Author
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Message
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Senior Member
Join Date: Jul 2011
Location: Chile
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10-09-2014
, 21:10
[Based on ZP 4.3][CSO] Zombie: The Original
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#1
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[CSO] Zombie: The Original
- last update: 1.0.0
Zombie: The Original (Zombie Mode 1) is the first of the new Zombie Modes in Counter-Strike. This is a round-based gameplay, after 20 seconds of a round, some players will be chosen randomly to become an "Origin Zombie".
The goal is very simple: The "Origin Zombie" (Can be more than 1) must infect all of the humans with its claw. Hurting humans will turn them into a "Host Zombie" and must also infect the remaining. The zombie team is considered to be the winner of the round after all of the humans have been infected. On the other hand, the humans must either kill all zombies or survive the round unscratched in order to win.
The health and number of the zombies selected depends on the number of players in the round and can be estimated as follows:
For round with less than 10 players:
Quote:
Health of Origin zombie = Number of players × 1000
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Therefore, if there are 9 players, there is only 1 Origin zombie but with 9000 HP.
For round with 11 ~ 20 players:
Quote:
Health of Origin zombie = ( Number of players × 1000 ) ÷ 2
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Therefore, if there are 18 players, there are 2 Origin zombies with 9000 HP each.
For round with 21 ~ 30 players:
Quote:
Health of Origin zombie = ( Number of players × 1000 ) ÷ 3
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Therefore, if there are 27 players, there are 3 Origin zombies with 9000 HP each.
For round with 31 or 32 players:
Quote:
Health of Origin zombie = ( Number of players × 1000 ) ÷ 4
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Therefore, if there are 32 players, there are 4 Origin zombies with 8000 HP each.
Human Features
- Reserve ammunition supply have been doubled. (200 rounds)
- In the next round, the weapons has been reset and the player must choose a new weapon.
- The maximum health point limit for human is boosted to 1000.
- The humans are unable to choose weapon again. (A half of a round in progress)
- The humans can unlock better weapons. (With money $$$)
Zombie Features
- Zombies have CSO Nightvision. (Prevent lag)
- Zombies can only infect humans with melee attacks.
- Zombies earn additional HP when infect some human. (+100 HP)
- Zombies have very high health points (depending on the number of players), move speed and jump height.
- It takes greater damage from melee attacks and explosive grenades.
- Some weapons can knock zombies away.
Disadvantages (Zombie Mode 1)
- Not include new weapons from CSO.
- The zombies can't automatically heal.
- The zombies can't respawn.
- Not zombie classes. Only default class.
- Not zombie skills.
- Not player skills.
- Not supply boxes.
│ CreditsDias: CSO Nightvision function.
Mercylezz: Zombie Plague code base.
│ Changelog
Code:
Zombie: The Original - v1.0.0 *RENEWED*
- Public Release.
│ Natives
PHP Code:
/**
* Returns a player's current sex.
*
* @param id Player index.
* @return Internal player sex ID, 1: Male - 2: Female - 3: Zombie
*/
native zb_get_user_sex(id)
/**
* Returns current human score.
*
* @return Human score.
*/
native zp_get_human_score()
/**
* Returns current zombie score.
*
* @return Zombie score.
*/
native zp_get_zombie_score()
│ Installation- Download the .ZIP Resources file.
- Decompile the .ZIP file and open the main folder.
- Move the "sound", "gfx", "sprites" and "models" folders to Counter-Strike root. (cstrike/)
- If the system asks if you want to replace files. You have to click on "Yes to All"
- Then, download the Attach File: Zombie - "Mode" "Version" (Plugins)
- After all that, delete your old ZP, all configuration and all files.
- Just let the new files you downloaded.
- And this is all... Have Fun !!!
│ Download Files (RESOURCES)Download: Zombie: The Original - Resources
Download: CSO ZM Maps (Recommended)
Zombie: The Hero (Coming Soon...)
__________________
Last edited by Nax0ne; 10-10-2014 at 07:39.
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