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[TUT] Config files


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Exolent[jNr]
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Old 12-04-2010 , 04:26   Re: [TUT] Config files
Reply With Quote #11

Funny how I don't even have to point out that it's my own code.
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r4ndomz
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Old 12-04-2010 , 12:57   Re: [TUT] Config files
Reply With Quote #12

If its really that bad to do what i did, trash it. I really don't mind. I only wanted to give some sort of help..even if its being stupid.
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Last edited by r4ndomz; 12-04-2010 at 13:02.
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Seta00
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Old 12-04-2010 , 13:14   Re: [TUT] Config files
Reply With Quote #13

It's not bad, the problem is that your (or Exolent's) solution is not robust enough.
Take a look at SourceMod's AutoExecConfig for an example and improve this.
I know you can't do everything that AutoExecConfig does from Pawn, but you get the point. I thought about doing a module for that but... effort and time
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r4ndomz
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Old 12-04-2010 , 13:35   Re: [TUT] Config files
Reply With Quote #14

Quote:
Originally Posted by Seta00 View Post
It's not bad, the problem is that your (or Exolent's) solution is not robust enough.
Take a look at SourceMod's AutoExecConfig for an example and improve this.
I know you can't do everything that AutoExecConfig does from Pawn, but you get the point. I thought about doing a module for that but... effort and time
Thanks for not posting a negative comment, but how do i improve this code with a sourcemod function?

Quote:
Originally Posted by Excalibur.007 View Post
Use get_localinfo, so you wouldn't need amxmisc .
Thank you, added it.
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Last edited by r4ndomz; 12-04-2010 at 13:42.
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Exolent[jNr]
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Old 12-04-2010 , 16:23   Re: [TUT] Config files
Reply With Quote #15

I'm not saying it's bad.
I'm saying that you just made a tutorial out of my code only adding explanations.
I really don't think that code was worthy of being explained because I thought it was quite simple.
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drekes
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Old 12-04-2010 , 16:53   Re: [TUT] Config files
Reply With Quote #16

I always exec configs on plugin_cfg, is that bad ?
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ConnorMcLeod
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Old 12-04-2010 , 18:34   Re: [TUT] Config files
Reply With Quote #17

Why would it be bad ?
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r4ndomz
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Old 12-04-2010 , 18:43   Re: [TUT] Config files
Reply With Quote #18

Quote:
Originally Posted by ConnorMcLeod View Post
Why would it be bad ?
I don't know. On the first page it seemed like nobody liked the idea.

Quote:
Originally Posted by Exolent[jNr] View Post
I'm not saying it's bad.
I'm saying that you just made a tutorial out of my code only adding explanations.
I really don't think that code was worthy of being explained because I thought it was quite simple.
That's probably true. I posted the code mainly for people to use so they wont need to go through another plugin to find out how to do it. Without an explanation im assuming i would just get rants.
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Last edited by r4ndomz; 12-04-2010 at 18:47.
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ConnorMcLeod
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Old 12-04-2010 , 18:53   Re: [TUT] Config files
Reply With Quote #19

Quote:
Originally Posted by Seta00 View Post
It's not bad, the problem is that your (or Exolent's) solution is not robust enough.
Take a look at SourceMod's AutoExecConfig for an example and improve this.
I know you can't do everything that AutoExecConfig does from Pawn, but you get the point. I thought about doing a module for that but... effort and time
Tried to do something : http://forums.alliedmods.net/showthr...99#post1363299


-EDIT-

Plugin removed, stock instead : http://forums.alliedmods.net/showthr...36#post1363636
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Last edited by ConnorMcLeod; 12-05-2010 at 07:11.
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