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Plugin Last & Plugin Shop.


  
 
 
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-14-2012 , 17:38   Re: Plugin Last & Plugin Shop.
#11

[troll] Pourquoi tu mets des _ à chaque ligne ?[/troll]
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Monster Truck
Member
Join Date: Jan 2012
Location: France
Old 02-15-2012 , 01:17   Re: Plugin Last & Plugin Shop.
#12

C'est pour essayer de clarifier mon texte pour que ce ne sois pas un bloc compact xD.
C'est aussi un tic.
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Fr33m@n
Veteran Member
Join Date: May 2008
Location: France Marne
Old 02-15-2012 , 09:06   Re: Plugin Last & Plugin Shop.
#13

Pfiou... à ce rythme Allied Modders devrait recruter des assistantes sociales... vu le nombre de ce type de conflits...
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Devil259
Veteran Member
Join Date: Dec 2009
Location: France (59)
Old 02-15-2012 , 09:08   Re: Plugin Last & Plugin Shop.
#14

Et encore, celui-là était minime, microscopique, voire microbique comparé aux pires qu'il y a eu sur AM.
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Join Date: Jan 2012
Location: France
Old 02-15-2012 , 12:47   Re: Plugin Last & Plugin Shop.
#15

Je n'ai vraiment pas tout compris (je suis un peu retardé aussi).
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Monster Truck
Member
Join Date: Jan 2012
Location: France
Old 02-16-2012 , 13:43   Re: Plugin Last & Plugin Shop.
#16

_Bon, pour le Last j'ai finis de le faire finalement je comprenais pourquoi ça marchait pas à chaque fois j'oubliais une accolade.
_Bref.. le seul truc pour le Last que je voudrais savoir c comment faire pour les Autres ne puissent pas infliger de dommages aux deux duellistes et vis-et-versa.
_Sinon, si il y a une âme charitable dans le coin ... il reste toujours le shop à faire.
-P.S. : ce n'est pas un up, seulement une précision pour quiconque lirait ce topic.
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Devil259
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Join Date: Dec 2009
Location: France (59)
Old 02-16-2012 , 14:12   Re: Plugin Last & Plugin Shop.
#17

http://forums.alliedmods.net/showthread.php?t=174937

post #6.
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Last edited by Devil259; 02-16-2012 at 14:12.
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Join Date: Jan 2012
Location: France
Old 02-16-2012 , 15:04   Re: Plugin Last & Plugin Shop.
#18

=O

Merci Devil !!!!
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Join Date: Jan 2012
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Old 02-18-2012 , 14:47   Re: Plugin Last & Plugin Shop.
#19

Solution Trouvé.

Last edited by Monster Truck; 02-18-2012 at 14:57. Reason: Solution Trouvé
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Member
Join Date: Jan 2012
Location: France
Old 02-27-2012 , 09:59   Re: Plugin Last & Plugin Shop.
#20

Comme dit un peu plus haut, j'ai trouvé la solution à mes problèmes (tout seul comme un grand nenfant ). Il me reste plus qu'un point d'ombre à éclaircir :

_Le Code auquel m'a conduit Devil ne correspond pas à ma demande ... voir ne marche pas .... sauf si j'ai mal fait.

_Je réexplique ce que je cherche pour ceux qui pourrait m'aider :

Le dernier Terroriste ouvre un menu en tapant /last, il a le menu qui s'affiche et il peut choisir le joueur qu'il veut ... jusque là ça va j'ai réussi .... mais après, j'ai eu de nombreux FreeKill (voir par inadvertance) d'un CT qui a tué le Terroriste en Last.

Moi ce que je voudrais, c'est faire en sorte que seul les deux personnes en duel puissent infliger des dégats seulement à leur Adversaire, et les autres pas du tout.. mais ceci que pendant le Duel !! Quand le Duel est terminé, je voudrais que tout le monde puisse se faire des dommages .... puis quand un duel recommence, plus personne ne peut donner des dommages sauf le dernier terro faisant le Last et celui qu'il défie... etc jusqu'à la fin du round où là ça redevient normal pour le round prochain.

Je rappel que ce n'est que pour le dernier terroriste.

