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Galileo 1.1.290 (a feature rich map voting plugin)


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DreamWorks
Senior Member
Join Date: Mar 2012
Old 05-25-2012 , 16:23   [HELP] Galileo (Showing all maps?)
Reply With Quote #1211

Hello! please, i have a little problem

I want every time when voting start
It's will show all the map we have on: cstrike/mapcycle.txt

Because it's show for me only 2 or 3 random map every time
I want from it to show all the 7maps i have on my mapcycle.txt


Thanks
DreamWorks is offline
Old 05-25-2012, 17:28
wickedd
This message has been deleted by ConnorMcLeod. Reason: merged to plugin's thread
ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 05-25-2012 , 17:37   Re: [HELP] Galileo (Showing all maps?)
Reply With Quote #1212

What is hard to understand in the 1st post ??


// Specifies the number of maps players can choose from during the vote.
// The number of maps must be between 2 and 8.
gal_vote_mapchoices 5

[...]

// Specifies the file to use which either holds the names of the maps,
// one per line, that the vote will be filled with or is used in the
// map group feature to specify how many maps to use from each group.
// You can specify a relative path before the filename, relative from
// your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt).
gal_vote_mapfile mapcycle.txt
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fragility
New Member
Join Date: Jul 2009
Old 05-30-2012 , 16:15   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #1213

ok. - every feature of this plugin works fine for me, except for the "stay here" option. i can choose to extend the current map when time runs out, but i cant choose to "stay here" if some players use "rtv" or if i force a vote with "gal_startvote".

anyone knows a solution?

