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[NMRiH] Backpack (v1.2.1, 2018/06/21)


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Ryan.
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Join Date: Jan 2018
Old 06-21-2018 , 22:03   Re: [NMRiH] Backpack (v1.2.1, 2018/06/21)
Reply With Quote #11

The plugin's assumptions haven't changed. Weapons and ammo in the wrong category still can't be picked up. It would require a fair amount of rewriting to remove those assumptions and allow items to work in any category. It's something I'll have to think about more.
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Flammable
Junior Member
Join Date: Jun 2018
Old 06-23-2018 , 16:51   Re: [NMRiH] Backpack (v1.2.1, 2018/06/21)
Reply With Quote #12

Hey, maybe you can make some executeable config file for backpack (or cvar) so users can change backpack model like it's done in supply chances? So we can spawn multiple backpacks with diffrent models.

ps
still looking forward for "set ammo" plugin i suggested before
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Ryan.
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Join Date: Jan 2018
Old 06-24-2018 , 21:16   Re: [NMRiH] Backpack (v1.2.1, 2018/06/21)
Reply With Quote #13

I can do something similar to Supply Chances for different backpack models. To prevent things from becoming too complicated I would leave backpacks functioning the same: there wouldn't be any difference in the items backpacks of different models are able to store.
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GEEEX221
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Join Date: Jun 2018
Old 09-20-2018 , 08:35   Re: [NMRiH] Backpack (v1.2.1, 2018/06/21)
Reply With Quote #14

Quote:
Originally Posted by Ryan. View Post
I can do something similar to Supply Chances for different backpack models. To prevent things from becoming too complicated I would leave backpacks functioning the same: there wouldn't be any difference in the items backpacks of different models are able to store.
Hello again.
Recently returned to the game, and noticed an unpleasant feature of this plugin.
Can not call supply drop by using flare gun. As I understand it, if the game has at least one backpack, it does not matter whether you have it behind your back or lie somewhere, then when you try to call a drop by using flare gun...The helicopter simply does not arrive. And no errors are displayed in the console. But, if the backpacks are not on the map, you can safely call a drop. How to fix it? And, if you remove the backpack using "Remove targeted backpack", u also can call supply drop.
item_inventory_box at (0.000, 0.000, 0.000) has no model name! - This is the only thing that is displayed when calling the drop, if there are no backpacks (no matter if you called the helicopter itself or it flew himself, according to the scenario of the game).
Afterword - remember, I asked you for the problem of placing items in the category of AMMO? So, I forgot to mention then that when you pick up an item with a note, for example #item_pills_short, then the console displays the message:
ERROR: Attempting to give unknown ammo type ()
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Ryan.
Member
Join Date: Jan 2018
Old 09-26-2018 , 00:49   Re: [NMRiH] Backpack (v1.2.1, 2018/06/21)
Reply With Quote #15

Thanks for the report. I hope to have a fix released this week. The error message about item_inventory_box not having a model can be safely ignored as it's normal behavior for the game.
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