Example : Player 1(T) et Player 2(CT) sont en Last. Ils peuvent se faire des dommages mais le Player 1(T) ne peut pas toucher les autres CT (ormis Player 2(CT))
Player X (TOUT LES CTS ORMIS PLAYER 2) ne peuvent infliger aucun dommage à n'importe qui.
Tout cela seulement pendant le déroulement d'un duel.

Merci encore et je donne un gros Bisous à tout le monde ........
Surtout à celui qui m'aidera

CODE LAST :
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#include <fun>

#define PLUGIN "JaiL_Last"
#define VERSION "2.3"
#define AUTHOR "rube"

new g_maxPlayersg_msgSayTextbeacon_sprite

new cvar_grenades_bpammocvar_scout_bpammocvar_awp_bpammocvar_m4a1_bpammo
cvar_ak47_bpammocvar_effect

new bool:touch_weapons[33], bool:once[33], bool:player_challenged[33], bool:duel_active,
bool:knife_duel[33] ,bool:deagle_duel[33], bool:grenade_duel[33], bool:scout_duel[33],
bool:awp_duel[33], bool:m4a1_duel[33], bool:ak47_duel[33]

new 
tag[] = "[ JaiL Mod ]"

public plugin_precache() 
{
    
beacon_sprite precache_model("sprites/shockwave.spr")
}

public 
plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)

    
register_event("HLTV""event_round_start""a""1=0""2=0")

    
RegisterHam(Ham_Touch"weaponbox""fw_touch_weapon")
    
RegisterHam(Ham_Touch"armoury_entity""fw_touch_weapon")
    
RegisterHam(Ham_Touch"weapon_shield""fw_touch_weapon")
    
RegisterHam(Ham_Spawn"player""fw_player_respawn"1)
    
RegisterHam(Ham_Killed"player""fw_player_killed")    
    
    
register_forward(FM_CmdStart,"fw_cmdstart",1)
    
    
register_clcmd("say /last""duel_menu")
    
register_clcmd("say_team /last""duel_menu")
    
register_clcmd("say !last""duel_menu")
    
register_clcmd("say_team !last""duel_menu")
    
register_clcmd("say last""duel_menu")
    
register_clcmd("say_team last""duel_menu")
    
    
cvar_grenades_bpammo register_cvar("jail_grenade_bpammo","50")
    
cvar_scout_bpammo register_cvar("jail_scout_bpammo""20")
    
cvar_awp_bpammo register_cvar("jail_awp_bpammo","10")
    
cvar_m4a1_bpammo register_cvar("jail_m4a1_bpammo","70")
    
cvar_ak47_bpammo register_cvar("jail_ak47_bpammo","70")
    
cvar_effect register_cvar("jail_effect""2")
    
    
g_maxPlayers get_maxplayers()
    
    
g_msgSayText get_user_msgid("SayText")
    
    
register_dictionary("JaiL_Last.txt")
}

public 
event_round_start()
{
    
duel_active false
}

public 
fw_player_respawn(id)
{
    if(!
is_user_alive(id) || !cs_get_user_team(id))
        return
      
    
set_user_rendering(id)
    
remove_task(id)
    
touch_weapons[id] = false 
    once
[id] = false 
    knife_duel
[id] = false
    deagle_duel
[id] = false
    grenade_duel
[id] = false
    scout_duel
[id] = false    
    awp_duel
[id] = false
    m4a1_duel
[id] = false
    ak47_duel
[id] = false
    player_challenged
[id] = false
}

public 
fw_touch_weapon(weaponid)
{
    if (!
is_user_connected(id))
        return 
HAM_IGNORED;
    
    new 
players[32], pnumtempid;
    
get_players(playerspnum"a");
    for( new 
ii<pnumi++ )
    {        
        
tempid players[i];
    }
    
    if (
touch_weapons[id] || touch_weapons[tempid])
        return 
HAM_SUPERCEDE;
    
    return 
HAM_IGNORED;
}

public 
fw_cmdstart(player,uc_handle,random_seed)
{
    if(
deagle_duel[player])
    {
        
cs_set_user_bpammo(playerCSW_DEAGLE1)
    }
}
public 
fw_player_killed(victimattackershouldgib)
{
    new 
name[32]
    
get_user_name(attackername31)
            
    if(
duel_active)
    {
        if(
cs_get_user_team(victim) == CS_TEAM_CT && player_challenged[victim])
        {
            
