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[L4D2] Improved Prevent M60 Drop


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MasterMind420
BANNED
Join Date: Nov 2010
Old 09-13-2020 , 10:51   Re: [L4D2] Improved Prevent M60 Drop
Reply With Quote #81

Quote:
Originally Posted by edwinvega86 View Post
Where should I place please?
it should replace the drop function in whatever drop plugin you are editing...
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DaonTn
New Member
Join Date: Sep 2020
Old 09-19-2020 , 12:43   Re: [L4D2] Improved Prevent M60 Drop
Reply With Quote #82

Love this , thanks for upgrading !
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mixjay
New Member
Join Date: Oct 2011
Location: Vladivostok
Old 09-08-2021 , 09:49   Re: [L4D2] Improved Prevent M60 Drop
Reply With Quote #83

Found one bug in log file:

Call stack trace:
[0] GetEntProp
[1] Line 102, l4d2_improved_prevent_m60_drop.sp::eWeaponFir e
Exception reported: Element -1 is out of bounds (Prop m_iAmmo has 32 elements).
Blaming: l4d2_improved_prevent_m60_drop.smx

Last edited by mixjay; 09-08-2021 at 09:50.
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mixjay
New Member
Join Date: Oct 2011
Location: Vladivostok
Old 09-16-2021 , 03:44   Re: [L4D2] Improved Prevent M60 Drop
Reply With Quote #84

Get this one:

L 09/16/2021 - 010:56: SourceMod error session started
L 09/16/2021 - 010:56: Info (map "c9m1_alleys") (file "/game/left4dead2/addons/sourcemod/logs/errors_20210916.log")
L 09/16/2021 - 010:56: [SM] Exception reported: Property "m_upgradeBitVec" not found (entity 159/weapon_pipe_bomb)
L 09/16/2021 - 010:56: [SM] Blaming: l4d2_improved_prevent_m60_drop.smx
L 09/16/2021 - 010:56: [SM] Call stack trace:
L 09/16/2021 - 010:56: [SM] [0] GetEntProp
L 09/16/2021 - 010:56: [SM] [1] Line 103, l4d2_improved_prevent_m60_drop.sp::eWeaponFir e
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gabuch2
AlliedModders Donor
Join Date: Mar 2011
Location: Chile
Old 10-25-2021 , 20:40   Re: [L4D2] Improved Prevent M60 Drop
Reply With Quote #85

Does anybody have a working copy of this? Seems like the author decided to delete all his content.
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KRUTIK
Senior Member
Join Date: Feb 2019
Location: Мос
Old 11-03-2021 , 01:57   Re: [L4D2] Improved Prevent M60 Drop
Reply With Quote #86

Quote:
Originally Posted by Gabe Iggy View Post
Does anybody have a working copy of this? Seems like the author decided to delete all his content.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_improved_prevent_m60_drop.sp - 660 views - 8.2 KB)
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4sianR8ine05
New Member
Join Date: Apr 2022
Old 04-20-2022 , 14:46   Re: [L4D2] Improved Prevent M60 Drop
Reply With Quote #87

Guys, if someone is still active on this plugin there's another problem: If i reload my M60 and use the stun/shove action the gun's ammo is immediately fully stocked instead of waiting the reload animation to end and it will restock a new ammo again. The gun reloads fine without shoving and acts like a normal M60 reloading. At the first part i thought it was the gun addon's fault but i tested every M60 addons i had even the Vanilla M60 causes this. I don't use any plugins that cause the gun to drop or what i really used to like this.

When i updated my game to 2.2.0.0 in the TLS update, the plugin works fine on that version til' i i download the newer patch of this plugin at this year, the said error appears at the first time. Maybe if someone here had a new code of the plugin, inform me. ty.

Last edited by 4sianR8ine05; 04-30-2022 at 19:02.
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