Raised This Month: $51 Target: $400
 12% 

[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)


Post New Thread Reply   
 
Thread Tools Display Modes
Dave_h1234
Junior Member
Join Date: Apr 2011
Old 09-04-2011 , 17:45   Re: [CSS] SM_Hosties (v2.0.1)
Reply With Quote #1101

sm_hosties v2 is great however i am having a fewbugs/issues that, if possible, would like sorting.

For starters
Quote:
sm_hosties_lr_ts_max: This now controls the number of Ts allowed to have LRs going at the same time.
When changing this it seems to change the amount of T's alive until LR is enabled however from that description it seems like it should be controling how many T's can LR at the same time, simultaneosly. Now this may not seem like much of a problem but on our server we have seen a CT in a knife fight with 1 T whilst in a No scope battle with another.
Is it possible to change this so that you can set how many T's can use LR at a time, so they wait until the other has finished to avoid 2lr's going at the same time. I know this use to be possible in the older version.

Also another bug being the high speed knife fight, it glitches when T's use this so that they keep the high speed even after they have won the knife fight and they can then use this in other LR's, This needs to be fixed.

Last point for the moment, some servers might not want all the LR's enabled, is there anyway you can in the .cfg have a cvar enabling/disabling each lr individualy.

E.g. Enable Shotgun fight, Enable High Speed knife fight. For each LR.

Also a possible suggestion, to avoid T's rebelling/cheating in LR and instantly re-typing LR can you do it so that a player has to wait X amount of seconds after they have finished their lr before they can start a new one. Seems like a smart idea to implement this.

Great Plugin.

Dave
Dave_h1234 is offline
dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 09-04-2011 , 17:55   Re: [CSS] SM_Hosties (v2.0.1)
Reply With Quote #1102

Quote:
Originally Posted by Dave_h1234 View Post
When changing this it seems to change the amount of T's alive until LR is enabled however from that description it seems like it should be controling how many T's can LR at the same time, simultaneosly. Now this may not seem like much of a problem but on our server we have seen a CT in a knife fight with 1 T whilst in a No scope battle with another.
That should not be possible and is to be considered a bug if it really happens.

Quote:
Originally Posted by Dave_h1234 View Post
Is it possible to change this so that you can set how many T's can use LR at a time, so they wait until the other has finished to avoid 2lr's going at the same time. I know this use to be possible in the older version.
We have thought about implementing two convars, one for controlling the terrorist count that makes LR possible and one for controlling the amount of simultaneous LR's running.

Quote:
Originally Posted by Dave_h1234 View Post
Also another bug being the high speed knife fight, it glitches when T's use this so that they keep the high speed even after they have won the knife fight and they can then use this in other LR's, This needs to be fixed.
That should not happen either.

Quote:
Originally Posted by Dave_h1234 View Post
Last point for the moment, some servers might not want all the LR's enabled, is there anyway you can in the .cfg have a cvar enabling/disabling each lr individualy.

E.g. Enable Shotgun fight, Enable High Speed knife fight. For each LR.
Shotgun Wars could be disabled by disabling the lastrequest-shotgunwars plugin. The other LR subchoises, however, could not be disabled as by now.

Quote:
Originally Posted by Dave_h1234 View Post
Also a possible suggestion, to avoid T's rebelling/cheating in LR and instantly re-typing LR can you do it so that a player has to wait X amount of seconds after they have finished their lr before they can start a new one. Seems like a smart idea to implement this.
That's indeed a good idea!
dataviruset is offline
Dave_h1234
Junior Member
Join Date: Apr 2011
Old 09-05-2011 , 05:33   Re: [CSS] SM_Hosties (v2.0.1)
Reply With Quote #1103

Thanks for the quick response.
The above mentioned bugs have been happening, if i see it happening again i will try and get evidence. Is there anything else you'd like such as plugin list etc.. to help?

Edit: I've noticed you added V2.01 on the 1st/09. Do i have to manually update it or does it do it automatically?

Last edited by Dave_h1234; 09-05-2011 at 05:37.
Dave_h1234 is offline
dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 09-05-2011 , 09:31   Re: [CSS] SM_Hosties (v2.0.1)
Reply With Quote #1104

Quote:
Originally Posted by Dave_h1234 View Post
Thanks for the quick response.
The above mentioned bugs have been happening, if i see it happening again i will try and get evidence. Is there anything else you'd like such as plugin list etc.. to help?

Edit: I've noticed you added V2.01 on the 1st/09. Do i have to manually update it or does it do it automatically?
A plugin list would help to explain why the errors occur...
You will have to update to v2.0.1 yourself.
dataviruset is offline
Mata Patos
Senior Member
Join Date: Jul 2011
Old 09-05-2011 , 09:57   Re: [CSS] SM_Hosties (v2.0.1)
Reply With Quote #1105

dataviruset you can create a rank? For the Terrorists?

I think that is a good idea
Mata Patos is offline
away000
Veteran Member
Join Date: Sep 2010
Old 09-05-2011 , 10:15   Re: [CSS] SM_Hosties (v2.0.1)
Reply With Quote #1106

/\
Use RankME from Loki for this,...
away000 is offline
Dagunchi
Member
Join Date: Sep 2009
Old 09-07-2011 , 18:36   Re: [CSS] SM_Hosties (v2.0.1)
Reply With Quote #1107

Hello, can you add two features?
First is Freekiller vote for slay (Chat command !freekiler) and second when rebel attack Guard msg always when attack. Something like that: [Rebel(in red)] Nick attacked [Guard(blue)] Nick.


Thank you in advance


P.S. And in Gun toss have bug, it don't show score!

Last edited by Dagunchi; 09-08-2011 at 16:22. Reason: Gun toss
Dagunchi is offline
nomy
Senior Member
Join Date: Dec 2009
Location: United Kingdom
Old 09-09-2011 , 00:22   Re: [CSS] SM_Hosties (v2.0.1)
Reply With Quote #1108

Any updates on the mute issue?

And yea I think you should add an announcement for LR winner on chat.
nomy is offline
evoplay
Member
Join Date: Apr 2011
Location: Russia
Old 09-09-2011 , 09:33   Re: [CSS] SM_Hosties (v2.0.1)
Reply With Quote #1109

os linux debian6 squeeze, mm 1.3.8, sm 1.8.7 stable, SM_Hosties (v2.0.1) and practically default config

1. !lr not work with default and other values
2. mute not work in first seconds value: 30, 60, 90

Last edited by evoplay; 09-09-2011 at 09:35.
evoplay is offline
Send a message via ICQ to evoplay Send a message via Skype™ to evoplay
dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 09-09-2011 , 09:48   Re: [CSS] SM_Hosties (v2.0.1)
Reply With Quote #1110

Quote:
Originally Posted by evoplay View Post
os linux debian6 squeeze, mm 1.3.8, sm 1.8.7 stable, SM_Hosties (v2.0.1) and practically default config

1. !lr not work with default and other values
2. mute not work in first seconds value: 30, 60, 90
1. !lr should work. I guess you still have the old translation files in the translation folders, remove them and replace them with the (currently) only languages - Swedish and English - from the downloaded ZIP.
2. Roundstart-mute should work, but there is a known problem with dead-mute.
dataviruset is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:46.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode