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[L4D] [L4D2] Hunter pounce release


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DrThunder
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Join Date: May 2009
Old 12-15-2009 , 17:29   Re: [L4D] [L4D2] Hunter pounce release
Reply With Quote #21

Quote:
Originally Posted by Newf View Post
this is awesome, thanks.

is there any way you could make a cvar to control the time you have to wait to jump off? 4 seconds can be an eternity when there's a lot of crap going on lol.
read the first post. I really have no interest in writing mods for everyone, I just write them for my server and a couple friends. Im just sharing. if you want to change the code go ahead. someone already ask where in the code you can change the time.

Last edited by DrThunder; 12-15-2009 at 17:53.
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Newf
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Join Date: Dec 2009
Old 12-15-2009 , 17:49   Re: [L4D] [L4D2] Hunter pounce release
Reply With Quote #22

Quote:
Originally Posted by DrThunder View Post
read the first post. I really have no interest in writing mods to the everyone I just write them for my server and a couple friends. I my just sharing. if you want to change the code go ahead. someone already ask where in the code you can change the time.
no problem. i just edited the source code and recompiled it to get the smx.

i'm noticing a lot of kill timer errors though, is that normal?
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DrThunder
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Join Date: May 2009
Old 12-15-2009 , 17:51   Re: [L4D] [L4D2] Hunter pounce release
Reply With Quote #23

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Originally Posted by Newf View Post
i'm noticing a lot of kill timer errors though, is that normal?
I changed the way the timers are stopped so that doesnt happen anymore. first post files have been updated.
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Newf
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Join Date: Dec 2009
Old 12-15-2009 , 17:53   Re: [L4D] [L4D2] Hunter pounce release
Reply With Quote #24

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Originally Posted by DrThunder View Post
I changed the way the timers are stopped so that doesnt happen anymore. first post files have been updated.
you're the man! thanks!!
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Skorpion1976
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Join Date: Jun 2009
Location: Austria
Old 12-16-2009 , 08:51   Re: [L4D] [L4D2] Hunter pounce release
Reply With Quote #25

Anyone able to tell me please how to enable another button for dismounting hunter during pounce ? --> http://forums.alliedmods.net/showpos...4&postcount=20
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Dragonshadow
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Join Date: Jun 2008
Old 12-16-2009 , 09:35   Re: [L4D] [L4D2] Hunter pounce release
Reply With Quote #26

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Originally Posted by Skorpion1976 View Post
Anyone able to tell me please how to enable another button for dismounting hunter during pounce ? --> http://forums.alliedmods.net/showpos...4&postcount=20
IN_ATTACK2
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DrThunder
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Join Date: May 2009
Old 12-16-2009 , 11:10   Re: [L4D] [L4D2] Hunter pounce release
Reply With Quote #27

Quote:
Originally Posted by Skorpion1976 View Post
Anyone able to tell me please how to enable another button for dismounting hunter during pounce ? --> http://forums.alliedmods.net/showpos...4&postcount=20
it might not work. crouch seems to be disabled during a pounce. thats why I made it use. right click might be disable also.
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Skorpion1976
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Join Date: Jun 2009
Location: Austria
Old 12-18-2009 , 10:40   Re: [L4D] [L4D2] Hunter pounce release
Reply With Quote #28

Yeah, I can confirm "not working". I already changed it back to the USE key.
Quote:
Originally Posted by DrThunder View Post
it might not work. crouch seems to be disabled during a pounce. thats why I made it use. right click might be disable also.
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Newf
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Join Date: Dec 2009
Old 12-19-2009 , 03:46   Re: [L4D] [L4D2] Hunter pounce release
Reply With Quote #29

this doesn't seem to be working for me even with the USE key. no idea why.
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Skorpion1976
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Location: Austria
Old 12-19-2009 , 16:41   Re: [L4D] [L4D2] Hunter pounce release
Reply With Quote #30

Quote:
Originally Posted by Newf View Post
this doesn't seem to be working for me even with the USE key. no idea why.
lol, funny. Just as you write this that it ainīt working with USE key either itīs the same on my servers. Very rarely it works when I press "E" but in 90% of keypressing itīs not working. I have no clue why. Maybe the latest valve update f...d up some stoff in SM ?
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