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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)


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Stewart Anubis
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Join Date: Jul 2020
Old 07-29-2020 , 05:49   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #461

Sorry for my English!
Small contribution with some natives implemented to the zombireloadded itself, I hope you like it.

Natives:

Zsounds Volume etc..
AutoZSpawn
RoundEnd
CountDown Female
Forceteams
Custon_Arms

Obs. I haven't tested it 100%, test it and tell me.
I accept suggestions.

Main repository https://github.com/Stewart-Anubis/sm...Anubis-Edition

Direct download https://github.com/Stewart-Anubis/sm...ive/master.zip
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Oylsister
Member
Join Date: Aug 2019
Location: KhonKaen, Thailand
Old 07-30-2020 , 23:24   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #462

Quote:
Originally Posted by Stewart Anubis View Post
Sorry for my English!
Small contribution with some natives implemented to the zombireloadded itself, I hope you like it.

Natives:

Zsounds Volume etc..
AutoZSpawn
RoundEnd
CountDown Female
Forceteams
Custon_Arms

Obs. I haven't tested it 100%, test it and tell me.
I accept suggestions.

Main repository https://github.com/Stewart-Anubis/sm...Anubis-Edition

Direct download https://github.com/Stewart-Anubis/sm...ive/master.zip
So in this version you basically put some necessary stuff for csgo into a single plugin, instead of making separated plugin?
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Et3rnity
Junior Member
Join Date: Sep 2018
Old 07-31-2020 , 12:30   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #463

Quote:
Originally Posted by Stewart Anubis View Post
Sorry for my English!
Small contribution with some natives implemented to the zombireloadded itself, I hope you like it.

Natives:

Zsounds Volume etc..
AutoZSpawn
RoundEnd
CountDown Female
Forceteams
Custon_Arms

Obs. I haven't tested it 100%, test it and tell me.
I accept suggestions.

Main repository https://github.com/Stewart-Anubis/sm...Anubis-Edition

Direct download https://github.com/Stewart-Anubis/sm...ive/master.zip
The last human dont get infected. If you can tell me what i need to change for fix that.

Last edited by Et3rnity; 07-31-2020 at 13:02. Reason: wrong
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Stewart Anubis
New Member
Join Date: Jul 2020
Old 08-02-2020 , 22:33   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #464

Quote:
Originally Posted by Oylsister View Post
So in this version you basically put some necessary stuff for csgo into a single plugin, instead of making separated plugin?
And because at least in the cs go, these natives are absolutely nasarial, and in my opinion they should already be part of the plugin so as not to be left with the plugins to correct small details.
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Stewart Anubis
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Join Date: Jul 2020
Old 08-02-2020 , 22:35   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #465

Quote:
Originally Posted by Et3rnity View Post
The last human dont get infected. If you can tell me what i need to change for fix that.

Explain it better! After the roundend, or is the game still over? target the natives I implemented and see if the problem corrects itself!
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PyNiO
Junior Member
Join Date: Feb 2017
Old 08-04-2020 , 11:33   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #466

Quote:
Originally Posted by Stewart Anubis View Post
Explain it better! After the roundend, or is the game still over? target the natives I implemented and see if the problem corrects itself!
I have the same problem, it's happening when there is last human and zombie kill him. Then he is infected but he had human class and models. And sometimes he can't move. I tried classfix plugin but it seems to not working at all. Same as problem with infections in round when sometimes infected player havd human class as zombie. Humans can kill him and on respawn he will still have human class and models.
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Stewart Anubis
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Join Date: Jul 2020
Old 08-07-2020 , 01:51   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #467

Quote:
Originally Posted by PyNiO View Post
I have the same problem, it's happening when there is last human and zombie kill him. Then he is infected but he had human class and models. And sometimes he can't move. I tried classfix plugin but it seems to not working at all. Same as problem with infections in round when sometimes infected player havd human class as zombie. Humans can kill him and on respawn he will still have human class and models.
I am still working to understand and solve the class problem and dismiss Classfix, disable zr_classes_arms and use franc1isco Franug classfix.
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Oylsister
Member
Join Date: Aug 2019
Location: KhonKaen, Thailand
Old 08-08-2020 , 15:52   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #468

I wonder that if I still need zr_classfix plugin for zombie:reloaded fraung version?
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