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[CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)


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matikann
New Member
Join Date: Aug 2015
Old 08-25-2015 , 13:06   Re: [CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)
Reply With Quote #111

Nice its work now. but how long time it take tog get the wall down?
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 08-25-2015 , 14:40   Re: [CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)
Reply With Quote #112

You can PM me the maps (or a link to the map) and I'll look at their logic to see when the wall falls, but this version has nothing to do with the maps. Unfortunately, many maps are created for a plugin that has the ability to control the wall.
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Zeddy_god
Senior Member
Join Date: May 2015
Location: Mumbai, India
Old 08-25-2015 , 14:47   Re: [CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)
Reply With Quote #113

Oh , so for now there's no working maps? The bw_csgo_dev_developer / equality both maps on your server for instance? I'll be happy to just have one map for now, a lot of players in my server are really hyped up
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 08-26-2015 , 03:39   Re: [CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)
Reply With Quote #114

I ported both of those maps and removed the logic to remove the walls, as they were meant for v3. I'll add the logic to automatically remove walls to v2; I forsee this becoming a problem and preventing many from even bothering to try the mod. Disregard comments in PM @Zeddy.
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Last edited by thetwistedpanda; 08-26-2015 at 03:39.
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Zeddy_god
Senior Member
Join Date: May 2015
Location: Mumbai, India
Old 08-26-2015 , 09:10   Re: [CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)
Reply With Quote #115

Yeah, please update one map for the currently version if you can.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 08-26-2015 , 11:39   Re: [CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)
Reply With Quote #116

sm_buildwars_disable_delay only disable for the public user not the admins??
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samsah
AlliedModders Donor
Join Date: Mar 2008
Location: Finland
Old 09-05-2015 , 09:02   Re: [CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)
Reply With Quote #117

Not 100% sure about this but for some reason at CSGO, when you use warmup or mp_restartgame it will bug sm_buildwars_disable_delay to half. Only server restart will help.
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BEAVER
New Member
Join Date: Jan 2016
Old 01-15-2016 , 05:13   Re: [CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)
Reply With Quote #118

I have downloaded this plugin and installed it into my server following the instructions above but in-game I cannot go into the 'spawn prop' menu was I meant to download a prop list or something or Is there another issue.

please respond

-Beaver
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SZ Fade
New Member
Join Date: Feb 2016
Location: Finland
Old 02-14-2016 , 15:54   Re: [CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)
Reply With Quote #119

Quote:
Originally Posted by samsah View Post
Not 100% sure about this but for some reason at CSGO, when you use warmup or mp_restartgame it will bug sm_buildwars_disable_delay to half. Only server restart will help.
Thanks. I got this plugin working nicely.
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MrPriime
Junior Member
Join Date: Oct 2015
Old 02-14-2016 , 17:16   Re: [CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)
Reply With Quote #120

Does anyone have a map pack ?
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