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[ANY] Voice changer!


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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 04-05-2016 , 07:02   Re: [ANY] Voice changer!
Reply With Quote #11

Quote:
Originally Posted by Litronom View Post
TF2. Also I tried disabling every other plugin, but no dice either.
Also, here is my sourcemod version, if that matters: SourceMod v1.7.3-dev+5273
Can you show me your cfg?

Quote:
Originally Posted by Randommagic View Post
Many thanks for this wonderful plugin.
Worked with a custom papyrus voice files over papyrus models. Ill post a vid later.
Glad to see it works for you. Send me the video link once you uploaded it ;)
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Last edited by Benoist3012; 04-05-2016 at 07:03.
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Litronom
Junior Member
Join Date: Apr 2016
Old 04-05-2016 , 13:49   Re: [ANY] Voice changer!
Reply With Quote #12

Quote:
Originally Posted by Benoist3012 View Post
Can you show me your cfg?
I just used the template and deleted the second entry
Quote:
"voicechanger"
{
"models/player/pyro.mdl"
{
"pyro_"
{
"1" "vo/pyro_jeers01.mp3"
}

"pitch" "150"
}
}
From what I can tell, it should replace all of Pyro's voicelines with the jeers line.
But it doesn't matter, which model I put in, or which lines I want to replace, it never does it.
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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 04-06-2016 , 05:22   Re: [ANY] Voice changer!
Reply With Quote #13

Voice Changer update!
06/04/2016
  • Fixed a bug where the plugin could force sf2 ghosts to say "boo".
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Last edited by Benoist3012; 04-06-2016 at 05:22.
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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 04-06-2016 , 05:36   Re: [ANY] Voice changer!
Reply With Quote #14

Quote:
Originally Posted by Litronom View Post
I just used the template and deleted the second entry


From what I can tell, it should replace all of Pyro's voicelines with the jeers line.
But it doesn't matter, which model I put in, or which lines I want to replace, it never does it.
I tried your cfg, it works fine for me are you sure your cfg is located in addons/sourcemod/configs ?
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Litronom
Junior Member
Join Date: Apr 2016
Old 04-06-2016 , 07:56   Re: [ANY] Voice changer!
Reply With Quote #15

Quote:
Originally Posted by Benoist3012 View Post
I tried your cfg, it works fine for me are you sure your cfg is located in addons/sourcemod/configs ?
Yes, I triple checked it. It is definetely there.
Even when I use custom sounds, it precaches them, as I can see in the server console:

Quote:
[VC]Precaching sound/misc/eggman/hows_this.mp3
[SM] Plugin [ANY] Voice Changer! reloaded successfully.
No error messages.
I can't really think of why it's not working on my server.
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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 04-06-2016 , 12:05   Re: [ANY] Voice changer!
Reply With Quote #16

Quote:
Originally Posted by Litronom View Post
Yes, I triple checked it. It is definetely there.
Even when I use custom sounds, it precaches them, as I can see in the server console:



No error messages.
I can't really think of why it's not working on my server.
Odd, can you add me on steam, it will be easier for us to solve the problem. http://steamcommunity.com/id/Benoist3012/
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Last edited by Benoist3012; 04-06-2016 at 12:06.
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Litronom
Junior Member
Join Date: Apr 2016
Old 04-06-2016 , 16:18   Re: [ANY] Voice changer!
Reply With Quote #17

Quote:
Originally Posted by Benoist3012 View Post
Odd, can you add me on steam, it will be easier for us to solve the problem. http://steamcommunity.com/id/Benoist3012/
I found the culprit. It seems, your plugin isn't compatible with this one: Speech Fun
After removing it, every voice replacement worked!
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Nue
Junior Member
Join Date: Sep 2013
Old 04-07-2016 , 06:03   Re: [ANY] Voice changer!
Reply With Quote #18

Should I add text for every single voiceline to mute unwanted original voicelines? that's painful D:

Quote:
"voicechanger"
{
"models/o/test.mdl"
{
"engineer_battlecry"
{
"1" "kth/nbk/engineer_battlecry.mp3"
}
"engineer_goodjob"
{
"1" "kth/nbk/engineer_goodjob.mp3"
}
"engineer_jeers"
{
"1" "kth/nbk/engineer_jeers.mp3"
}
"engineer_no"
{
"1" "kth/nbk/engineer_no.mp3"
}
"engineer_paincrticialdeath"
{
"1" "kth/nbk/engineer_paincrticialdeath.mp3"
}
"engineer_thanksfortheheal"
{
"1" "kth/nbk/engineer_thanksfortheheal.mp3"
}
"engineer_thanks"
{
"1" "kth/nbk/engineer_thanksfortheheal.mp3"
}
"engineer_yes"
{
"1" "kth/nbk/engineer_yes.mp3"
}
"engineer_negativevocalization"
{
"1" "kth/nbk/engineer_negativevocalization.mp3"
"2" "kth/nbk/engineer_negativevocalization01.mp3"
}
"engineer_sf13_magic_reac"
{
"1" "kth/nbk/engineer_sf13_magic_reac.mp3"
}
"engineer_autodestroy"
{
"1" "kth/nbk/engineer_autodestroy.mp3"
}
"pitch" "100"
}
}
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lionheart1066
Senior Member
Join Date: Aug 2009
Old 04-23-2016 , 03:49   Re: [ANY] Voice changer!
Reply With Quote #19

Quote:
Originally Posted by Nue View Post
Should I add text for every single voiceline to mute unwanted original voicelines? that's painful D:
Not exactly, if you don't have all the exact sounds, you can cover all the rest with a generic sound or null.wav with engineer_ at the bottom of the config, I also didn't realize this until recently so I updated the example that I posted.
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Lannister
Veteran Member
Join Date: Apr 2015
Old 06-27-2016 , 00:26   Re: [ANY] Voice changer!
Reply With Quote #20

May this work for CS:GO? since custom player models doesn't have radio messages? would be cool to add some custom model with custom sounds
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