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Valve's request to CS:GO community owners


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cTmoNe
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Join Date: Jul 2010
Location: Germany
Old 07-11-2015 , 00:41   Re: Valve's request to CS:GO community owners
Reply With Quote #81

Great thing as out of the browser list, anyway community servers not have players from the browser list, however over time you will see that those players who came because they had access to knife/weapon skins will not play CS:GO but losers of the VALVO do not understand that, they think only how to squeeze money from crowd.

Through stopping these plugins will not cause some players to buy their real items.
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Last edited by cTmoNe; 07-11-2015 at 00:46.
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Lannister
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Join Date: Apr 2015
Old 07-11-2015 , 00:48   Re: Valve's request to CS:GO community owners
Reply With Quote #82

I wonder something, how will they will track servers using this plugin? is there anyway to track these activities?.

They will focus on a server if someone reports it, but, what happend if someone makes a fake screen and send a fake report, will they ban server?

Sorry my ignorance
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
Old 07-11-2015 , 01:45   Re: Valve's request to CS:GO community owners
Reply With Quote #83

I'd suggest you remove any tracking convars from such plugins.
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sneaK
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Join Date: Feb 2015
Location: USA
Old 07-11-2015 , 03:20   Re: Valve's request to CS:GO community owners
Reply With Quote #84

Quote:
Originally Posted by friagram View Post
I'd suggest you remove any tracking convars from such plugins.
I'd suggest removing the plugin altogether, unless you want your server removed off the master list.

Cvars aren't the only way they can tell you're running a knife/skins plugin.
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Mitchell
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Join Date: Mar 2010
Old 07-11-2015 , 04:25   Re: Valve's request to CS:GO community owners
Reply With Quote #85

Quote:
Originally Posted by blackhawk74 View Post
I'd suggest removing the plugin altogether, unless you want your server removed off the master list.

Cvars aren't the only way they can tell you're running a knife/skins plugin.
So your saying valve employee's are randomly connecting to servers? There is no feature to report servers in csgo.
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asdfxD
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Join Date: Apr 2011
Old 07-11-2015 , 04:30   Re: Valve's request to CS:GO community owners
Reply With Quote #86

https://www.mail-archive.com/csgo_se.../msg11295.html

Quote:
(4) Assuming that I’m not granting an item that a player does not own: -Is it ok to have a “remove all weapons”/”hide knife” function on a server? -Is it ok to have a “knife drop”/”knife switch” function that allows a player to drop their knife (that they own) so another player can pick it up? Both of these functions are fine. There are some game modes where it makes sense to have unarmed players (e.g., surf), and in a trading server being able give a player your knife to inspect is fine too. In general, letting players use what they own in a new way isn’t a problem.
so that means i am allowed to use the knifeswapper/switchknife plugin?

Last edited by asdfxD; 07-11-2015 at 04:30.
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pcmaster
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Join Date: Sep 2009
Old 07-11-2015 , 07:12   Re: Valve's request to CS:GO community owners
Reply With Quote #87

Quote:
Originally Posted by abrandnewday View Post
There's a wonderful plugin here you can use, Server Cron Tab. I set up a daily restart on any servers I host, be it mine or the communities I host servers for. I've noticed that if you keep a TF2 server running on Linux for a week, eventually and randomly there comes a horrendous framerate "skipping" thing that affects everyone on the server. To keep things fresh, I have a daily restart at 3am of all servers just to keep things fresh.

Plus it helps if Dr. McKay's Auto Steam Updater plugin fails (which it hasn't, knock on wood) and my server fails to update and I'm away, the daily restart also fires off the server's command line "-autoupdate" entry.
I am well aware of that, and could also restart the server thru a normal Linux cronjob.
But this still doesn't change anything that this is only a workaround, not an actual fix.

No real programmer should leave memory leaks in his applications for that amount of time..
Also, the rubberbanding only occurs when running the same map for more than a day, my rotation servers in TF2 are working just fine (even with a month uptime).
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 07-11-2015 , 10:30   Re: Valve's request to CS:GO community owners
Reply With Quote #88

Quote:
Originally Posted by Mitchell View Post
So your saying valve employee's are randomly connecting to servers? There is no feature to report servers in csgo.
I believe that they have different methods of logging these actions other than simply searching for server cvars. But hey, if people want to take the risk, then by all means.

Quote:
Originally Posted by asdfxD View Post
so that means i am allowed to use the knifeswapper/switchknife plugin?
Yes, it specifically mentions this style of plugin is ok.
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mazdarx8
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Join Date: Aug 2014
Old 07-11-2015 , 21:08   Re: Valve's request to CS:GO community owners
Reply With Quote #89

Is it enough to delete the .smx files of weapon skins and knife plugin?!
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Darkness_
Veteran Member
Join Date: Nov 2014
Old 07-11-2015 , 21:22   Re: Valve's request to CS:GO community owners
Reply With Quote #90

Quote:
Originally Posted by mazdarx8 View Post
Is it enough to delete the .smx files of weapon skins and knife plugin?!
No, you must go to your local church and confess your sins for running the plugins.








Yes, that is all you need to do.
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