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Auto-Mix (Pug) - By: p1Mp


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GBLTeam
Senior Member
Join Date: Mar 2012
Location: Republic of Macedonia
Old 01-28-2019 , 12:03   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #891

Quote:
Originally Posted by Diegorkable View Post
I'm sorry for all the bugs guys
I developed this when I was 16~ years old, right now I am 23 years old and working.
Since then there were some CS updates from what I noticed and I am no longer able to support it
Verry bad that you left your project, anyway spend your good time in your life.
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Windox
New Member
Join Date: Feb 2019
Old 02-08-2019 , 14:45   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #892

Hello, im trying to install in my pc, but give me an error "Runtime error"

can you help me?




Last edited by Windox; 02-08-2019 at 14:45.
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jievylook
Senior Member
Join Date: Sep 2018
Old 04-26-2020 , 09:46   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #893

I put this pluggin on a 15-slot server with the idea that there are 5 participants on the waiting list, but when it reaches 10 players, the server begins to eject the rest of the players and indicates that it is because the server is full when this is not so because as I said it has 15 slots. Can it be modified so that there is a waiting list and in the event that a player leaves the match or is kicked by afk, any of the specs can replace it and that it is by waiting order? This waiting order would be given from the order of entry to the server. the knife round doesn't work as everyone does. Can it be configured so that when the 10 players are ready, a captain is chosen at random and he does a knife duel and the winner begins to choose his teammates?
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jievylook
Senior Member
Join Date: Sep 2018
Old 04-26-2020 , 13:27   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #894

Does anyone know where the final version is?
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iNdio
Senior Member
Join Date: Apr 2015
Location: Ro
Old 05-16-2020 , 11:21   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #895

Last one! Added assist.
Attached Files
File Type: zip AUTO-MIX iNdio.zip (48.6 KB, 55 views)
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Where Cs had no value, amxx, sometimes, had its price...
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Alber9091
Veteran Member
Join Date: Jun 2014
Location: Some Where On Earth
Old 05-17-2020 , 11:02   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #896

Quote:
Originally Posted by iNdio View Post
Last one! Added assist.
I remember, I had this archive from you, 3 years ago, which included many of bugs fixed but still few were there and needed to be fixed. That was so caring of you to help, I want to confirm now, do you fixed, rest of the bugs or yet some are being reported.

Glad to see you again.
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Last edited by Alber9091; 05-17-2020 at 11:05.
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BLASSON
New Member
Join Date: May 2020
Old 05-17-2020 , 17:51   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #897

Tried using this new .zip and compiled with no issues. Also loads with no errors but when i join the server console shows this:

L 05/17/2020 - 16:53:05: String formatted incorrectly - parameter 4 (total 4)
L 05/17/2020 - 16:53:05: [AMXX] Displaying debug trace (plugin "AUTOMIX.amxx")
L 05/17/2020 - 16:53:05: [AMXX] Run time error 25: parameter error
L 05/17/2020 - 16:53:05: [AMXX] [0] AUTOMIX.sma::chat_color (line 5006)
L 05/17/2020 - 16:53:05: [AMXX] [1] AUTOMIX.sma::client_connect (line 210

Client side also gets green letters saying this:

[WarClan] ML_NOTFOUND: YOU_ARE_READY
[WarClan] ML_NOTFOUND: PLAYERS_LEFT

What should I do?


Quote:
Originally Posted by Alber9091 View Post
I remember, I had this archive from you, 3 years ago, which included many of bugs fixed but still few were there and needed to be fixed. That was so caring of you to help, I want to confirm now, do you fixed, rest of the bugs or yet some are being reported.

Glad to see you again.

Last edited by BLASSON; 05-17-2020 at 17:54.
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Alber9091
Veteran Member
Join Date: Jun 2014
Location: Some Where On Earth
Old 05-17-2020 , 20:02   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #898

ML errors are language errors which are easy to fix but Plugin bugs, some scripter can only fix it.
Hopefully iNdio him self or any scripter will surely try to fix the code.

Thanks for testing @BLASSON
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