___________

amx_extendmap_max 300
amx_extendmap_step 10


Code:
 name                    version     author            file             status   
          [  1] AMXBans Core            6.0.3       HLXBans Dev Team  amxbans_core.am  running  
          [  2] AMXBans Main            6.0.3       HLXBans Dev Team  amxbans_main.am  running  
          [  3] Admin Commands          1.8.2       AMXX Dev Team     admincmd.amxx    running  
          [  4] Admin Help              1.8.2       AMXX Dev Team     adminhelp.amxx   running  
          [  5] Slots Reservation       1.8.2       AMXX Dev Team     adminslots.amxx  running  
          [  6] Multi-Lingual System    1.8.2       AMXX Dev Team     multilingual.am  running  
          [  7] Menus Front-End         1.8.2       AMXX Dev Team     menufront.amxx   running  
          [  8] Commands Menu           1.8.2       AMXX Dev Team     cmdmenu.amxx     running  
          [  9] Players Menu            1.8.2       AMXX Dev Team     plmenu.amxx      running  
          [ 10] Maps Menu               1.8.2       AMXX Dev Team     mapsmenu.amxx    running  
          [ 11] Admin Chat              1.8.2       AMXX Dev Team     adminchat.amxx   running  
          [ 12] Anti Flood              1.8.2       AMXX Dev Team     antiflood.amxx   running  
          [ 13] Scrolling Message       1.8.2       AMXX Dev Team     scrollmsg.amxx   running  
          [ 14] Info. Messages          1.8.2       AMXX Dev Team     imessage.amxx    running  
21:59:41  [ 15] Admin Votes             1.8.2       AMXX Dev Team     adminvote.amxx   running  
          [ 16] TimeLeft                1.8.2       AMXX Dev Team     timeleft.amxx    running  
          [ 17] Pause Plugins           1.8.2       AMXX Dev Team     pausecfg.amxx    running  
          [ 18] Stats Configuration     1.8.2       AMXX Dev Team     statscfg.amxx    running  
          [ 19] Restrict Weapons        1.8.2       AMXX Dev Team     restmenu.amxx    running  
          [ 20] Anti Auto/Rebuy Crash   0.0.3       ConnorMcLeod      crashfix.amxx    running  
          [ 21] Measure                 3.4         SchlumPF          measure.amxx     running  
          [ 22] All Chat                1.1         Ian Cammarata     allchat.amxx     running  
          [ 23] GHW Say Commands        1.1         GHW_Chronic       GHW_Custom_Say_  running  
          [ 24] High Ping Kicker        1.0         Shadow/Bo0m!      amx_hpk.amxx     running  
          [ 25] Autoresponder/Advertis  0.5         MaximusBrood      ad_manager.amxx  running  
          [ 26] mwheel Forcer           1.0         Fatalis           mwheel.amxx      running  
          [ 27] MultiPlayer Bhop        1.1.0       ConnorMcLeod      mpbhop.amxx      running  
          [ 28] Kz Auto Add Spawns      0.1.1       ConnorMcLeod      kz_auto_add_spa  running  
21:59:41  [ 29] Teleport Destination A  0.3.1       ConnorMcLeod      info_tpdest_edi  running  
          [ 30] GHW Connect Messages    1.0         GHW_Chronic       GHW_connect.amx  running  
          [ 31] Kz Plugin               1.8 B2 nob  ReymonARG         kz_jumpplugin.a  running    
          [ 32] Kz Hook Test            1.1         ReymonARG         kz_hook.amxx     running  
          [ 33] SQL Top15               1.0 Beta    ReymonARG         kz_top15.amxx    running    
          [ 34] Kz Client Cvars Checke  0.0.3       ConnorMcLeod      kz_cvars_checke  running  
          [ 35] JumpStats               2.42        BorJomi           uq_jumpstats.am  running  
          [ 36] Tops_JumpStats          2.42        BorJomi           uq_jumpstats_to  running  
          [ 37] Auto Heal & Spawn Heal  0.1.4       ConnorMcLeod      autoheal_spawnh  running  
          [ 38] HTTP Download           1.0         Bentski & Numb    httpdl.amxx      running  
          [ 39] KZ Records              0.6         everest           kz_records.amxx  running  
          [ 40] XJ: Shortcuts           1.0         SchlumPF          xj_shortcuts.am  running  
          [ 41] Magic Marker            3.1         stupok69          magic_marker.am  running  
          [ 42] Voiceserver Connect     1.1.000b    Nextra            voiceserver_con  running  
          [ 43] SpecInfo                1.3.1       Ian Cammarata     specinfo.amxx    running  
          [ 44] Galileo                 1.1.290     Brad Jones        galileo.amxx     running  
          [ 45] xREDIRECT               2.0RC2      x0R               xredirect-beta.  running  
          [ 46] AMXBans Flagged         6.0.3       HLXBans Dev Team  amxbans_flagged  running  
         46 plugins, 46 running
fragility is offline
INDEST
Junior Member
Join Date: Mar 2012
Old 06-07-2012 , 18:08   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #1214

Can somebody help me with this issue? mp_timelimit goes automatically sometimes to "0" instead of "25" as it is in amxx.cfg and server.cfg.
INDEST is offline
isotonic
AlliedModders Donor
Join Date: Jun 2011
Location: Moscow, Russia
Old 06-07-2012 , 22:59   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #1215

Plugin changes mp_timelimit to 0 to provide its functionality under certain conditions. But it changes mp_timelimit back too. If you experience some problems with that there is a workaround:
Quote:
Originally Posted by isotonic View Post
restore mp_timelimit value using one of 2 methods:
1. Recommended Create such record into server.cfg file:
mapchangecfgfile mapchange.cfg
Then create text file named mapchange.cfg in the same folder. Then put into that file cvars that should be restored after EACH map change. I mean true HLDS cvars which are exist with AND without AMXX presence.
2. Put such cvars into amxx.cfg file.
__________________

Last edited by isotonic; 06-07-2012 at 22:59.
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INDEST
Junior Member
Join Date: Mar 2012
Old 06-08-2012 , 13:02   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #1216

Quote:
Originally Posted by isotonic View Post
Plugin changes mp_timelimit to 0 to provide its functionality under certain conditions. But it changes mp_timelimit back too. If you experience some problems with that there is a workaround:
Thanks,im going to try the recommended one
INDEST is offline
RuRuRu612754
Senior Member
Join Date: Sep 2011
Old 06-08-2012 , 20:23   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #1217

Hello.

