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Register System V9.0 by m0skVi4a ;]


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Snaker beatter
Veteran Member
Join Date: Sep 2011
Location: Manila, Philippines
Old 11-07-2011 , 11:51   Re: Register System V1.0 BETA by m0skVi4a ;]
Reply With Quote #21

No errors and works fine to me.

@m0skVi4a

Thanks.
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GUIZZZZZ
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Join Date: Oct 2011
Location: Brazil - RJ
Old 11-07-2011 , 12:04   Re: Register System V1.0 BETA by m0skVi4a ;]
Reply With Quote #22

No errors and works fine to me too

@m0skVi4a

Thank very much!

@Edit

Would you could remove the EXIT button for those who have to register?

Last edited by GUIZZZZZ; 11-07-2011 at 12:09.
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m0skVi4a
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Join Date: May 2011
Location: Rousse, Bulgaria
Old 11-07-2011 , 12:42   Re: Register System V1.0 BETA by m0skVi4a ;]
Reply With Quote #23

Quote:
Originally Posted by GUIZZZZZ View Post
No errors and works fine to me too

@m0skVi4a

Thank very much!

@Edit

Would you could remove the EXIT button for those who have to register?
Thanks for the idea
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DarkT1
Member
Join Date: Oct 2011
Old 11-07-2011 , 14:47   Re: Register System V1.0 BETA by m0skVi4a ;]
Reply With Quote #24

GJ

and what i need to do if i dont remmber the "pass"?
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GUIZZZZZ
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Location: Brazil - RJ
Old 11-07-2011 , 14:51   Re: Register System V1.0 BETA by m0skVi4a ;]
Reply With Quote #25

Contact an admin...

Password saved in regusers.ini
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Tirant
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Join Date: Jul 2008
Location: Los Angeles, California
Old 11-07-2011 , 19:05   Re: Register System V1.0 BETA by m0skVi4a ;]
Reply With Quote #26

Saving the passwords in a readable/understandable format is not good. You severely comprimise the security of the users. I would say encrypt it, but that would not work because this is an open source plugin. I don't want to say it's a bad idea, just that this plugin shouldn't be approved for that reason. Like, what would stop me from running this, and then trying out log onto some online accounts of yours (here, or say your bank account) using the same password that you used ingame and it working?
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GordonFreeman (RU)
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Join Date: Jan 2010
Location: Uzbekistan
Old 11-07-2011 , 21:57   Re: Register System V1.0 BETA by m0skVi4a ;]
Reply With Quote #27

someone did something like this in PHP for Rising Sun
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SGT
Senior Member
Join Date: Sep 2011
Old 11-08-2011 , 02:00   Re: Register System V1.0 BETA by m0skVi4a ;]
Reply With Quote #28

You can make it generate random passwords for users. When someone signs up, it gives them a random yet easy to memorize password. There wouldn't be a point in hacking that, and at the same time their in-game accounts will be secure. You can also make it so that if someone doesn't log in within 20 days, it auto erases the account.
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Sylwester
Veteran Member
Join Date: Oct 2006
Location: Poland
Old 11-08-2011 , 03:17   Re: Register System V1.0 BETA by m0skVi4a ;]
Reply With Quote #29

1) instead of storing username and password, you should store username and hash
PHP Code:
#define SALT "23kln50h2nasfjn0gn3021rnklsdfi9rhfwdf" //this is some random string, every server should edit it and use their own
new cache[512]
formatex(cachesizeof(cache)-1"%s%s%s"usernamepassword,  SALT)
new 
hash[34]
md5(cachehash
2) convert it to sql
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GUIZZZZZ
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Location: Brazil - RJ
Old 11-08-2011 , 09:58   Re: Register System V1.0 BETA by m0skVi4a ;]
Reply With Quote #30

SQL? Oh, no ):

Quote:
Saving the passwords in a readable/understandable format is not good. You severely comprimise the security of the users. I would say encrypt it, but that would not work because this is an open source plugin. I don't want to say it's a bad idea, just that this plugin shouldn't be approved for that reason. Like, what would stop me from running this, and then trying out log onto some online accounts of yours (here, or say your bank account) using the same password that you used ingame and it working?
LOL.. No one will put a work password in the game..

Last edited by GUIZZZZZ; 11-08-2011 at 10:03.
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