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Nvault doesnt save on map change


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Napoleon_be
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Join Date: Jul 2011
Location: Belgium
Old 04-17-2025 , 04:47   Re: Nvault doesnt save on map change
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Why don't you just use OcixCrom's knife models plugin which works with his ranksystem?
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kujaca
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Old 04-17-2025 , 05:04   Re: Nvault doesnt save on map change
Reply With Quote #12

Quote:
Originally Posted by Napoleon_be View Post
Why don't you just use OcixCrom's knife models plugin which works with his ranksystem?
Thats a great question. The answer to that is i just want to create my own so i can learn how the stuff works. I already look at his code to check how he uses nvault and compared with mine. I tried a lot of stuff before creating a topic here.

Last edited by kujaca; 04-17-2025 at 05:05.
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Napoleon_be
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Old 04-17-2025 , 06:09   Re: Nvault doesnt save on map change
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Originally Posted by kujaca View Post
Thats a great question. The answer to that is i just want to create my own so i can learn how the stuff works. I already look at his code to check how he uses nvault and compared with mine. I tried a lot of stuff before creating a topic here.
If you're just trying to learn things, i'd suggest you skip using bit macro's or even anything bit-related overall. Unless you know how this works ofcourse: https://forums.alliedmods.net/showthread.php?t=139916

Here's something i started working on but never really finished. It's a pretty basic menu which saves the current enabled/disabled option using nVault.

Spoiler


In case you're not familiar with nvault, here's another great topic Bugsy made years ago on how to properly use it: https://forums.alliedmods.net/showthread.php?t=91503
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kujaca
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Old 04-17-2025 , 08:05   Re: Nvault doesnt save on map change
Reply With Quote #14

Quote:
Originally Posted by Napoleon_be View Post
If you're just trying to learn things, i'd suggest you skip using bit macro's or even anything bit-related overall. Unless you know how this works ofcourse: https://forums.alliedmods.net/showthread.php?t=139916

Here's something i started working on but never really finished. It's a pretty basic menu which saves the current enabled/disabled option using nVault.

Spoiler


In case you're not familiar with nvault, here's another great topic Bugsy made years ago on how to properly use it: https://forums.alliedmods.net/showthread.php?t=91503
Thanks for the advice and thanks for code provided.
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