plugin does not reaction to say rockthevote
problem with my settings?
config file is here :

galileo.cfg
Quote:
// Galileo Configuration File
// $Revision: 286 $ $Date: 2009-02-18 21:493 -0500 (Wed, 18 Feb 2009) $
echo Executing Galileo (GAL) Configuration File


////////////////////////////////////////////////////////////////////////
// Allowing an extension of the current map's time limit will add an //
// "extend the map" option to map votes which, if the option wins, //
// will increase the time limit by a predetermined amount, letting //
// players stay on the current map longer. //
////////////////////////////////////////////////////////////////////////

// Specifies the maximum number of minutes a map can be played, if it
// has been extended. A value less than mp_timelimit will not let the
// map be extended.
amx_extendmap_max 0

// Specifies the number of minutes a map will be extended each time
// the "Extend Map" option wins the map vote.
amx_extendmap_step 15


////////////////////////////////////////////////////////////////////////
// There are two standard HL1 map related commands that you may not //
// want to function normally, if at all, when using this plugin, so //
// as to avoid conflicts of map voting procedures. //
////////////////////////////////////////////////////////////////////////

// Indicates how the standard HL1 "votemap" command should function.
// 0 - disable
// 1 - behave normally
gal_cmd_votemap 0

// Indicates how the standard HL1 "listmaps" command should function.
// 0 - disable
// 1 - behave normally
// 2 - behave the same as the "gal_listmaps" command (galileo default)
gal_cmd_listmaps 0


////////////////////////////////////////////////////////////////////////
// Banning recently played maps means that the last several maps that //
// have been played can not be nominated or otherwise placed in the //
// map vote. This ensures that a map can not be played over and over //
// again at the expense of playing a variety of other maps. //
////////////////////////////////////////////////////////////////////////

// Specifies how many of the most recent maps are disallowed from a
// map vote. A value of 0 will disable this feature.
gal_banrecent 3

// Indicates the style in which the recent maps are displayed when a
// player uses the "recentmaps" say command.
// 1 - all maps on one line
// 2 - each map on a separate line
gal_banrecentstyle 1


////////////////////////////////////////////////////////////////////////
// Rocking the vote is a way players can indicate their desire to //
// start an early map vote to change maps. Once enough players have //
// rocked it, a vote will begin. //
////////////////////////////////////////////////////////////////////////

// Indicates which say commands can be used to rock the vote.
// The flags are additive. A value of 0 will disable this feature.
// 1 - standard "rockthevote" command
// 2 - shorthand "rtv" command
// 4 - dynamic "rockthe<anything>vote" command (allows a player to type
// any one word (i.e. no spaces) that starts with "rockthe" and ends
// with "vote". Some examples might be: "rockthedamnvote",
// "rockthesillylittlevote", or "rockthefreakingvote". The total
// length of the word can not be longer than 31 characters. That
// leaves 20 characters for creativeness once you factor in the
// lengths of "rockthe" and "vote")
gal_rtv_commands 1

// Specifies the number of minutes after a map starts that players
// have to wait before they can rock the vote. When a single player
// is on the server, that player can rock the vote at any time,
// regardless of this setting.
gal_rtv_wait 3

// Specifies the ratio of players that need to rock the vote before a
// vote will be forced to occur. When a single player is on the server,
// that player can rock the vote and start an immediate vote.
gal_rtv_ratio 0.7

// Specifies how often, in minutes, to remind everyone how many more
// rocks are still needed, after the last rock has been made.
// A value of 0 will disable this feature.
gal_rtv_reminder 2


////////////////////////////////////////////////////////////////////////
// Nominations can be used to let players nominate maps they would //
// like included in the next map vote. Depending on how many maps //
// have been nominated, it is possible that not all nominations will //
// make it into the next vote. //
////////////////////////////////////////////////////////////////////////

// Specifies how many nominations each player can make.
// There is a hard cap defined, MAX_NOMINATION_CNT, that is set to 5
// in the SMA. It can be changed, if needed.
// This CVAR needs to be set equal to or less than the hard cap.
// A value of 0 will disable this feature.
gal_nom_playerallowance 2

