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[L4D1 & L4D2] DragoStats Coop


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weffer
Member
Join Date: Oct 2020
Old 11-07-2020 , 04:35   Re: [L4D1/2] HxStats Coop (Versus?) Remastered
Reply With Quote #61

Sorry for the inconvenience, this plugin has a welcome when the player enters the game something like this example.

https://ibb.co/99JBKXb
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 11-07-2020 , 07:01   Re: [L4D1/2] HxStats Coop (Versus?) Remastered
Reply With Quote #62

The welcome message is designed for displaying information in panel only, at the moment.
ConVar l4d_hxstat_rank_onstart.
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weffer
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Old 11-07-2020 , 09:34   Re: [L4D1/2] HxStats Coop (Versus?) Remastered
Reply With Quote #63

I understand, but I wanted to say that other players can know that when another player enters, this is shown in PrintToChat so that everyone has the information of the rank that the player who joined the game has.
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Dragokas
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Old 11-07-2020 , 10:16   Re: [L4D1/2] HxStats Coop (Versus?) Remastered
Reply With Quote #64

I see. I can add it.
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weffer
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Old 11-09-2020 , 13:26   Re: [L4D1/2] HxStats Coop (Versus?) Remastered
Reply With Quote #65

hi Dragokas:

Do you know what plugin it can be, I have seen it on several servers(CORE-SS,Alliance America), it also has color settings based on rank or this plugin is custom.

https://ibb.co/j5m5WJD
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Dragokas
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Old 11-09-2020 , 15:57   Re: [L4D1/2] HxStats Coop (Versus?) Remastered
Reply With Quote #66

I think, you need to ask somewhere else, not in my topic.
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Dragokas
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Old 11-24-2020 , 19:31   Re: [L4D1/2] HxStats Coop (Versus?) Remastered
Reply With Quote #67

Updated.

Quote:
1.0.25 (25-Nov-2020)
- Removed repeatable attempts to connect to MySQL database when initial connection failed, because this walkaround is useless (why it is useless and always fail?, - cannot fix connection during all 30 attempts every 3 sec., sm bug? I bet, my hoster doesn't switch off DB for whole 1,5 mins. There are no accidents in log file.)
- Added ability to display welcome (rank) message in chat / in center screen (by @weffer request):
* You can build very customized string on your own using constants from inc-file:
>> see hx_stats.phrases.txt file: phrases "Join_Rank_InChat" (for chat), "Join_Rank_InChatAll" (for all chat), "Join_Rank_InCenter" (for center screen).
>> see hx_stats.inc file: "AMOUNT_SOURCE_TYPE" enumeration.
* Added new ConVar "l4d_hxstat_rank_inchat" (default: 1) - Show rank in chat when player joined? (0 - No, 1 - Yes). See: 'Join_Rank_InChat' translation phrase.
* Added new ConVar "l4d_hxstat_rank_inchat_to_all" (default: 0) - Show rank in chat to all when some player joined? (0 - No, 1 - Yes). See: 'Join_Rank_InChatAll' translation phrase.
* Added new ConVar "l4d_hxstat_rank_incenter" (default: 0) - Show rank in the center screen when player joined? (0 - No, 1 - Yes). See: 'Join_Rank_InCenter' translation phrase
* Added new ConVar "l4d_hxstat_rank_inpanel" (default: 1) - Show rank in the panel when player joined? (0 - No, 1 - Yes)
* Added new ConVar "l4d_hxstat_rank_once" (default: 1) - Show rank (to himself) only once per player joined the server? (0 - No, 1 - Yes)
>> Note: to display any of above messages, ConVar "l4d_hxstat_rank_onstart" should be "1" !!!
- Added ConVar "l4d_hxstat_points_allow_negative". (default: 1). When set to "0" prevents points below zero (by @timonenluca request).
- Prevented calculation of penalty when player hurts himself (thanks to @Balloons for reporting).
- Player color functionality is removed from the core plugin (moved to a separate module/plugin).
- ConVar "l4d_hxstat_use_colors" is removed.
- inc file is updated:
* some arguments and enums are renamed to better clarify its purpose.
* new parameter value: "HX_COUNTING_ACTUAL". It is HX_COUNTING_START + HX_COUNTING_ROUND.
* added new Native for devs: "HX_IsClientRegistered" - Say whether client is registered and available for retrieving statistics points.
* added new Forward for devs: "HX_OnClientRegistered" - Called when the client is registered and become available for retrieving statistics points.
* added new source type: HX_PLACE_WEEK - to retrieve a player's place in the week statistics.
- l4d_native_usage_sample.sp (for devs) is updated.

1.0.24 (20-Nov-2020)
- Added compatibility with Versus (still, only survivor points are counted).
- Fixed false positive calculation of friendly-fire penalty points.

1.0.23 (19-Nov-2020)
- Added command !topweek
- Version history is moved from source code to a separate file "ChangeLog.txt".
There is also a ready color module for hx_stats, but I don't public it yet until I figure out about some strange, perhaps sm bug, related to reading KeyValues file.
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Dragokas
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Old 11-25-2020 , 09:49   Re: [L4D1/2] HxStats Coop (Versus?) Remastered
Reply With Quote #68

Updated.

Quote:
1.0.26 (25-Nov-2020)
- Removed unused debugging code.
- Some translation fixes.
Published: [L4D][Module] HX_Stats Colors (Body & Aura)
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Krufftys Killers
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Join Date: Jan 2014
Old 11-25-2020 , 13:15   Re: [L4D1/2] HxStats Coop (Versus?) Remastered
Reply With Quote #69

Hi, am getting this error
Code:
L 11/25/2020 - 12:13:52: SourceMod error session started
L 11/25/2020 - 12:13:52: Info (map "c3m1_plankcountry") (file "C:\servers\kruffty\left4dead2\addons\sourcemod\logs\errors_20201125.log")
L 11/25/2020 - 12:13:52: [SM] Fatal error encountered parsing translation file "hx_stats.phrases.txt"
L 11/25/2020 - 12:13:52: [SM] Error (line 0, column 0): Stream failed to open

Last edited by DarkDeviL; 01-31-2021 at 00:42. Reason: Added CODE tags
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Dragokas
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Location: Ukraine on fire
Old 11-25-2020 , 13:19   Re: [L4D1/2] HxStats Coop (Versus?) Remastered
Reply With Quote #70

You installed it wrong. Missing file addons/sourcemod/translations/hx_stats.phrases.txt
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