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Metamod Query Cache


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quasemago
Member
Join Date: Dec 2018
Location: Brazil
Old 11-24-2019 , 10:51   Re: Metamod Query Cache
Reply With Quote #71

Does anyone have a functional build for CS:GO (windows)?

I compiled the version posted by SM9 (#62), but although the plugin loads, it did not solve the attack problems:
Code:
IP rate limit under distributed packet load (12619 buckets, 407422 global count), rejecting 117.202.124.20:51829.
IP rate limit under distributed packet load (19124 buckets, 15001 global count), rejecting 215.231.79.88:59351.
IP rate limit under distributed packet load (8506 buckets, 15001 global count), rejecting 106.47.156.180:12138.
I did some tests and it seems that the receive detour is not working properly.
Irecvfrom_hook_RM is not triggered while sendto_hook is working properly.
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Last edited by quasemago; 05-21-2020 at 15:36.
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_Black_Yuzia_
Member
Join Date: Oct 2017
Old 04-18-2020 , 18:18   Re: Metamod Query Cache
Reply With Quote #72

Sometimes I was get a crash
https://imgur.com/xlPAbff

Tag me if u need more info.
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enderandrew
Senior Member
Join Date: Jun 2020
Old 08-02-2020 , 23:03   Re: Metamod Query Cache
Reply With Quote #73

Would it be possible to get a version that works with TF2 compiled for Windows and Linux?
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enderandrew
Senior Member
Join Date: Jun 2020
Old 08-04-2020 , 07:28   Re: Metamod Query Cache
Reply With Quote #74

My Linux build environment still isn't working properly and damned if I really know what I'm doing, however I believe I have this compiled for Windows using VS2019 against MM 1.10 source.

qcache_mm.dll
qcache_mm.ext.2.bgt.dll
qcache_mm.ext.2.blade.dll
qcache_mm.ext.2.csgo.dll
qcache_mm.ext.2.css.dll
qcache_mm.ext.2.dods.dll
qcache_mm.ext.2.doi.dll
qcache_mm.ext.2.eye.dll
qcache_mm.ext.2.insurgency.dll
qcache_mm.ext.2.l4d.dll
qcache_mm.ext.2.l4d2.dll
qcache_mm.ext.2.ob.dll
qcache_mm.ext.2.sdk2013.dll
qcache_mm.ext.2.swarm.dll
qcache_mm.ext.2.tf2.dll

I didn't really touch the source other than updating a few includes to get it to compile. I updated the VS project and solution as well as adding more build targets. 15 out of 21 built while the others were failing because it couldn't link to distorm.pdb even after I installed distorm and I don't have a distorm.pdb file anywhere on my computer.

I primarily just wanted to try this out for myself for TF2, but here are the files above along with the original source and the updated VS solution file.

I am trying to migrate to a Linux server so I would still appreciate if someone wants to try and get this compiled for Linux.
Attached Files
File Type: zip qcache_mm.zip (1.67 MB, 12 views)

Last edited by enderandrew; 08-04-2020 at 17:34.
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