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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 09-25-2007 , 23:07   SourceMod Bytes
#1

Testing, testing... This thing on? Howdy.

Just some news on plugin happenings!

We have finished our planned changes for the MapChooser plugin. By default, it will continue to arrive to you in the "disabled" plugins folder. To enable it, simply move it down into the "plugins" folder. Please report any bugs you find through the normal SourceMod bug tracker (Not my own personal project)

As an alternative to MapChooser, we have also added "Random Cycle." This plugin is also disabled by default, and its a simple alternative for the admin that doesn't want map voting or a static cycle. It will randomly pick maps from the cycle, and exclude the last x maps based on cvars.

Note that both plugins depend on the nextmap plugin!

Third, and also in the department of map management: RockTheVote has been added. Also disabled by default, this plugin allows players to start their own random map vote by saying "rtv" or "rockthevote". It also allows players to say "nominate" and choose maps to appear on the vote.

Fourth, but neither a map plugin nor disabled by default, is the "basecomm" plugin. This plugin contains the sm_gag and sm_mute commands, as well as their "un" varients. It also includes the convar sm_deadtalk, which has two modes. The first, by setting it to 1, will allow dead players to hear everyone on the server, including the opposing team. The second is a new option. When sm_deadtalk is set to 2, living players can hear their dead teammates.

Enjoy! This post was sponsored by buckets. They hold stuff.
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BAILOPAN
Join Date: Jan 2004
Old 09-25-2007 , 23:16   Re: SourceMod Bytes
#2

Thanks, ferret! Phew, it feels good not to be the only one writing the news.
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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 09-25-2007 , 23:16   Re: SourceMod Bytes
#3

BUCKETS!
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Roach
Writes love letters to sawce Daily
Join Date: Jul 2006
Location: Internet
Old 09-26-2007 , 00:31   Re: SourceMod Bytes
#4

Quote:
Originally Posted by ferret View Post
Enjoy! This post was sponsored by buckets. They hold stuff.
This line is made of win. One thousand internets to you.
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Quote:
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That sounds like a really good idea!
Now replace the word "good" with "dumb".
What was your rationale for proposing such a thing?
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sslice
Senior Member
Join Date: Feb 2005
Location: Texas, USA
Old 09-26-2007 , 01:00   Re: SourceMod Bytes
#5

Yay, pluginsness.
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bzz0
Senior Member
Join Date: Oct 2005
Location: Latvia, Riga
Old 09-28-2007 , 05:30   Re: SourceMod Bytes
#6

Nice work dudes!
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Stockman
SourceMod Donor
Join Date: Dec 2004
Location: Sweden
Old 10-02-2007 , 08:41   Re: SourceMod Bytes
#7

Nice work M8`s...

I´m use it on a 40 slots server with tickrate 100 with "no Problemas"
Is there a admin-menu in Sourcemod ?
Tanx guys for all your great work

/Stock ^^
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 10-09-2007 , 21:45   Re: SourceMod Bytes
#8

Mani MM wont load with the new beta metamod. I think it needs to be recompiled.
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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 10-09-2007 , 22:18   Re: SourceMod Bytes
#9

Mani will never work with metamod 1.6. Use 1.4
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 10-09-2007 , 23:00   Re: SourceMod Bytes
#10

Ya I instantly switched back.
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