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HTTP Server w/ RCon Multiplexer


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Razmo51
Senior Member
Join Date: Aug 2011
Location: Event "player_death
Old 09-03-2015 , 13:43   Re: HTTP Server w/ RCon Multiplexer
Reply With Quote #11

Quote:
Originally Posted by asherkin View Post
Try now.
thx works great, AWESOME
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cam0
Senior Member
Join Date: Feb 2015
Old 09-03-2015 , 14:09   Re: HTTP Server w/ RCon Multiplexer
Reply With Quote #12

Is this going to be supported in the future as well? Would it be worth investing time into a large plugin using the extension?
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Razmo51
Senior Member
Join Date: Aug 2011
Location: Event "player_death
Old 09-03-2015 , 14:16   Re: HTTP Server w/ RCon Multiplexer
Reply With Quote #13

Another questions:

Will PHP support be added ? (I don't know if it is possible )

Is it possible to take information from the person who query the page (like IP) ?
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Last edited by Razmo51; 09-03-2015 at 14:16.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 09-03-2015 , 14:20   Re: HTTP Server w/ RCon Multiplexer
Reply With Quote #14

Quote:
Originally Posted by cam0 View Post
Is this going to be supported in the future as well? Would it be worth investing time into a large plugin using the extension?
For gamedata, yes - it's tracked on the system we use to check SourceMod gamedata on updates, and the gamedata auto-updater.
For bug-fixes and other issues, yes for hopefully quite a while (although there may be a lull over the next few weeks while I get settled into a new job).
For additional features, probably not - although I'm always happy to review patches (given caveat above) and grant commit access to capable people.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 09-03-2015 , 14:26   Re: HTTP Server w/ RCon Multiplexer
Reply With Quote #15

Quote:
Originally Posted by Razmo51 View Post
Will PHP support be added ?
No, SourcePawn is acting in the place that PHP would here.

Quote:
Originally Posted by Razmo51 View Post
Is it possible to take information from the person who query the page (like IP) ?
Look at the functions available on the WebConnection methodmap.
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Razmo51
Senior Member
Join Date: Aug 2011
Location: Event "player_death
Old 09-03-2015 , 15:54   Re: HTTP Server w/ RCon Multiplexer
Reply With Quote #16

Quote:
Originally Posted by asherkin View Post
No, SourcePawn is acting in the place that PHP would here.


Look at the functions available on the WebConnection methodmap.
yep I saw it while reading WebManager plugin, thx
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 09-03-2015 , 23:29   Re: HTTP Server w/ RCon Multiplexer
Reply With Quote #17

Neat!
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BatyaMedic
Member
Join Date: Sep 2014
Old 09-04-2015 , 11:35   Re: HTTP Server w/ RCon Multiplexer
Reply With Quote #18

i really love the scoreboard.
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Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 09-05-2015 , 16:09   Re: HTTP Server w/ RCon Multiplexer
Reply With Quote #19

Impressive, good work !
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 09-06-2015 , 12:56   Re: HTTP Server w/ RCon Multiplexer
Reply With Quote #20

This is a very cool extension that I wish I had while still running servers. Nice job asherkin!

I'll attach another sample plugin that I was playing around with while Webcon was in development. It allows you to view players' sprays that are playing on your server. Feel free to post this in the plugins forum if you'd like to maintain it or add features.

Quick preview: http://imgur.com/a/iRyVC
Attached Files
File Type: zip websprayviewer.zip (149.0 KB, 109 views)
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Last edited by GoD-Tony; 09-06-2015 at 12:57.
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