Originally Posted by Zynda
Yes exactly, I just suggested it in order to better "see" the way changes to nb_update_frequency affect the infected.
As for what you should put the value of nb_update_frequency to that's up to you, it will have diminishing returns the further you lower it at an increasing CPU cost.
Note that the final result is in whole ticks so at 100 tickrate nb_update_frequency 0.1 and 0.095 have the same effect (both being 10tick between updates) and 0.094 will be rounded down to 0.09 (9 ticks).
Alright, so I took those commands from the competitive config and then adjusted it for 60 ticks. I then put nb_update_frequency to 0.03, which I think rounds to every 2 ticks or something like that. The zombies move beautifully now, I didn't really test the hitboxes but I could immediately tell that my settings were working. My CPU nor internet struggles when running the server so I'm gonna keep these settings for now. Thank you all so much.