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[L4D(2)] SuperVersus [1.5.4]


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waertf
Member
Join Date: Jan 2009
Old 05-18-2009 , 21:37   Re: [L4D] Super Versus
Reply With Quote #11

Bug
1:In linux server,server can't auto change map
(with or without mapchange plugin,the reslut is the same)
if i open server with hospital1 map,after round end,it always
loop hospital1
player amount:1/18 players

chatlog:
5/19 10:001am Map started (versus:l4d_vs_hospital01_apartment)
5/19 10:024am Map ended (versus:l4d_vs_hospital01_apartment)
5/19 10:027am Map started (versus:l4d_vs_hospital02_subway)
5/19 10:02:45am Map ended (versus:l4d_vs_hospital02_subway)
5/19 10:02:47am Map started (versus:l4d_vs_hospital01_apartment)

Last edited by waertf; 05-18-2009 at 22:10.
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DDR Khat
SourceMod Donor
Join Date: Feb 2006
Old 05-19-2009 , 06:27   Re: [L4D] Super Versus
Reply With Quote #12

Quote:
Originally Posted by schmoey View Post
Nice plugin! I love the customizability of it.

Is there anyway to get the game's switch team GUI to work?
If you got version 1.1 it should always work as it forces the games internal values. The GUI should come up and let you click either team at any instance.

Quote:
Originally Posted by waertf View Post
Bug
1:In linux server,server can't auto change map
(with or without mapchange plugin,the reslut is the same)
if i open server with hospital1 map,after round end,it always
loop hospital1
player amount:1/18 players

chatlog:
5/19 10:001am Map started (versus:l4d_vs_hospital01_apartment)
5/19 10:024am Map ended (versus:l4d_vs_hospital01_apartment)
5/19 10:027am Map started (versus:l4d_vs_hospital02_subway)
5/19 10:02:45am Map ended (versus:l4d_vs_hospital02_subway)
5/19 10:02:47am Map started (versus:l4d_vs_hospital01_apartment)
Disable nextmap.smx
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kasper21
Junior Member
Join Date: May 2009
Old 05-19-2009 , 09:43   Re: [L4D] Super Versus
Reply With Quote #13

I have problems with this plugin. I want to play 6 vs 6 and adjusted following commands:

Server.cfg:
l4d_survivor_limit "6"
l4d_infected_limit "6"
sv_visiblemaxplayers 12

But it can only maximally 8 players conncet. Do I need yet other files therewith 6 vs 6 functioned? at present use I only the plugin. I use the plugin in a windowsserver.

Last edited by kasper21; 05-19-2009 at 10:19.
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waertf
Member
Join Date: Jan 2009
Old 05-19-2009 , 10:02   Re: [L4D] Super Versus
Reply With Quote #14

I moved the nextmap.smx to disable folder but the issue still existed
Did u use superVersus plugins in linux normally?
which plugins did u have in ur server?
thx
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DDR Khat
SourceMod Donor
Join Date: Feb 2006
Old 05-19-2009 , 10:28   Re: [L4D] Super Versus
Reply With Quote #15

Quote:
Originally Posted by kasper21 View Post
I have problems with this plugin. I want to play 6 vs 6 and adjusted following commands:

Server.cfg:
l4d_survivor_limit "6"
l4d_infected_limit "6"
sv_visiblemaxplayers 12

But it can only maximally 8 players conncet. Do I need yet other files therewith 6 vs 6 functioned? at present use I only the plugin. I use the plugin in a windowsserver.
That is not what this plugin does. If you want to allow more than 8 players to connect you will want the Left4DownTown plugin (a link is posted in the first post)
Quote:
Originally Posted by waertf View Post
I moved the nextmap.smx to disable folder but the issue still existed
Did u use superVersus plugins in linux normally?
which plugins did u have in ur server?
thx
This plugin does not touch map changing at all (Except to reset it's timer) so it cannot be this plugin causing this issue, I am afraid.
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kasper21
Junior Member
Join Date: May 2009
Old 05-19-2009 , 13:35   Re: [L4D] Super Versus
Reply With Quote #16

Quote:
Originally Posted by DDR Khat View Post
That is not what this plugin does. If you want to allow more than 8 players to connect you will want the Left4DownTown plugin (a link is posted in the first post).
Thank you very much for this information. Now i use the [EXTENSION] Left 4 Downtown (0.2.0) and it works wonderfully .
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HL-SDK
Member
Join Date: Jan 2009
Old 05-19-2009 , 17:21   Re: [L4D] Super Versus
Reply With Quote #17

Do you think we could get similar results on co-op and survival? E.G. Survivorbots spawning to open up slots for humies?
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ProBoomer
Member
Join Date: Feb 2009
Old 05-19-2009 , 17:51   Re: [L4D] Super Versus
Reply With Quote #18

OFFTOPIC MAYBE:

I have try to set a Server with Downtown and 16 slot, but after 5 minutes the server is disabled because we violate the terms.

My Friend have buy a Server for 8 slot and not for 16 slot. And when have ask for buy a 16 slot the reply is 'impossible only 8max for left4dead'.

DDRKhat i have see you have a GameServers at London with 16 slot, i have the same but in Holland, are you sure we not violate the terms of contract for playing in 16?
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AntDX316
Member
Join Date: Apr 2009
Old 05-19-2009 , 19:02   Re: [L4D] Super Versus
Reply With Quote #19

i got readyup this and downtown says 8/16 and i cannot get in!!!

i got a 10/16 going at one time with my friend and me joining after 8 but for some reason i cannot get it to work at all just says 8/16!! and i cannot join even with an IP direct connection
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AntDX316
Member
Join Date: Apr 2009
Old 05-19-2009 , 19:21   Re: [L4D] Super Versus
Reply With Quote #20

says this crap in console....


ConVarRef l4d_survivor_limit doesn't point to an existing ConVar
SetConVar: No such cvar ( l4d_survivor_limit set to 8), skipping
ConVarRef l4d_infected_limit doesn't point to an existing ConVar
SetConVar: No such cvar ( l4d_infected_limit set to 8), skipping
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