knife_duel[attacker] = false
            deagle_duel
[attacker] = false
            grenade_duel
[attacker] = false
            scout_duel
[attacker] = false
            awp_duel
[attacker] = false
            m4a1_duel
[attacker] = false
            ak47_duel
[attacker] = false
            once
[attacker] = false
            strip_user_weapons
(attacker)
            
give_item(attacker"weapon_knife")
            
set_user_rendering(attacker)
            
duel_menu(attacker)
        }
        else if(
cs_get_user_team(victim) == CS_TEAM_CT && !player_challenged[victim])
        {
            
set_task(0.4"kill_player"attacker)
            
set_hudmessage02550, -1.00.4025.08.00.00.010)
            
show_hudmessage(0"%L"LANG_PLAYER,"DUEL_DOWN"name)
                
        }
    }
    
remove_task(attacker)
    
remove_task(victim)
}

public 
kill_player(id)
{
    
user_kill(id)
}

public 
duel_menu(id)
{    
    if(!
is_user_alive(id))
        return 
PLUGIN_HANDLED
    
    
if (!once[id])
    {
        if(
cs_get_user_team(id) == CS_TEAM_T)
        {
            new 
cts[32], ts[32], ctsnumtsnum 
    
            
for (new id=1id <= g_maxPlayersid++)
            {
                if (!
is_user_connected(id) || !is_user_alive(id)) 
                { 
                    continue 
                } 
    
                if (
cs_get_user_team(id) == CS_TEAM_T
                { 
                    
ts[tsnum++] = id
                

                else if (
cs_get_user_team(id) == CS_TEAM_CT
                { 
                    
cts[ctsnum++] = id
                

            } 
            if (
tsnum == && ctsnum >= 1
            {  
            
                static 
opcion[64]
    
                
formatex(opcioncharsmax(opcion),"\y%L:"id"CHOOSE_DUEL")
                new 
iMenu menu_create(opcion"sub_duel_menu")
    
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_1")
                
menu_additem(iMenuopcion"1")    
    
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_2")
                
menu_additem(iMenuopcion"2")
            
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_3")
                
menu_additem(iMenuopcion"3")    
    
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_4")
                
menu_additem(iMenuopcion"4")
                
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_5")
                
menu_additem(iMenuopcion"5")
                
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_6")
                
menu_additem(iMenuopcion"6")
                
                
formatex(opcioncharsmax(opcion),"\w%L"id"DUEL_7")
                
menu_additem(iMenuopcion"7")
                
                
menu_setprop(iMenuMPROP_EXITMEXIT_ALL)
                
menu_display(idiMenu0)
                        
            }
            else if    (
tsnum == && ctsnum 1)
            {
                
ChatColor(id"%L"LANG_PLAYER,"NOT_CTS"tag
            }
            else if    (
tsnum 1)
            {
                
ChatColor(id"%L"LANG_PLAYER,"ONLY_LAST"tag)
            }
        }
        else
        {
            
ChatColor(id"%L"LANG_PLAYER,"ONLY_TTS"tag
        }
    }
    else
    {
        
ChatColor(id"%L"LANG_PLAYER,"KILL_CHALLENGED"tag
    }
    return 
PLUGIN_HANDLED
}

public 
sub_duel_menu(idmenuitem)
{
    
    if (
item == MENU_EXIT)
    {
        
menu_destroy(menu)
        return 
PLUGIN_HANDLED
    
}
    
    new 
Data[6], Name[64]
    new 
AccessCallback
    
    menu_item_getinfo
(menuitemAccessData,5Name63Callback)
    
    new 
Key str_to_num(Data)
    
    switch (
Key)
    {
        case 
1:
        {    
            
knife_duel[id] = true
            choose_enemy
(id)
        }
        case 
2
        {
            
deagle_duel[id] = true
            choose_enemy
(id)
        }
        case 
3
        {
            
grenade_duel[id] = true
            choose_enemy
(id)
        }
        case 
4
        {
            
scout_duel[id] = true
            choose_enemy
(id)
        }
        case 
5
        {
            
awp_duel[id] = true
            choose_enemy
(id)
        }
        case 
6
        {
            
m4a1_duel[id] = true
            choose_enemy
(id)
        }
        case 
7
        {
            
