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[L4D2] Fort Spawner (1.4.0.0)


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Freako
New Member
Join Date: Jun 2010
Old 06-15-2010 , 16:05   Re: [L4D2] Fort Spawner
Reply With Quote #11

I dont now why it is not work with item rotate in my coustem menu :/
and enable and disable plugin too -.-*
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Frodo
Member
Join Date: Jun 2010
Old 06-15-2010 , 16:50   Re: [L4D2] Fort Spawner
Reply With Quote #12

ok thanks
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Frodo
Member
Join Date: Jun 2010
Old 06-15-2010 , 17:24   Re: [L4D2] Fort Spawner
Reply With Quote #13

the "bind" didn't work..
i will wait...for the update XD
cool plugin..
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Freako
New Member
Join Date: Jun 2010
Old 06-15-2010 , 22:37   Re: [L4D2] Fort Spawner
Reply With Quote #14

The Problem is the rotate is very Very VERY LOW xD
i use a other plugin to enable ent_rotate and with this plugin can i spwan what ever i want! ^^
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tommy76
Junior Member
Join Date: Jun 2009
Old 06-16-2010 , 02:52   Re: [L4D2] Fort Spawner
Reply With Quote #15

Here, maybe this will help you. I attached my L4D2 version of buildmenu. It is based on left fort dead. It includes a menu and a bunch of other things. It is made to be easy to add stuff to it.

I been away so I haven't tried it in three months. I planned on releasing it, but didn't find the time to clean it up. I started it about a year ago with L4D1. There may be some leftover L4D1 stuff in it.

Feel free to use any of the code. Let me know if you have any problems with it, I'll try to help you out.
Attached Files
File Type: sp Get Plugin or Get Source (buildmenu.sp - 1261 views - 64.2 KB)
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klarg
Member
Join Date: Jan 2010
Location: Russia
Old 06-16-2010 , 04:20   Re: [L4D2] Fort Spawner
Reply With Quote #16

Quote:
Originally Posted by Frodo View Post
how do i rotate items?
excuse me being annoying
fortspawn_rotate (degrees)
example fortspawn_rotate 45 This will turn the object 45 degrees



Quote:
Originally Posted by tommy76 View Post
Here, maybe this will help you. I attached my L4D2 version of buildmenu. It is based on left fort dead. It includes a menu and a bunch of other things. It is made to be easy to add stuff to it.

I been away so I haven't tried it in three months. I planned on releasing it, but didn't find the time to clean it up. I started it about a year ago with L4D1. There may be some leftover L4D1 stuff in it.

Feel free to use any of the code. Let me know if you have any problems with it, I'll try to help you out.
Thx you tommy76. I think its good work!

and again a special thank you for your code and for your help

Last edited by klarg; 06-16-2010 at 04:38. Reason: Thx
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klarg
Member
Join Date: Jan 2010
Location: Russia
Old 06-16-2010 , 05:52   Re: [L4D2] Fort Spawner
Reply With Quote #17

Plugin Update
ChangeLog:
Code:
0.9.0.0 
realese 
Cut some commands for non-work
0.9.1.6 (alpha)
Adding Spawn Item
Adding SpawnMenu
Fixing some code

Last edited by klarg; 06-16-2010 at 06:04.
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Frodo
Member
Join Date: Jun 2010
Old 06-16-2010 , 15:09   Re: [L4D2] Fort Spawner
Reply With Quote #18

what I do now ? sorry need help...
download again the plugin?
delete the commands in adminmenu_custom?
sorry me being annoying ... but i donīt know that to do....
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klarg
Member
Join Date: Jan 2010
Location: Russia
Old 06-16-2010 , 15:14   Re: [L4D2] Fort Spawner
Reply With Quote #19

Frodo
Just download
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Frodo
Member
Join Date: Jun 2010
Old 06-16-2010 , 15:17   Re: [L4D2] Fort Spawner
Reply With Quote #20

and what download your or tommy76?
don't delete the commads?
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