Cvars:
"pb_adminonly" "0" "Enable piggybacking for admin only" (def flag is CUSTOM1) "pb_method" "0" "Method to handle a piggybacking player. 1 = force view, 2 = disable shooting (tf2 only) , 0 = do nothing "pb_enable" "1" "Enable piggybacking" "pb_notower" "1" "prevent tower of players" "pb_enabledDefault" "1" "Default piggybacking setting " "pb_multi_piggy" "0" "Allow infinite victims (only 1 if disabled)" "pb_nopiggyred" "0" "Disable piggybacking for red team" "pb_nopiggyblu" "0" "Disable piggybacking for blu team"
Client commands : "sm_piggy" Open Menu "sm_pdrop" Force drop
if you want change the admin flag use override command "piggyback_admin_override"
know bugs :
if you play maps like cs_office the ceiling is too low and when you get dropped get stuck out of the map
Changelogs : 1.0 initial release 1.1 fixed glitch on player death / disconnected 1.2 added check for knife slot on csgo , added adminflag restriction by cvar
added joinclass check for tf2 version 1.3 recompiled with new declaration ty to abrandnewday to convert colors.inc 1.4
Added Client Commands , added client sounds, added notower cvar. 1.5
added client pref menu
"pb_enabledDefault" "1" "Default piggybacking setting "
"pb_multi_piggy" "0" "Allow infinite victims (only 1 if disabled)"
"pb_nopiggyred" "0" "Disable piggybacking for red team"
"pb_nopiggyblu" "0" "Disable piggybacking for blu team"
and minor fixes
Credits:
Mecha the slag (original mod)
fearts and his staff to help me to test it and fix