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ZP 5.0 what needs to be compiled ?


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Surimi
Junior Member
Join Date: Apr 2022
Old 04-23-2022 , 21:45   ZP 5.0 what needs to be compiled ?
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Hello guys im a newbie to this. After installing the ZP 5.0 files on the server, what exactly needs to be compiled from the "scripting" folder ? and after that, just move everything from the "compiled" folder to the "plugins" folder ? thats all ?
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theqramboq
Junior Member
Join Date: Apr 2021
Old 04-24-2022 , 03:12   Re: ZP 5.0 what needs to be compiled ?
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Originally Posted by Surimi View Post
Hello guys im a newbie to this. After installing the ZP 5.0 files on the server, what exactly needs to be compiled from the "scripting" folder ? and after that, just move everything from the "compiled" folder to the "plugins" folder ? thats all ?
Yes, enough and You should write the name of the plugin in plugins-zp50_ammopacks.

Last edited by theqramboq; 04-24-2022 at 03:14.
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SnaQe
New Member
Join Date: Apr 2022
Old 04-24-2022 , 10:13   Re: ZP 5.0 what needs to be compiled ?
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Quote:
Originally Posted by Surimi View Post
Hello guys im a newbie to this. After installing the ZP 5.0 files on the server, what exactly needs to be compiled from the "scripting" folder ? and after that, just move everything from the "compiled" folder to the "plugins" folder ? thats all ?
zp50_core is the Engine of the mod, add it and then you can add plugins based on your need

for example for game modes, you have to compile zp50_gamemodes and then add your game modes (eg: zp50_gamemode_infection)

Last edited by SnaQe; 04-24-2022 at 10:14.
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