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Base Builder Zombie Mod v6.5 [01/15/2011]


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Shiro
Junior Member
Join Date: Nov 2010
Old 01-15-2011 , 07:58   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #741

Quote:
Originally Posted by bobitzone View Post
i have a little question,
how to make classes only to admins?
const zclass5_admin = 1
maybe?
because "new Array:g_zclass_admin"
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harsh_2411
Junior Member
Join Date: Oct 2010
Old 01-15-2011 , 08:56   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #742

nice update.......
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ip0wns
Junior Member
Join Date: Sep 2009
Old 01-15-2011 , 14:18   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #743

/groups/amxmodx/tmp3/textwsrhbu.sma(20) : fatal error 100: cannot read from file: "basebuilder"

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Tirant
Veteran Member
Join Date: Jul 2008
Location: Los Angeles, California
Old 01-15-2011 , 16:56   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #744

When registering a class

Code:
native bb_register_zombie_class(const name[], const info[], const model[], const clawmodel[], hp, speed, Float:gravity, Float:knockback = 0.0, adminflags = ADMIN_USER, credits = 0 )
native zp_register_zombie_class(const name[], const info[], const model[], const clawmodel[], hp, speed, Float:gravity, Float:knockback = 0.0, adminflags = ADMIN_USER, credits = 0 )
If i want to make a normal class an admin class, i'd do this.

Code:
bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, ADMIN_BAN)
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Tirant
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Join Date: Jul 2008
Location: Los Angeles, California
Old 01-15-2011 , 17:07   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #745

- Updated -

I guess when I coded the class system, I was a little confused on the admin flags ADMIN_ALL and ADMIN_USER (I considered them pretty much the same thing). So now, there shouldn't be an issue. The issue before this was that admins who didn't have the "z" flag wouldn't have access to ADMIN_USER classes.
Attached Files
File Type: zip basebuilder65.zip (105.0 KB, 225 views)
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primojkoo
Member
Join Date: Dec 2010
Old 01-15-2011 , 21:57   Re: Base Builder Zombie Mod v6.5 [01/13/2011]
Reply With Quote #746

Quote:
Originally Posted by Tirant View Post
If you want to edit the basic zombie classes, just open the .sma and edit their attributes at the top. It's simple enough, and then just recompile.

Locking commands are multi-use, as are most of the commands. Meaning /lock can both lock a block, and unlock a block. Players must type this manually because it makes everything function better. Trust me, this is the best method.

If you want to test it, check out my server @ 68.232.164.155:27015
I get an error when compiling the bb_clases.sma

I can not edit the type of zombies can not do with no powers and that everyone move your pieces and your partner can not move your things
or can you tell me how to do
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primojkoo
Member
Join Date: Dec 2010
Old 01-16-2011 , 01:47   Re: Base Builder Zombie Mod v6.5 [01/13/2011]
Reply With Quote #747

Quote:
Originally Posted by primojkoo View Post
I get an error when compiling the bb_clases.sma

I can not edit the type of zombies can not do with no powers and that everyone move your pieces and your partner can not move your things
or can you tell me how to do

well that I could fix it up and now my problem is this

the only problem I have is I can not claim a piece like mine you could help me because when I Administardor if I can claim but the parts that are not administrators can not claim anything I can do or can help me well that's all Tirant
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TheTimo007
Member
Join Date: Oct 2010
Location: Estonia
Old 01-16-2011 , 05:14   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #748

Tirant there is this:
Code:
bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity)
    bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity)
    bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity)
    g_zclass_tanker = bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity)
Then the first line is classic zombie, 2nd speed, 3rd jumper & 4th tanker ?
And if i would make speed & jumper zombie for admins only then i write to the end of their lines ADMIN_BAN (ADMIN_KICK) or what i want? Right?
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Tirant
Veteran Member
Join Date: Jul 2008
Location: Los Angeles, California
Old 01-16-2011 , 05:22   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #749

@TheTimo007

download the new plugin on the main page. I have an updated version of the class plugin there that has it written down. To answer your question, you'd need to add this "...zclass3_gravity, 0.0, ADMIN_KICK)" and to the one below it. The 0.0 registers the fake knockback to make the registers compatible with ZP classes which have knockback (i have no knockback in this mod, it's hard enough without it)

@primojkoo

I don't understand what you are trying to say, sorry.
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TheTimo007
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Join Date: Oct 2010
Location: Estonia
Old 01-16-2011 , 05:31   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #750

But ill need to download only the basebuilder65 pack or models and sounds 2 ?
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