ak47_duel[id] = true
            choose_enemy
(id)
        }
    }
    
    
menu_destroy(menu)    
    return 
PLUGIN_HANDLED
}

public 
choose_enemy(id)
{
    static 
opcion[64]
    
    
formatex(opcioncharsmax(opcion),"\y%L:"id"CHOOSE_ENEMY")
    new 
iMenu menu_create(opcion"sub_choose_enemy")
    
    new 
players[32], pnumtempid
    
new szName[32], szTempid[10]
    
    
get_players(playerspnum"a")
    
    for( new 
ii<pnumi++ )
    {
        
tempid players[i]
        
        if (
cs_get_user_team(tempid) != CS_TEAM_CT)
        {
            continue
        }
        
        
get_user_name(tempidszName31)
        
num_to_str(tempidszTempid9)
        
menu_additem(iMenuszNameszTempid0)
    }
    
    
menu_display(idiMenu)
    return 
PLUGIN_HANDLED
}

public 
sub_choose_enemy(idmenuitem)
{
    if(
item == MENU_EXIT)
    {
        
menu_destroy(menu)
        return 
PLUGIN_HANDLED
    
}
    
    new 
Data[6], Name[64]
    new 
AccessCallback
    menu_item_getinfo
(menuitemAccessData,5Name63Callback)
    
    new 
tempid str_to_num(Data)
    
    new 
mapname[32], challenger[32], challenged[32]

    
get_mapname(mapname,31)
    
get_user_name(idchallenger31)
    
get_user_name(tempidchallenged31)
    
    
strip_user_weapons(id)
    
strip_user_weapons(tempid)
    
    
set_user_health(id100)
    
set_user_health(tempid100)
    
    switch (
get_pcvar_num(cvar_effect))
    {
        case 
0:
        {
            
set_user_rendering(idkRenderFxGlowShell25000kRenderNormal20)    
            
set_user_rendering(tempidkRenderFxGlowShell00250kRenderNormal20)
        }
        case 
1:
        {
            
set_task(1.0"beacon"id)
            
set_task(1.0"beacon"tempid)
        }
        case 
2:
        {
            
set_user_rendering(idkRenderFxGlowShell25000kRenderNormal20)    
            
set_task(1.0"beacon"id)
            
set_user_rendering(tempidkRenderFxGlowShell00250kRenderNormal20)
            
set_task(1.0"beacon"tempid)
        }
    }
    
    
player_challenged[tempid] = true
    
    once
[id] = true 
    
    touch_weapons
[id] = true
    touch_weapons
[tempid] = true
    
    
if(knife_duel[id])
    {
        
give_item(id"weapon_knife")
        
give_item(tempid"weapon_knife")

        
set_hudmessage02550, -1.00.4025.08.00.00.010)
        
show_hudmessage(0"%L",LANG_PLAYER,"KNIFE_DUEL"challengerchallenged)
        
    }
    else if(
deagle_duel[id])
    {
        
deagle_duel[tempid] = true
        
        cs_set_weapon_ammo
(give_item(id"weapon_deagle"), 1)
        
cs_set_weapon_ammo(give_item(tempid"weapon_deagle"), 1)

        
set_hudmessage02550, -1.00.4025.08.00.00.010)
        
show_hudmessage(0"%L"LANG_PLAYER,"DEAGLE_DUEL"challengerchallenged)
    }
    else if(
grenade_duel[id])
    {
        
give_item(id"weapon_hegrenade")
        
give_item(tempid"weapon_hegrenade")
        
cs_set_user_bpammo(idCSW_HEGRENADEget_pcvar_num(cvar_grenades_bpammo))        
        
cs_set_user_bpammo(tempidCSW_HEGRENADEget_pcvar_num(cvar_grenades_bpammo))
        
        
set_hudmessage02550, -1.00.4025.08.00.00.010)
        
show_hudmessage(0"%L"LANG_PLAYER,"GRENADE_DUEL"challengerchallenged)
    }
    else if(
scout_duel[id])
    {
        
give_item(id"weapon_scout")
        
give_item(tempid"weapon_scout")
        
cs_set_user_bpammo(idCSW_SCOUTget_pcvar_num(cvar_scout_bpammo))
        
cs_set_user_bpammo(tempidCSW_SCOUTget_pcvar_num(cvar_scout_bpammo))
        
