Okay, so I had a fully working server on cs:go with sourcemode and metamod installed.
Few plugins I tried to use did crash the server, i read that it could be due to outdated sourcemod or metamod.
So I went to download the latest metamod and sourcemod and copied the files to my VPS (LINUX) running ubuntu. and when I started my server it crashed.
I've been trying with tons of different metamod snapshots and same for sm nothing seems to work.
EDIT: I've been even trying to install a new CS:GO server and get the latest stable build for mm and sm. still doesn't work
Code:
#CGameEventManager::AddListener: event 'round_start' unkn
own.
#CGameEventManager::AddListener: event 'round_end' unknow
n.
#CGameEventManager::AddListener: event 'difficulty_change
d' unknown.
#CGameEventManager::AddListener: event 'player_connect' u
nknown.
#CGameEventManager::AddListener: event 'player_disconnect
' unknown.
#KeyValues Error: LoadFromBuffer: missing { in file gamem
odes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamem
odes_server.txt
#
#GameTypes: missing mapgroupsSP entry for game type/mode
(custom/custom).
Failed to load gamerulescvars.txt, game rules cvars might
not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunn
ing() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a r
unning instance of Steam, or a local steamclient.so.
No web api auth key specified - workshop downloads will b
e disabled.
Inconsistency detected by ld.so: dl-lookup.c: 876: _dl_se
tup_hash: Assertion `(bitmask_nwords & (bitmask_nwords -
1)) == 0' failed!
Add "-debug" to the ./srcds_run command line to generate
a debug.log to help with solving this problem
Sat Mar 28 12:27:43 EDT 2015: Server restart in 10 second
s
Updating server using Steam.
----------------------------
***************************************************
The recommended way to run steamcmd is: steamcmd.sh +runs
cript 000000011_install.txt
***************************************************
Redirecting stderr to '/home/ogp_agent/Steam/logs/stderr.
txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.
[1m@ShutdownOnFailedCommand 1
[0m"@ShutdownOnFailedCommand" = "1"
[0m[1m@NoPromptForPassword 1
[0m"@NoPromptForPassword" = "1"
[0m[1m
[0m
Connecting anonymously to Steam Public...Logged in OK
Waiting for license info...OK
[1m
[0m[1mapp_update 740
[0mSuccess! App '740' already up to date.
[1mexit
[0m----------------------------
LD_LIBRARY_PATH=/home/ogp_agent/OGP_User_Files/11/bin:/ho
me/ogp_agent/OGP_User_Files/11:/home/ogp_agent/OGP_User_F
iles/11/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13477.171.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/home/ogp_agent/.steam/sdk32/steamclient.so
with error:
/home/ogp_agent/.steam/sdk32/steamclient.so: cannot open
shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdo
wn' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unkn
own.
#CGameEventManager::AddListener: event 'finale_start' unk
nown.
#CGameEventManager::AddListener: event 'round_start' unkn
own.
#CGameEventManager::AddListener: event 'round_end' unknow
n.
#CGameEventManager::AddListener: event 'difficulty_change
d' unknown.
#CGameEventManager::AddListener: event 'player_connect' u
nknown.
#CGameEventManager::AddListener: event 'player_disconnect
' unknown.
#KeyValues Error: LoadFromBuffer: missing { in file gamem
odes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamem
odes_server.txt
#
#GameTypes: missing mapgroupsSP entry for game type/mode
(custom/custom).
Failed to load gamerulescvars.txt, game rules cvars might
not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunn
ing() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a r
unning instance of Steam, or a local steamclient.so.
No web api auth key specified - workshop downloads will b
e disabled.
Inconsistency detected by ld.so: dl-lookup.c: 876: _dl_se
tup_hash: Assertion `(bitmask_nwords & (bitmask_nwords -
1)) == 0' failed!
Add "-debug" to the ./srcds_run command line to generate
a debug.log to help with solving this problem
Sat Mar 28 12:28:01 EDT 2015: Server restart in 10 second
s
Updating server using Steam.
----------------------------
***************************************************
The recommended way to run steamcmd is: steamcmd.sh +runs
cript 000000011_install.txt
***************************************************
Redirecting stderr to '/home/ogp_agent/Steam/logs/stderr.
txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.
[1m@ShutdownOnFailedCommand 1
[0m"@ShutdownOnFailedCommand" = "1"
[0m[1m@NoPromptForPassword 1
[0m"@NoPromptForPassword" = "1"
[0m[1m
[0m
Connecting anonymously to Steam Public...Logged in OK
Waiting for license info...OK
[1m
[0m[1mapp_update 740
[0m