pure 1, you allow clients to use custom material files (solid color players + map textures replace with glass texture aka wallhack)

so why you not just disable sv_pure completely ? (sv_pure -1)
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Lexons
Junior Member
Join Date: Nov 2017
Old 09-07-2022 , 15:35   Re: Missing MvM Icons despite having correct files
Reply With Quote #4

Quote:
Originally Posted by Bacardi View Post
Highlighted rule replace next two rules already.

...And also same rule defeat purpose of sv_pure 1, you allow clients to use custom material files (solid color players + map textures replace with glass texture aka wallhack)

so why you not just disable sv_pure completely ? (sv_pure -1)
Oops, you are right! Updated the post, tried it again and still works (the last line was the important one, guess I had the first line still there after testing )
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