        
set_hudmessage02550, -1.00.4025.08.00.00.010)
        
show_hudmessage(0"%L"LANG_PLAYER,"SCOUT_DUEL"challengerchallenged)
    }
    else if(
awp_duel[id])
    {
        
give_item(id"weapon_awp")
        
give_item(tempid"weapon_awp")
        
cs_set_user_bpammo(idCSW_AWPget_pcvar_num(cvar_awp_bpammo))
        
cs_set_user_bpammo(tempidCSW_AWPget_pcvar_num(cvar_awp_bpammo))

        
set_hudmessage02550, -1.00.4025.08.00.00.010)
        
show_hudmessage(0"%L"LANG_PLAYER,"AWP_DUEL"challengerchallenged)
    }
    else if(
m4a1_duel[id])
    {
        
give_item(id"weapon_m4a1")
        
give_item(tempid"weapon_m4a1")
        
cs_set_user_bpammo(idCSW_M4A1get_pcvar_num(cvar_m4a1_bpammo))
        
cs_set_user_bpammo(tempidCSW_M4A1get_pcvar_num(cvar_m4a1_bpammo))

        
set_hudmessage02550, -1.00.4025.08.00.00.010)
        
show_hudmessage(0"%L"LANG_PLAYER,"M4A1_DUEL"challengerchallenged)
    }
    else if(
ak47_duel[id])
    {
        
give_item(id"weapon_ak47")
        
give_item(tempid"weapon_ak47")
        
cs_set_user_bpammo(idCSW_AK47get_pcvar_num(cvar_ak47_bpammo))
        
cs_set_user_bpammo(tempidCSW_AK47get_pcvar_num(cvar_ak47_bpammo))

        
set_hudmessage02550, -1.00.4025.08.00.00.010)
        
show_hudmessage(0"%L"LANG_PLAYER,"AK47_DUEL"challengerchallenged)
    }
    
    
duel_active true
    
    menu_destroy
(menu)
    return 
PLUGIN_HANDLED
}

public 
beacon(id)
{
    if(
cs_get_user_team(id) == CS_TEAM_CT)
    {
        static 
origin[3]
        
get_user_origin(idorigin)
        
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
        
write_byte(TE_BEAMCYLINDER)
        
write_coord(origin[0])
        
write_coord(origin[1])
        
write_coord(origin[2]-20)
        
write_coord(origin[0])
        
write_coord(origin[1])
        
write_coord(origin[2]+200)
        
write_short(beacon_sprite)
        
write_byte(0)
        
write_byte(1
        
write_byte(6)
        
write_byte(2)
        
write_byte(1)   
        
write_byte(0)
        
write_byte(0)
        
write_byte(250)
        
write_byte(200)
        
write_byte(0)
        
message_end()
    }
    else
    {
        static 
origin[3]
        
get_user_origin(idorigin)
        
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
        
write_byte(TE_BEAMCYLINDER)
        
write_coord(origin[0])
        
write_coord(origin[1])
        
write_coord(origin[2]-20)
        
write_coord(origin[0])
        
write_coord(origin[1])
        
write_coord(origin[2]+200)
        
write_short(beacon_sprite)
        
write_byte(0)
        
write_byte(1
        
write_byte(6)
        
write_byte(2)
        
write_byte(1)  
        
write_byte(250)
        
write_byte(0
        
write_byte(0)
        
write_byte(200)
        
write_byte(0)
        
message_end()
    }
    
set_task(1.0"beacon"id)
        
}
stock ChatColor(const id, const input[], any:...)
{
    new 
count 1players[32]
    static 
msg[191]
    
vformat(msg190input3)
    
    
replace_all(msg190"!g""^4")
    
replace_all(msg190"!y""^1"
    
replace_all(msg190"!team""^3")
    
    if (
idplayers[0] = id
    
else get_players(playerscount"ch")
    for (new 
0counti++)
    {
        if (
is_user_connected(players[i]))
        {
            
message_begin(MSG_ONE_UNRELIABLEg_msgSayText_players[i])
            
write_byte(players[i])
            
write_string(msg)
            
message_end()
        }
    }


Last edited by Monster Truck; 02-27-2012 at 13:31.
Monster Truck is offline
 


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