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Jedi Force Grab


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Plugin Info:     Modification:   ALL        Category:   Fun Stuff       
KCE
Senior Member
Join Date: Jan 2005
Location: Los Angeles, CA
Old 03-05-2005 , 00:49   Jedi Force Grab
Reply With Quote #1

Title: Jedi Force Grab (AMXX)

Version: 1.6.2

Author and Credits: Spacedude and revised by myself and others

Description:
I take no credit for making the plugin or the idea behind it. I updated it and added some new cvars and features. Credits are included in the script. This plugin has a high potential for admin abuse.

Code:
/* AMX Mod script.
*
* Jedi Force Grab
* by SpaceDude
* email: [email protected]
* MSN: [email protected]
* ICQ: 1615758
* IRC: Quakenet, nickname: "SpaceDude"
*
* Description:
*
* Another plugin for those admins who like to abuse their players and have a little fun.
* With this plugin you can literally pick players up, drag them around in the air and then
* depending on your mood either slam them into the ground or let them go free.
*
*
* Server Side Cvars:
*
* sv_grabforce - sets the amount of force used when grabbing players, default is 8
*
* sv_choketime - sets how long to choke players, default is 8
* 
* sv_throwforce - sets the power used when throwing players, default is 1500
*
* sv_glowred - sets red amount for glow
*
* sv_glowgreen - sets green amount for glow
*
* sv_glowblue - sets blue amount for glow
*
* Client Side Commands:
*
* +grab - bind a key to +grab like this: bind <key> +grab, once you have done that
* hold the key down and look at someone. Once you see their ID pop-up on
* the screen you will be able to drag them around, just look in the direction
* you want them to go and they will be dragged there. requires level ADMIN_SLAY.
*
* grab_toggle - works in the same way as +grab except it is a toggle press once to grab
* press a second time to release.
*
* +pull/+push - pulls or pushes the grabee towards/away from you as you hold the button.
* Atm its speed is set at 35, feel free to change it below.
*
* choke - chokes the grabee for 8 seconds (it damages the grabee with 3 hp per second)
*
* throw - throws the grabee
* Atm its power is set at 1500, feel free to change it below.
*
*
* Revision History:
* v1.6.2 (by KCE)- Added Disable/Enable cvar (amx_jedigrab 1|0 Enabled\Disable)
*		   Added cvar, sv_choketime, sets how long to choke person
*
* v1.6.1 (by KCE) - Fixed bug where if graber disconnected while grabbing someone, the grabee was not released
*
* v1.6 (by KCE) - Fixed glowing and added cvars to customize it
*               - Made buildings glow also
*               - Changed cmd names
*
* v1.5 (by KCE) - Ported back to AMX X 1.0
*		  Added cvar sv_throwforce to adjust throwing power ingame
*
* v1.4 (by KRoTaL) - Converted to AMX 0.9.9, added jedichoke command from the Star Wars Mod *plugin by Gev
*	           - Added throw command
*
* v1.3 (by BOB_SLAYER) - Added +push and +pull commands
*
* v1.2 (by kosmo111) - Added ability to grab entities
*
* v1.1
* - Added a grab_toggle as an alternative to +grab
* - Added notify messages
* - Made it possible to grab people while dead (works best in Free View mode)
*
* v1.0 - Initial Release
*/
Attached Files
File Type: sma Get Plugin or Get Source (jedigrab.sma - 3713 views - 12.8 KB)
File Type: sma Get Plugin or Get Source (jedigrab.sma - 1990 views - 12.8 KB)
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atambo
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Join Date: Oct 2004
Location: Pittsburgh, PA
Old 03-05-2005 , 01:56  
Reply With Quote #2

Quote:
- Added ability to grab entities
what kind of things are entities? I tried grabbing some lights and signs and stuff that I could move with ent mod and it didn't seem to work but grabbing players and everything seemed to work fine!
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KCE
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Join Date: Jan 2005
Location: Los Angeles, CA
Old 03-05-2005 , 21:18  
Reply With Quote #3

Quote:
Originally Posted by atambo
Quote:
- Added ability to grab entities
what kind of things are entities? I tried grabbing some lights and signs and stuff that I could move with ent mod and it didn't seem to work but grabbing players and everything seemed to work fine!
Quote:
Originally Posted by AMX Mod X Documentation
Quote:
Advanced Topics - 8.
Entities are basically any dynamic structure in Half-Life. Players, weapons, grenades, and other little objects laying around are entities. They have a unique "entity id" which you can use to change their values.
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atambo
Senior Member
Join Date: Oct 2004
Location: Pittsburgh, PA
Old 03-06-2005 , 02:12  
Reply With Quote #4

is this plugin able to move them then? I tried it on guns and such and it didn't seem to work (dedicated linux/cs 1.6/Amxmodx 1.0)
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-06-2005 , 21:34  
Reply With Quote #5

Hmm..

bind key "+grab;+pull"

I tried that and it's pretty cool . It grabs them AND pull em toward you .
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F|4THeAd
Member
Join Date: Jan 2005
Old 03-09-2005 , 19:35  
Reply With Quote #6

Is there anyway you can disable the entity grabbing?
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KCE
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Join Date: Jan 2005
Location: Los Angeles, CA
Old 03-09-2005 , 20:06  
Reply With Quote #7

Quote:
Originally Posted by F|4THeAd
Is there anyway you can disable the entity grabbing?
Updated
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-09-2005 , 22:13  
Reply With Quote #8

Also, can you add who you grabbed, instead of "You have grabbed something"?
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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F|4THeAd
Member
Join Date: Jan 2005
Old 03-09-2005 , 22:44  
Reply With Quote #9

Sorry, I guess I didn't make sense. I meant could you make it so you can disable entity grabbing, so you can only grab players.
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TiMbErLaNd
Senior Member
Join Date: Jan 2005
Location: Detroit, Michigan
Old 03-09-2005 , 23:24  
Reply With Quote #10

choke, throw, push and pull, they dont work for me, i can grab people though so i know this plugin is loaded and working. have keys binded, nothing. any suggestions?
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