Raised This Month: $51 Target: $400
 12% 

One die, all die


Post New Thread Reply   
 
Thread Tools Display Modes
kanatzu
Veteran Member
Join Date: Oct 2007
Location: Sweden
Old 05-14-2010 , 22:02   Re: One die, all die
Reply With Quote #21

It makes him understand that the majority doesn't like this plugin.

(Therefore, he doesn't have to waste 100% time on this.)
__________________




Quote:
Originally Posted by wrecked_ View Post
Stop saying words before I sodomize you with a cucumber.
kanatzu is offline
Send a message via MSN to kanatzu
wrecked_
Veteran Member
Join Date: Jan 2010
Location: New York (GMT-5)
Old 05-15-2010 , 00:54   Re: One die, all die
Reply With Quote #22

Quote:
Originally Posted by kanatzu View Post
It makes him understand that the majority doesn't like this plugin.

(Therefore, he doesn't have to waste 100% time on this.)
There's a difference between stating an opinion to help the creator and stating an opinion to get your point across THEN thinking of a reason as to why it might help.
__________________
[ Paid Requests ]
DO NOT PM ME ABOUT BLOCKMAKER
NO PRIVATE SUPPORT
wrecked_ is offline
Nextra
Veteran Member
Join Date: Apr 2008
Location: Germany
Old 05-15-2010 , 19:59   Re: One die, all die
Reply With Quote #23

Quote:
Originally Posted by kanatzu View Post
It makes him understand that the majority doesn't like this plugin.

(Therefore, he doesn't have to waste 100% time on this.)

Four people senselessly posting irrelevant stuff != majority. Give your opinion with reason and don't post just for the sake of bashing what you personally dislike. And if you haven't noticed yet: Many people actually want to see him expand his idea and make this a better plugin, maybe even something you'd want to use aswell.
__________________
In Flames we trust!
Nextra is offline
wakeup
BANNED
Join Date: May 2010
Old 05-15-2010 , 20:42   Re: One die, all die
Reply With Quote #24

Does this works fine? The idea is very interesting, but not for regular gameplay.
wakeup is offline
axeld
Junior Member
Join Date: May 2010
Old 05-16-2010 , 16:18   Re: One die, all die
Reply With Quote #25

Quote:
Does this works fine? The idea is very interesting, but not for regular gameplay.
I once or twice had some troubles with Counter-Strike crashing when a player died but me being too much of a loner and having insufficient counter-strike playing friends i had to playtest it with bots, and from what i've read bot's is the most probable cause.
I can't recreate the bug thus making that impossible to fix, do post if you can recreate it.

Also, as you said it's probably best to not run this plugin on a regular server, the scorecounting is a bit messy and people would get frustrated not knowing why everyone is dying when only one should.
axeld is offline
Alucard^
AMXX Moderator: Others
Join Date: Sep 2007
Location: Street
Old 06-01-2010 , 22:36   Re: One die, all die
Reply With Quote #26

Its imposible that all plugins are usefull for all users... i dont know why people say "useless" to THIS plugin. Is not useless, for my usage is useless and maybe for a lot of people here... but for others not, there are a lot of type of MODS in Counter-Strike game... and if you want to create a new MOD you can use plugins like this, you need only imagination, thats all.

I really don't think that this plugin is useless. Is usefull for people that need it, and useless for people that don't need it, only that.
__________________
Approved Plugins - Steam Profile

Public non-terminated projects:
All Admins Menu, HLTV parameters, Subnick,
Second Password (cool style), InfoZone,
Binary C4 plant/defuse, and more...

Private projects:
NoSpec (+menu), NV Surf Management,
PM Adanved System, KZ longjump2, and more...
Alucard^ is offline
Send a message via Skype™ to Alucard^
TitANious
Veteran Member
Join Date: Feb 2009
Location: Denmark
Old 06-02-2010 , 04:25   Re: One die, all die
Reply With Quote #27

When you press 'E' you get a shield for 3 sec. With a 60 sec cooldown. Gogogo!
__________________
I dislike this.

"A sneeze never comes alone!" <-- Important to remember.
TitANious is offline
Send a message via MSN to TitANious
axeld
Junior Member
Join Date: May 2010
Old 06-02-2010 , 18:21   Re: One die, all die
Reply With Quote #28

Quote:
Originally Posted by TitANious View Post
When you press 'E' you get a shield for 3 sec. With a 60 sec cooldown. Gogogo!
I instead gave the players the ability to have one shield per round (if the server allows it), i see now that it's maybe too much and maybe that earning the shields would be better.
'Why not use cooldowns?!': I'm just not sure that it's really that a good idea.
It might be coming, i don't know.

Last edited by axeld; 06-02-2010 at 18:28.
axeld is offline
TitANious
Veteran Member
Join Date: Feb 2009
Location: Denmark
Old 06-03-2010 , 03:40   Re: One die, all die
Reply With Quote #29

The shield is not in the code.
And admins can suicide without anything happens (If the range thing is on, TAKE IT AWAY. Else it would be really annoying to be the regular players.
What is stop_nature?
__________________
I dislike this.

"A sneeze never comes alone!" <-- Important to remember.
TitANious is offline
Send a message via MSN to TitANious
axeld
Junior Member
Join Date: May 2010
Old 06-03-2010 , 13:23   Re: One die, all die
Reply With Quote #30

Quote:
The shield is not in the code.
Did you look at onedie_alldie or onedie_alldie_range_b2? The shield and range checking is not included in the old version.

Quote:
admins can suicide without anything happens (If the range thing is on
If this is an issue just turn off suicides. The admins may still not suicide,

stop_nature is the cvar to check if the players should be punished for dying due to trigger_hurts and worldspawns.
axeld is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:20.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode