Maximum completion score for the map now will be split between all players. For example we can look on the final map, where maximum completion score for 10 players is 800. Divide 800 points on 10 players and get 80 points - each player who survive to the end brings so much. If player die in the middle of map, he will bring only 40 points to his team. This works for any part of the map and any player. Absolutly all players are involved in getting points.
Shortcomings of Left4Fix:
- You don't see skull when player die.
- No way lines can be associated only with 4 players without others, now lines show the total progress (should read as "team progress bar").
I can't reproduce bug with team switch, but if you have problem with this version, let me know.
So, this is stable version, full release with windows support is upcoming. Linux version will not be changed.
You can download latest gamedata from first post(from github). Take this into account: binary in the first post not updated.
Binaries in this post updated, fix missing part of code.