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Server Defense 2.1


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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 02-13-2008 , 20:43   Re: Server Defense V1.6
Reply With Quote #101

It's possible, but you wouldn't think that should mess up their health on spawn, the next frame everything is good.
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 02-21-2008 , 11:01   Re: Server Defense V1.6
Reply With Quote #102

Hello

I have this found in my Sourcemod Error logs

Code:
[SM] Native "CloseHandle" reported: Handle 36c2011a is invalid (error 1)
L 02/21/2008 - 15:55:21: [SM] Displaying call stack trace for plugin "serverdefense/serverdefense.smx":
L 02/21/2008 - 15:55:21: [SM]   [0]  Line 147, serverdefense.sp::PlayerSpawn()
L 02/21/2008 - 15:56:15: [SM] Native "CloseHandle" reported: Handle 37b10128 is invalid (error 3)
L 02/21/2008 - 15:56:15: [SM] Displaying call stack trace for plugin "serverdefense/serverdefense.smx":
L 02/21/2008 - 15:56:15: [SM]   [0]  Line 147, serverdefense.sp::PlayerSpawn()
Is a f...... bug in CSS !!! Any people is sometimes a Hulk/GOD

Can you fix that pls

WFG ^^
JaY
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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 02-21-2008 , 21:49   Re: Server Defense V1.7
Reply With Quote #103

Woot for bugs

Update

  • Fixed player_spawn error
Thanks for the report
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 02-23-2008 , 22:23   Re: Server Defense V1.7
Reply With Quote #104

Hey

With the new version from Sourcemod 1.0.0.1904 is come a new bug in your plugin

Code:
L 02/24/2008 - 03:46:40: [SM] Displaying call stack trace for plugin "serverdefense/serverdefense.smx":
L 02/24/2008 - 03:46:40: [SM]   [0]  Line 123, serverdefense.sp::PlayerSpawn()
L 02/24/2008 - 03:47:44: [SM] Native "CloseHandle" reported: Handle 1ab0127 is invalid (error 3)
Can you fix this pls !!

Thx
JaY
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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 02-24-2008 , 19:15   Re: Server Defense V1.7b
Reply With Quote #105

Update
  • Fixed some other player_spawn error
I made a very tiny change, but I put it on my server and through 12 bots in and changed the map and waited and got no errors, so hopefully this did it.
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 02-24-2008 , 20:35   Re: Server Defense V1.7b
Reply With Quote #106

Ohh Thanks for fix

Thx

Mfg
JaY
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W][LDF][RE
Member
Join Date: Nov 2007
Location: Virginia,USA
Old 02-24-2008 , 21:34   Re: Server Defense V1.7b
Reply With Quote #107

Awesome...been looking for something like this for my 2fort server.
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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 02-28-2008 , 12:45   Re: Server Defense V1.7b
Reply With Quote #108

Update

  • Compatible with TF2, yaay
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Rebell
Veteran Member
Join Date: Nov 2004
Location: GERMANY
Old 03-01-2008 , 07:48   Re: Server Defense V1.7b
Reply With Quote #109

Works fine now !

cya
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Zalaxy
Member
Join Date: Feb 2008
Old 03-01-2008 , 12:42   Re: Server Defense V1.7b
Reply With Quote #110

Just got one complaint to register. On sudden death melee mod. The spawn protection stays on. Since there is no way around it that I know off. I've been forced to take this mod off of my server. Hopefully it's nothing bad. But thought I would share.
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