// Specifies the file to use which holds the names of the maps, listed
// one per line, that players can nominate. Use * for all maps in the
// server's maps folder.
// You can specify a relative path before the filename, relative from
// your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt).
gal_nom_mapfile mapcycle.txt

// Indicates if the ./amxmodx/configs/galileo/prefixes.ini file should
// be used to attempt to match map names if the player's entered
// text doesn't match any.
gal_nom_prefixes 0

// Specifies how many of the nominations made will be
// considered for use in the next map vote.
// A value of 0 means all the nominated maps will be considered.
gal_nom_qtyused 0


////////////////////////////////////////////////////////////////////////
// Runoff voting happens when none of the normal vote options receive //
// over 50% of a given vote. The two options with the highest vote //
// counts will be in the runoff vote. //
////////////////////////////////////////////////////////////////////////

// Indicates whether to allow runoff voting or not.
// 0 - disable runoff voting
// 1 - enable runoff voting
gal_runoff_enabled 1

// Specifies the number of seconds the runoff vote should last.
gal_runoff_duration 15


////////////////////////////////////////////////////////////////////////
// Weighted votes allows admins to have their vote counted as more //
// than a regular player's vote. //
////////////////////////////////////////////////////////////////////////

// Specifies how many votes a single admin vote should count as.
// A value of 0 or 1 will disable this feature.
gal_vote_weight 2

// Specifies the standard access flags needed to have weighted votes.
// You can specify multiple flags.
gal_vote_weightflags y


////////////////////////////////////////////////////////////////////////
// Ending a map on a new round after time has expired, for round- //
// based mods, is a much nicer way of ending the current map than the //
// standard HL1 way, which is to suddenly end the map the second time //
// runs out. //
////////////////////////////////////////////////////////////////////////

// Indicates when a map should end when time runs out.
// 0 - end immediately when time runs out
// 1 - when time runs out, end after the current round
gal_endonround 0


////////////////////////////////////////////////////////////////////////
// By showing the status of the vote, you allow players to see how //
// many votes the various choices received. //
////////////////////////////////////////////////////////////////////////

// Indicates when the vote progress should be shown to a player.
// A value of 0 disables this feature.
// 0 - never
// 1 - after player has voted
// 2 - after the vote ends
gal_vote_showstatus 1

// Indicates how to show the progress of a vote.
// 1 - as vote count
// 2 - as percentage of all votes cast
gal_vote_showstatustype 1


////////////////////////////////////////////////////////////////////////
// Server restarts could be due to a benign reason or could be due to //
// a map that just crashed the server. In any case, you can specify //
// what happens when the server restarts. //
////////////////////////////////////////////////////////////////////////

// Indicates which action to take when it is detected
// that the server has been restarted.
// 0 - stay on the map the server started with
// 1 - change to the map that was being played when the server was reset
// 2 - change to what would have been the next map had the server not
// been restarted (if the next map isn't known, this acts like 3)
// 3 - start an early map vote after the first two minutes
// 4 - change to a randomly selected map from your nominatable map list
gal_srv_start 0


////////////////////////////////////////////////////////////////////////
// Some people like to stick to their defined map cycle unless a vote //
// is started in the meantime. Other people like to always have a //
// vote near the end of the map to decide what the next map will be. //
////////////////////////////////////////////////////////////////////////

// Indicates whether there should be a vote near the end
// of the map to decide what the next map will be.
gal_endofmapvote 1


////////////////////////////////////////////////////////////////////////
// Paginating the map listings displayed from the gal_listmaps //
// console command will prevent players from getting kicked when you //
// are listing a large number of maps. When paginated, the listings //
// will only display a portion of the total map list at a time. //
////////////////////////////////////////////////////////////////////////

// Specifies how many maps per "page" to show when using
// the gal_listmaps console command.
// Setting it to 0 will not paginate the map listing.
// Pagination will be in the style of the amx_help command.
gal_listmaps_paginate 10


////////////////////////////////////////////////////////////////////////
// Primary voting is what most people generally think of when they //
// think of starting a vote for a new map. It's just your standard //
// map vote. //
////////////////////////////////////////////////////////////////////////

// Specifies the number of maps players can choose from during the vote.
// The number of maps must be between 2 and 8.
gal_vote_mapchoices 5

// Specifies the number of seconds the vote should last.
gal_vote_duration 15

// Specifies the file to use which either holds the names of the maps,
// one per line, that the vote will be filled with or is used in the
// map group feature to specify how many maps to use from each group.
// You can specify a relative path before the filename, relative from
// your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt).
gal_vote_mapfile mapcycle.txt

// Indicates whether the maps being added, after nominations have been
// added to a vote, should have unique map prefixes from those already
// in the vote.
gal_vote_uniqueprefixes 0


////////////////////////////////////////////////////////////////////////
// The vote expiration countdown begins display a timer, to players //
// that haven't voted, when there are 10 seconds left in the current //
// vote. The timer counts down from 10 to 0, at which point the vote //
// will be over. //
////////////////////////////////////////////////////////////////////////

// Indicates whether a vote expiration countdown should be displayed.
// 0 - do not show the countdown
// 1 - show the countdown
gal_vote_expirationcountdown 1


////////////////////////////////////////////////////////////////////////
// When the player's choice is announced, everyone on the server is //
// shown what every other player's selection was. //
////////////////////////////////////////////////////////////////////////

// Indicates whether to announce each player's choice.
// 0 - keep the player's choice private
// 1 - announce the player's choice
gal_vote_announcechoice 1


////////////////////////////////////////////////////////////////////////
// You may have a lot of maps but only a few are sure to attract a //
// lot of players. When the server is empty, you may want the server //
// to change to those maps. //
////////////////////////////////////////////////////////////////////////

// Specifies how many minutes to wait, when the server is empty, before
// changing to an alternate empty-server map cycle.
// A value of 0 disables this feature.
gal_emptyserver_wait 0

// Specifies the file which contains a listing of maps, one per line,
// to be used as the map cycle when the server is empty.
// You can specify a relative path before the filename, relative from
// your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt).
gal_emptyserver_mapfile emptycycle.txt


////////////////////////////////////////////////////////////////////////
// There will be words spoken during certain events to reinenforce, //
// in a player's mind, what is happening. You may choose to mute any //
// that you would rather not have spoken. //
////////////////////////////////////////////////////////////////////////

// Indicates if any sounds should be muted during the various events in
// which they'd normal be spoken.
// The flags are additive. A value of 0 will not mute any of the sounds.
// 1 - "get ready to choose a map"
// 2 - "7", "6", "5", "4", "3", "2", "1"
// 4 - "time to choose"
// 8 - "runoff voting is required"
gal_sounds_mute 0
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 06-15-2012 , 19:33   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #1218

Hi. By me posting, it does not mean that you can deluge me with questions about esoteric parts of this plugin. Nor does it mean that the rapture is coming and skittles are going to fall from the sky. It just means that I'm saying, "hi." Hi.

I'm working on this plugin again. I got the urge and I went with it. There's no guarantee I won't disappear again. Get your hopes up at your own risk.

Finally, thank you to everyone who helped others while I was MIA. I appreciate all that you've done.
__________________

Last edited by Brad; 06-15-2012 at 19:35.
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 06-15-2012 , 19:37   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #1219

As I'm sure I said somewhere, probably the first post in this thread, the cutting edge version of this plugin can be found below. Cutting edge means it probably has bugs. It probably smells like skunk. It'll probably hack into your banking account and steal all of the money. Use it at your own risk, and only if you know what you're doing.

http://code.google.com/p/amxx-plugin-galileo/

Also of note, that's also a good site to look up issues and report any that aren't there.
__________________

Last edited by Brad; 06-15-2012 at 19:37.
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Detoxified
New Member
Join Date: Jun 2012
Old 06-15-2012 , 20:02   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #1220

I cannot seem to get my maps to get nominated. When I use "*" for all maps in the config, it won't allow my server to start. Any help is appreciated.
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